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Industry June 28, 2016

White Nights St. Petersburg 2016: how to publish a game on Odnoklassniki?

Vladimir Tomko, game producer in OK.RU , at the White Nights St. Petersburg 2016 conference, he told what needs to be done to publish the game on the native platform of the Odnoklassniki social network.
Money June 28, 2016

White Nights St.Petersburg 2016: App Annie named the most profitable mobile gaming companies in Russia, the Baltic States and the CIS

The top earning mobile gaming companies from Russia, the Baltic States and the CIS are Playrix, Nordcurrent and Game Insight. This was announced at the White Nights St.Petersburg 16 conference by App Annie Vice President Justin Rapp.
Industry June 27, 2016

Opinion: iOS development is a loss-making activity

Llamasoft Studio no longer releases iOS projects and has removed existing games from the App Store. That’s because making games for Apple means working at a loss. This opinion was shared by the co-founder of the studio Jeff Minter (Jeff Minter) in a blog.
Industry June 27, 2016

App Annie: Game index for May 2016

The analytical company App Annie shared the results of May for the mobile gaming industry. The most downloaded game was again a hybrid of “snake” and Agar.io – slither.io .
Digests June 27, 2016

The main thing for the working week (20.06.2016 — 24.06.2016)

For whom is Nekki launching an internship program for the summer, how to quickly check if the UI turned out to be convenient, why do developers need mediators of advertising networks? The answers to these questions are in our selection of the main materials of the week.
Conferences June 24, 2016

90% discount for indie developers at White Nights St.Petersburg 2016

In the last days before the conference, we offer indie developers a huge 90% discount on tickets.
Marketing June 24, 2016

My.com : “Heroes of Utopia” reached payback faster than all our other games

Last week, the clicker “Heroes of Utopia” from the Russian My.com got a big update. In connection with the update, we talked with the company about what the project has achieved in more than six months since its release.
Industry June 24, 2016

Fans of action games like the gameplay in video ads

Fans of action games need to show gameplay in video ads, and fans of racers need to show the characters of the game. This is reported in a study of the AdColony advertising platform.
Industry June 24, 2016

The winners of the Apple Design Awards 2016 received a significant increase in downloads (1482%)

As part of the recently held WWDC 2016, the Apple company announced the winners of this year’s Apple Design Awards. About how the award affected their performance – in our material.
Industry June 24, 2016

EA: not only a whale can be a valuable user

It is not necessary to fixate only on players paying large sums, – says Erica May, Director of Global mobile engagement and acquisition of Electronic Arts.
Industry June 24, 2016

The total monthly income of Clash Royale and Clash of Clans falls for the second month in a row

In May, the two leading Supercell titles earned $193 million. This is $7 million less than in April and $58 million less than in March.
Conferences June 23, 2016

At the summer White Nights, they will talk about alternative traffic sources

During White Nights St.Petersburg 2016, which is only a few days away, a round table will be held dedicated to not the most standard ways of getting traffic. And we are raffling off tickets to the event for the last time before the summer session.
Industry June 23, 2016

Creator Slither.io : “I already wanted to find a job in a supermarket”

Before the release Slither.io 32-year-old developer Steven Hosie (Steven Howse) could barely pay for an apartment, writes The Wall Street Journal. Now the author of the project receives $100 thousand a day from the game.
Games June 23, 2016

Deconstruction of Sky Force Reloaded

For three decades, scroll shooters remain niche, but at the same time they do not lose their charm. The recently released Sky Force Reloaded is no exception. We analyze why it is beautiful.
Industry June 23, 2016

The head of Square Enix: “The market should not consist entirely of frituplay”

The CEO of Square Enix told why the company focuses on paid mobile games. And why sets a high price for these projects.
Industry June 22, 2016

VRTech Foundation to finance Russian VR startups

The founder of Digital October, Georgy Tushinsky, and former Yandex Marketing Communications director Igor Lutz are creating a VRTech fund with a volume of 300 million rubles. They plan to invest in Russian and foreign VR startups.
Industry June 22, 2016

The Apruv of a mobile game in China will fly in the amount of $ 2000 to $5000

Permission to publish or update a mobile game in China will cost from $2000.
Industry June 22, 2016

The Mighty Eagle has left Rovio

Peter Vesterbacka, who has represented and promoted Rovio and its leading projects for six years, is leaving the company.
Industry June 22, 2016

The co-founder of Indiagames organizes a fund to support Indian gaming startups

Vishal Gondal, one of the creators of the Indian studio Indiagames, is launching a fund to finance local teams. Preference will be given to studios whose projects are in the early stages of development.
Industry June 21, 2016

Nekki launches a “summer school” for those who want to become a game developer

The authors of the Shadow Fight and Vector series have announced their plans to launch an internship program for those who want to develop game programs.
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