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Conferences November 12, 2015

White Nights Moscow 2015: myTarget report on the Russian mobile market

We continue to post videos from the White Nights Moscow 2015 conference. Next up is the performance Irina Tripapina, Director of International Development at myTarget (Mail.ru Group). The topic of her report was: “Attracting users in Russia: useful information from the largest publisher of mobile games.”
Development November 12, 2015

The Unreal engine version was released under the number 4.10

Epic Games has pleased with a fresh update of the Unreal Engine. There are not a lot of changes and they cannot be called very significant, but this time a lot of chips were introduced specifically for mobile game developers.
Platforms November 12, 2015

Apple has increased the limit of testers in TestFlight to 2000 people

Developers will be able to submit the application for external testing through TestFlight 2000 testers.
Games November 12, 2015

The authors of Game of War have released a new game

The developers of one of the highest-grossing (if not the highest-grossing) mobile games have released a new project. Arnold Schwarzenegger became the face of the novelty.
Games November 12, 2015

The director of the seventh episode of Star Wars is making a game together with the authors of Infinity Blade

J.J. Abrams (J.J. Abrams) said that his film company Bad Robot, together with the studio Chair, is working on the game Spyjinx, focused on both PC and mobile devices.
Development November 12, 2015

Four useful tips for a level designer

The Gamasutra resource has published tips for level designers from Geoff Ellenor from Ubisoft Montréal. We share the translation.
Games November 12, 2015

Nintendo explained to users why they should pay

In the “shareware” game for 3DS, Nintendo explained in detail to users why they are required to pay.
Marketing November 12, 2015

Mail.Ru Group launched free mobile analytics

Russian Internet giant Mail.Ru Group today, on November 12, announced the launch of the free myTracker mobile analytics system.
Industry November 12, 2015

Will Nintendo’s first mobile games still be shareware?

Mobile games jointly developed by Nintendo and DeNA will be shareware, – said the CEO of the latter. This statement contradicts the words of the president of Nintendo.
Digests November 11, 2015

One line (Wednesday, November 11)

We didn’t have time to write about three important releases and one report today. Now we pay attention to them. Don’t miss Zodiac, Star Wars Battlefront Companion, Land’s End, as well as information about how much the most profitable gaming company in the world earns in three months.
Games November 11, 2015

Release of the Day: Starside Arena

Rovio is a solid forge of frames. Today, you are unlikely to meet a Finnish team whose employees have not previously worked on Angry Birds. Epic Owl Studio, which released the Starside Arena game yesterday, is no exception.
Industry November 11, 2015

Unity: Doing VR today is a hell of a risk

In his speech at the Finnish Slush conference, Unity founder David Helgason said that VR is a very risky business.
Industry November 11, 2015

Wooga: We decided to ignore VR

As part of a round table at the Slush 2015 conference, which opened today in Helsinki, Wooga CEO Jens Begemann said that the company is not going to engage in VR development.
Money November 11, 2015

Icelandic VR studio received $2.1 million investment

VR studio Sólfar from Iceland has attracted $2.1 million in investments. The money came from funds from Asia, Finland and Iceland. This is reported on the studio’s website.
Games November 11, 2015

Smashy Road: Wanted is a new hit in Western markets

One of the main surprises of last month, according to App Annie, was the great success of the minimalistic arcade game Smashy Road: Wanted from the Netherlands RK Games.
Platforms November 11, 2015

Amazon Underground Tripled Rovio’s Revenue from Amazon Appstore

With the help of the Amazon Underground store, Rovio has tripled revenue from versions of its own games for the Amazon ecosystem.
Industry November 11, 2015

Ron Gilbert: episodic system is not suitable for classic quests

Commenting on his experience working with Telltale Games on Tales of Monkey Island, Ron Gilbert stated that he was not very happy to work with the team.
Money November 11, 2015

Sales of authors of Summoners War increased by 110%

Korean publisher and developer Com2uS has published quarterly results. The company’s sales increased by 110% compared to last year.
Digests November 10, 2015

One line (Tuesday, November 10)

We briefly tell you about the events that did not get into the main news feed, but still remain interesting.
Conferences November 10, 2015

White Nights Moscow 2015: Crystal Clear Soft Report

We continue to post videos from the White Nights Moscow 2015 conference. Next up is the performance Bogdan Nesvit from Crystal Clear Soft. The topic of his report at the event was: “Pitfalls of outsourcing development”.
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