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Why Lack of Transparency Hurts the Industry: The Success of Black Flag Resynced in the Context of Historical Assassin’s Creed Sales

The launch of Assassin’s Creed Black Flag Resynced has become one of the most successful in the franchise’s recent history. In the latest report, there are plenty of figures and charts about the game’s results, contextual comparisons with the franchise’s historical sales, as well as reflections on Ubisoft’s tendency towards vague terminology and distorted metrics.
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The Russian game development industry in 2026: perspectives from associations

Four years ago, the Russian gaming industry hit turbulent times. Established connections and processes were disrupted. Translation issues arose, and many teams, including large and successful ones, relocated. The game development sector seemed isolated. As a result, a part of the community formed the opinion that the industry needed rebuilding from scratch. New gaming organizations like RVI and APRIORI were involved in this reconstruction. We spoke with them about how they perceive the current state…
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The State of Turn-Based Strategy Games: Analysis of the Niche and Key Metrics in the Context of the Success of HoMM: Olden Era

The early access release of Olden Era exceeded the boldest expectations of both the Unfrozen studio and the publisher Hooded Horse. Today, we will not only examine the main metrics of the new “Heroes” in the context of other releases but also delve into historical sales data of the series and analyze the state of the turn-based strategy niche.
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A good game is no longer enough: how to advance on social media and UGC platforms in 2026

Have you ever heard the claim that a good game will inevitably find its audience? It might have held true in 2016 when there were only 4,600 games released on Steam throughout the entire year. Meanwhile, in just the first three months of 2026, according to SteamDB, there have already been 5,700 releases. This density has turned the industry into a battle royale, where merely having a good game is no longer enough. Additionally, it…