Industry January 15, 2014 New details about Winter Nights 2014 The upcoming conference will feature presentations by Apple iOS 7, King, Gameloft, DeNA, Rovio, Warner Bros. and many others. Also, 1 million rubles will be raffled among game developers.
Industry January 15, 2014 41% of Android developers finish their apps in one month The average application development time for iOS and WP platforms is longer than for Android, experts from Evans Data assure in the latest report.
Industry January 15, 2014 Revenues from mobile and online games in 2017 will amount to $60 billion Thanks to the growth of the mobile and online games market, the total revenue of the gaming industry could reach a shocking $100 billion in three years, according to Digi-Capital.
Industry January 15, 2014 Nonstop Games will release Heroes of Honor this week The Finnish-Singaporean studio, founded by immigrants from Wooga and Nokia and raised $2.9 million last spring, is launching a hexagonal online RTS for iOS this week.
Industry January 15, 2014 The German mobile games market generated $595 million last year The German market is the largest in Europe, Newzoo reported. In 2013, its gamers spent $4.1 billion on games, $595 million of which fell on the mobile sector.
Industry January 15, 2014 Turks spoil ratings of hit games on Google Play Due to the specifics of one of the Google Play algorithms, Turkish users massively give one star to good applications, while leaving a positive review.
Industry January 14, 2014 Mega Jump 2 is ready to jump Get Set Games has launched Mega Jump 2. The continuation of the legendary arcade is already available in New Zealand. On January 16, there will be a worldwide release in the App Store.
Industry January 14, 2014 Slayin 2.0 will double the number of characters Pixel Licker Games company is going to reboot its Slayin project in the near future.
Industry January 14, 2014 EA will publish its games in China using PopCap China Starting from the 2014 fiscal year, which will begin only next April, EA plans to launch all its mobile titles in China through one of its external companies – PopCap China.
Industry January 14, 2014 Flurry: launching mobile games in 2013 became much more frequent The average number of gaming sessions per mobile device increased by 66% over the year, according to Flurry analysts. However, in terms of growth rates, they have seriously lagged behind the dynamics of the market as a whole.
Industry January 13, 2014 iOS developers earn more than $25 million a day We wrote the other day that the App Store earned $1 billion in the last December. Analysts from Azimco shared the figures for January and demonstrated the dynamics of payments since 2011.
Industry January 13, 2014 Sales of games for 3DS increased by 45% in a year Nintendo announced that the number of 3DS consoles sold in the United States amounted to 11.5 million since the device appeared on the market in 2011. At the same time, 16 million games for them were sold in 2013 alone.
Industry January 13, 2014 The number of downloads from iPhone in the States is no longer growing The start of the Christmas season seriously raised the cost of a loyal user, but almost did not affect the number of daily downloads in the United States, Fiksu said.
Industry January 10, 2014 Fiksu has offered a mobile retargeting tool According to eMarketer, 55% of marketers consider retargeting as one of the most effective types of targeted advertising. Fiksu has proposed using this mechanism as a service for mobile developers.
Industry January 10, 2014 iPad 2 is still the most used “apple” tablet On the Fiksu website there are very interesting graphs with which you can compare the popularity of “apple” devices with each other.
Industry January 10, 2014 The Supreme Court of Germany banned the advertising of virtual items Not exactly mobile news. The German developer and publisher Gameforge is forced to withdraw certain formulations from advertising the virtual content of its title Runes of Magic.
Industry January 10, 2014 Adult Swim has returned to a paid distribution model In 2013, the company had no paid releases. In this – everything is somewhat different. Just yesterday, Castle Doombad was released on the App Store. It has a price tag of $2.99. Why is Adult Swim no longer “about free-to-play”?
Industry January 9, 2014 Alibaba wants to distribute mobile games Alibaba has announced the development of its own mobile gaming platform. The new service will compete with WeChat.
Industry January 9, 2014 The Witcher Adventure Game board Game will be released on iPad CD Project RED and Fantasy Flight Games will release a board game based on the Witcher universe. An iPad port is also planned.
Industry January 9, 2014 App Store earned $10 billion in 2013 The other day, Apple announced that users of “Apple” mobile devices spent more than $10 billion on App Store applications last year.