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Digests March 14, 2016

The main thing for the last working week (07.03 – 11.03)

How the changes improved Clash of Clans, why conversion rates for the game are secondary, why game artists love visual novels – all this is in our selection of the best materials from last week.
Games March 11, 2016

Hearthstone has new deck templates

The other day Blizzard announced the introduction of new functionality in its card collectible game Hearthstone. The project has templates for composing game decks.
Digests March 11, 2016

One line (Friday – March 11)

Apple has named the date of the iPhone SE presentation, Electronic Arts has made a KKI of Plants vs. Zombies, and Sony shamelessly hunts Lionhead Studios employees.
Industry March 11, 2016

Interview with Gamanoid about Navy Field

The Russian gaming TV channel Gamanoid has become a mobile publisher, releasing a simulator of naval battles Navy Field on Google Play. We talked with the general director of the TV channel Anna Sharonova about the project and why the media becomes a publisher.
Games March 11, 2016

Rovio launches MOBA in marine style

A trial launch of the new Rovio game took place. The title is called Battle Bay and has nothing to do with the Angry Birds franchise.
Conferences March 11, 2016

White Nights Helsinki 2016: report of the developers of the indie game Drive Ahead! about creating and operating a project

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Dodreams CEO Erik Pontiskoski. He talks about why and how they switched to a model of releasing minimalistic games.
Industry March 11, 2016

eMarketer: by 2020, the number of mobile gamers in the US will reach 213 million

The number of mobile users continues to grow, which naturally leads to an increase in the number of mobile players. By 2020, 213 million mobile gamers will appear in the United States. This opinion was voiced by the analytical company eMarketer based on the results of its own research.
Conferences March 11, 2016

White Nights Helsinki 2016: Housemarque report on how the gaming industry has changed in 20 years

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is the report of Housemarque CEO Ilari Kuittinen. In his report, he shared the history of the industry for twenty years, and also spoke about the rules that his company adheres to.
Games March 11, 2016

The first Clash Royale clones appeared

Clones of the latest Supercell blockbuster have started to be released in China. At the moment, we know about at least three similar projects from developers from China.
Industry March 11, 2016

Wooga opens a studio to create midcore mobile games

The German company Wooga launches the studio Black Anvil Games. The division’s specialization will be midcore mobile games.
Games March 10, 2016

Retro City Rampage DX was released on iOS

A parody eight-bit top-down shooter Retro City Rampage DX was released on MS-DOS and iOS.
Industry March 10, 2016

More than 500 games are released every day in the App Store

The mobile market is oversaturated with gaming applications. And every day there are only more of them. The question is — how much more?
Digests March 10, 2016

One line (Thursday – March 10)

Chef Gordon Ramsay’s game will feature “branded” swearing and insults, a new Pokemon game is coming out, Nexon is buying the DomiNations developer, Big Huge Games studio.
Industry March 10, 2016

Bill Gates will “consider” the release of a new Age of Empires

The new Age of Empires game will see the light. At least, Microsoft co-founder Bill Gates promised to “consider this possibility.”
Industry March 10, 2016

The Twitter Fabric plugin for Unity has been released

Twitter has released a plugin for integrating Twitter Fabric services into Unity games. A message about this appeared on the platform’s blog.
Conferences March 10, 2016

White Nights Helsinki 2016: Creative Mobile report on what users want

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is the report of Creative Mobile CEO Vladimir Funtikov. Among the topics discussed: why the development of free-to-play games sucks, how to make a soft launch, and so on.
Industry March 10, 2016

Marmalade Platform has received tvOS support

Marmalade Technologies, the creator of the engine of the same name, has added tvOS support to the Marmalade Platform.
Industry March 10, 2016

Suricate Games: In our game, card mechanics is a shell for a puzzle

Panoptes is a single card collectible game about cyberpunk and demons from St. Petersburg Suricate Games. Dmitry Gavrilov, the producer of the game, told us about the studio and why to make KKI a premium project.
Games March 9, 2016

Release of the Day: Train Conductor World: European Railway

A little less than a week ago, the Australian team The Voxel Agents released a free-to-play game about steam locomotives. We tell you about it.
Digests March 9, 2016

One line (Wednesday – March 9)

KKI Faeria will be released on smartphones, the creator of Stockholm Rovio is quitting, and a trailer for a retro platformer in the cyberpunk style of Huntdown has appeared on the web.
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