Video

Who is Playing and How in Russia — A Lecture and Charts by RVI — KII Minsk 2026

We continue to publish videos of talks from the “Game Industry” conference, which took place this spring in Minsk. In light of yesterday’s premium longread “Russian Game Development in 2026 — An Association’s Perspective” (by the way, we recommend reading it), today we are publishing the talk “Close-Up: Sociology of Russian Game Development.” Vasily Ovchinnikov, the head of the Organization for the Development of the Video Game Industry (RVI), presented it at the event.
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The Russian game development industry in 2026: perspectives from associations

Four years ago, the Russian gaming industry hit turbulent times. Established connections and processes were disrupted. Translation issues arose, and many teams, including large and successful ones, relocated. The game development sector seemed isolated. As a result, a part of the community formed the opinion that the industry needed rebuilding from scratch. New gaming organizations like RVI and APRIORI were involved in this reconstruction. We spoke with them about how they perceive the current state…
Video

What an IP License Brings to a Mobile Game — Lecture and Case of “STS Media” — KII Minsk 2026

We continue to publish videos of presentations from the “Gaming Industry” conference, which took place on April 22 in Minsk. Today, we are posting the presentation “Mobile Games by License of a Popular Brand. How Does It Work? From Idea to Top Rankings in App Stores.” The presentation was delivered by Alexey Kozyakov, who is responsible for the “Three Cats” brand at “STS Media.”