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News Today 14:50

NetEase’s gaming revenue continues to grow steadily — and more from the company’s report

Last week, the Chinese company NetEase published a report on the results of the first quarter of 2026. Among other things, it announced that its gaming division continues to increase revenue, albeit not at the fastest pace.
News Today 13:38

Godot surpassed Unity in almost every aspect—engines were compared using the same indie game as an example

The head of the small Japanese indie studio Studio Interrupt, Thomas Grové, attempted to determine which engine is better: Godot or Unity. To do this, he built two versions of the same game and conducted a series of tests.
iGaming Today 10:48

In Sweden, revenue from the legal gambling market reached $720 million in the first quarter of 2026

The Swedish Gambling Authority reported on the first three months of 2026. The agency calculated that during this period, the turnover of licensed gambling companies amounted to 6.68 billion Swedish kronor ($720 million). This is an increase of 0.8% compared to the previous year.
News Today 10:18

The developers of Star Citizen have already raised over a billion dollars

The crowdfunding campaign for Star Citizen has reached an astronomical milestone.
News Today 09:18

Weekend Highlights (May 23-24)

Microsoft agreed to pay an additional $250 million in the deal with Activision Blizzard, Nintendo ramped up the production of Switch 2, and Unreal Engine 6 was announced—here’s a recap of the main events in the gaming industry over the past weekend.
Premium Industry May 22

The State of the Racing Genre in Light of Forza Horizon 6’s Success: Analysis of the Game’s Launch and the Benchmark of the Niche

Forza Horizon 6 predictably became one of the highest-grossing releases of 2026. Playground Games further cemented its status as arguably the only Microsoft studio consistently delivering hits. Today, we’ll delve not only into the launch of the new series installment but also examine the state of the genre as a whole.
News May 22

Sensor Tower: mobile game downloads have dropped to their lowest level since the beginning of the COVID-19 pandemic

The analytics company Sensor Tower published a comprehensive report on the mobile sector based on the first quarter of 2026. We have selected the main points related to games.
iGaming May 22

The iGaming operator Menace will change owners and undergo rebranding

Menace is an iGaming group that includes an operator, media, and a game studio. Its founder, Dmitry Belyanin, has announced the sale of the operator section of the asset.
Conferences May 22

The next “Gaming Industry” conference will take place in Moscow on July 9

Recently, the business conference for game developers and publishers called “Game Industry” successfully unfolded in Minsk. Now it is gearing up for an event in Moscow, with just a month and a half remaining. Here are some initial details.
News May 22

Devolver Digital has filed a lawsuit against an artist over the rights to Hotline Miami

Indie publisher Devolver Digital has decided to take legal action against Erick Chatel, an artist and founder of the company ESC-Toy, which produces various merchandise. The company accused him of multiple years of copyright infringement.
News May 22

Media reports: Bungie is facing difficulties. Major layoffs are expected following the end of content support for Destiny 2

Last night, Bungie announced that it will cease releasing content for the looter shooter Destiny 2 — the final update, titled Monument of Triumph, will be released on June 9. As reported by Bloomberg journalist Jason Schreier, some employees will leave the studio as a result.
News May 22

Losses decreased 15 times, GTA VI was not postponed — and more from Take-Two’s annual report

The last fiscal year (April 2025 – March 2026) was excellent for Take-Two Interactive. The company’s results surpassed its forecasts.
News May 21

On weekdays, Americans launch web games almost a quarter more often than on weekends, according to a study

This conclusion was reached by CrazyGames, a company owning the eponymous platform with web games.
Marketing May 21

Case Study: How DREADMOOR Reached 200,000 Wishlists (A Step-by-Step Story with Figures and Sources)

Irina Borodina, the marketing director of Digital Vortex Entertainment, shared how the company managed to gather over 200,000 wishlists for their new game DREADMOOR.
Video May 21

Building the Video Game Industry Ecosystem – Round Table – KII Minsk 2026

We continue to publish video reports from the “Game Industry” conference on a daily basis, which was held recently in Minsk.
News May 21

Analytics: Windrose entered the top 5 highest-grossing games of April in the US

Analyst Mat Piscatella from Circana shared on the social network Bluesky his insights on how April turned out for the gaming market in the US. He provided both general data and a chart of the most successful games, among which the pirate survival game Windrose from Uzbekistan’s Kraken Express was included.
News May 21

Quantic Dream will undergo restructuring following the failure of Spellcasters Chronicles, with up to a quarter of the staff potentially being laid off

At the end of February 2026, the studio Quantic Dream released the MOBA Spellcasters Chronicles in early access format. Three months have since passed, but the game has yet to attract a large audience.
iGaming May 21

Evolution is launching a share buyback program worth 2 billion euros

The Swedish online casino solutions developer, Evolution, has announced plans to repurchase some of its shares. The company intends to optimize its capital structure through this initiative.
News May 21

Over the year, Ubisoft lost more than 1.3 billion euros — a record

The last fiscal year was one of the worst in Ubisoft’s history. The company informed investors that its key performance indicators significantly declined during the period from April 1, 2025, to March 31, 2026.
News May 21

Sales of Subnautica 2 have exceeded 4 million copies

It took five days to reach the milestone.
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