Industry January 31, 2014 Fiksu: marketers have become smarter Last December, a record average number of daily downloads for 2013 was recorded in the United States. At the same time, there was a slight drop in the cost of a loyal user.
Industry January 31, 2014 Game Analytics: Getting started with analytics. Key terms Game Analytics in the material about analytics distinguishes two basic concepts – telemetry and metric. Sometimes they are used as synonyms, but this is not entirely justified.
Industry January 31, 2014 Game Analytics: Getting started with analytics. The basics Game Analytics publishes articles on game analytics issues. The new material deals with the basics of this process and the sources of information.
Industry January 30, 2014 Broken Sword 5 is coming to iOS soon The British company Revolution has sent the game Broken Sword – the Serpent’s Curse: Episode 1 to Apple for consideration. If everything goes well, then the game will appear in the App Store very soon. Previously, the project has already been released on PC and PS Vita.
Industry January 30, 2014 Up to 20 million Unity games are downloaded from the App Store every day From 15 to 20 million mobile games built on the Unity cross-platform engine are installed on iOS devices every day.
Industry January 29, 2014 The first games for Google Glass are presented The developers of the device demonstrated what it will be possible to play with virtual reality glasses.
Industry January 29, 2014 Amazon calls game developers for Google Play Amazon came up with an interesting strategy to expand the library of games in its own app store: the company began making “cold calls” to successful developers of projects for Google Play.
Industry January 29, 2014 Disney has announced another battler based on Star Wars After the successful launch of the budget Star Wars Force Collection, Disney decided to release another card battler for the popular universe.
Industry January 29, 2014 Gameloft earned €233.3 million last year The annual revenue of the French publishing house increased by 12% compared to 2012. Most of the sales – 33% – came from EMEA (Europe, the Middle East and Africa).
Industry January 29, 2014 EA Mobile sales for the last quarter amounted to $97 million This is 13% more than the company earned in the same quarter a year ago. The main sales driver was The Simpsons: Tapped Out.
Industry January 28, 2014 Mobile CPI has grown by 288 in the US in two years% If in January 2012 the average cost of an installation in the States was $1.30, then in December 2013 it reached $4.36, Superdata said.
Industry January 28, 2014 Big Fish sales totaled $275 million last year The main revenue of one of the largest casual game development companies came from completely non-criminal titles – Big Fish Casino and Fairway Solitaire.
Industry January 28, 2014 The geo-location advertising market will reach $10.8 billion by 2017 Geo-location advertising services will become more relevant in the near future. According to BIA/Kelsey, the technologies are already ready for mass use. By 2017, the cost of this type of advertising will exceed $10.8 billion.
Industry January 28, 2014 Shanda Games offered to become a closed company While some studios are trying to launch an IPO, others are attracting private capital. Shanda Games (whose shares are listed on NASDAQ) has announced an offer to transform into a closed company.
Industry January 27, 2014 MAU among Chinese mobile gamers has grown 4.5 times in a year From August 2012 to August 2013, the number of monthly active users of games in China increased almost fivefold, according to the Chinese analytical service Umeng and the company ChinaJoy.
Industry January 27, 2014 NaturalMotion: We are developing games for word of mouth CSR and Clumsy Ninja publishers told what they focus on when developing and launching mobile projects.
Industry January 27, 2014 The main thing for the week (20.01.2014 – 26.01.2014) About the imminent consumer crisis in Russia, the conflict between the “big” and “small” industries, the Indian mobile games market and the results of the latest Distimo study – in our traditional digest for last week.
Industry January 24, 2014 Chillingo founders left At the end of last year, two general managers who founded the company in 2005 left Chillingo. The company’s chief operating officer, Ed Rumley, assures that their departure will not affect the business in any way.
Industry January 24, 2014 King is accused of theft The legal scandal surrounding King is not fading this week. While the British company was trying to protect its intellectual property, she herself was accused of theft.
Industry January 24, 2014 How to evaluate the user experience? About the difficulties of evaluating, interpreting and collecting game experience – in the article of the chief analyst of Game Analytics Anders Drachen.