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News Yesterday

The budget for 80% of games released on Steam since 2022 does not exceed one million dollars — analytics

Developers rarely publicly disclose the budget for their games. The lack of official data prompted the analytical portal HushCrasher to try to estimate the cost of creating games distributed on Steam.
News Yesterday

The third stage of the Web Shop Arena competition has concluded. The recent broadcast is now available to watch

Last Friday marked the fourth episode of the show Web Shop Arena. As a reminder, this show features mobile game developers competing for a prize pool of $85,000.
News Yesterday

In Indonesia, a ban on several online games will be considered. PUBG is under threat

President of Indonesia Prabowo Subianto has instructed the cabinet to consider blocking certain online games in the country. This was reported by State Secretary Prasetyo Hadi during an interview with journalists.
Industry Yesterday

Weekend Highlights (November 8-9)

Misery was removed from sale on Steam following a DMCA complaint from the creators of S.T.A.L.K.E.R. Roskachestvo decided to inspect Homescapes and Royal Match for manipulative mechanics, NetEase closed Jackalyptic Games — here are the main events in the gaming industry from the past weekend.
News November 7

Swedish analysts have estimated the production budget of Bloodlines 2 at $62.8 million

The development of Vampire: The Masquerade — Bloodlines 2 cost 600 million Swedish kronor (62.8 million USD), according to estimates by analysts from the Swedish bank Swedbank. This does not include marketing expenses, which would increase the budget.
Industry November 7

How much could Coffee Stain be worth after going public: analyzing the Swedish publisher’s business and strategy

Coffee Stain will soon become a publicly traded company, spinning off from Embracer Group. This provides an excellent opportunity to take an in-depth look at its business, which, spoiler alert, showcases remarkable efficiency and resilience. In particular, we will examine the publisher’s finances and estimate its potential market value.
News November 7

“Buka” and “4Game” have become part of the Russian Video Game Industry association — previously, they were part of other associations

The Organization for the Development of the Video Game Industry (ODVGI) has announced new additions to its ranks.
News November 7

Square Enix will lay off some employees from its Western studios and shift 70% of game testing tasks to AI

The Japanese company announced such plans during a presentation dedicated to its medium-term business strategy.
News November 7

Revenue increased by nearly a third, the release of GTA VI has been delayed again — key points from the Take-Two report

GTA VI is ultimately not releasing on May 26, 2026, as stated in the latest financial report from Take-Two Interactive. The company, along with its subsidiary studio Rockstar Games, has decided the game needs more time for polish, postponing the release by six months — it is now scheduled for November 19, 2026.
News November 6

Revenge of the Savage Planet is not bringing money to its creators yet. Partly because of Game Pass

Alex Hutchinson, co-founder of the Raccoon Logic studio, is disappointed with the revenue from the action-adventure game Revenge of the Savage Planet. In an interview with FRVR, he stated that although the game attracted over a million people, from a financial standpoint, it did not perform well.
Conferences November 6

The Xiaomi & Mobisharks Connect will take place on November 20 in Cyprus with the support of WN Media Group

The Chinese corporation Xiaomi and the mobile marketing agency Mobisharks have announced a joint event for gaming companies— Xiaomi & Mobisharks Connect. It will take place in Limassol in two weeks.
News November 6

Sales of the indie hit Ball X Pit have reached 750,000 copies

This milestone was achieved by the game in less than a month: its release took place on October 15.
News November 6

NetEase to close another studio — Bad Brain Game Studios

NetEase continues to downsize. This time, it has decided to disband Bad Brain Game Studios, a Canadian studio led by former Watch Dogs: Legion lead producer Sean Crooks.
News November 6

Rockstar Games: Fired developers leaked confidential information online

Last week, it was reported that Rockstar Games had dismissed about 30-40 employees. It was initially mentioned that they had blatantly violated discipline, but no further official details were provided. Now, the company has explained in a comment to Bloomberg that the reason for the layoffs was due to leaks.
Industry November 5

How many games has Supercell “killed” and what lessons has the Finnish studio learned from dozens of canceled projects

For seven years, Supercell has been unable to expand its catalog of evergreen hits. Squad Busters could have turned the tide, but it too was recently shut down. Throughout its history, the company has “killed” dozens of games. The reasons and outcomes of this approach are explored in our new in-depth article.
Investor/publisher wanted November 5

The creators of the Choice of Life series are seeking $50,000 to develop the 2D platformer SWORDFORMER

New post in the “Looking for Investor/Publisher” section. This time, it is about the 2D platformer SWORDFORMER from the creators of Choice of Life, the Saint Petersburg-based Blazing Planet Studio.
News November 5

Europa Universalis V launched with 77,000 concurrent players on Steam

On November 4, Paradox Interactive released the first new Europa Universalis in 12 years. A significant number of players decided to try out the global strategy game: its peak online players on Steam reached 77,320.
News November 5

Record-breaking gross margin and growth of G5 Store — highlights from G5 Entertainment’s quarterly report

The period for publishing quarterly reports continues. Now, G5 Entertainment has shared its financial results for July through September 2025.
News November 5

On November 12, Xsolla and Futura Digital will host a webinar on the impact of legislative initiatives on loot boxes and game monetization in general

The companies Xsolla and Futura Digital have announced a free webinar for mobile developers and publishers. Experts will discuss legislation related to game monetization restrictions by government regulators across the globe.
News November 5

Google has reconciled with Epic Games—it is ready to change the Google Play rules

The conflict between Google and Epic Games, which has stretched over five years, may soon come to an end. The companies have reached a settlement agreement and are now waiting to see how the court will respond.
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