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Other January 20, 2014

Euroset predicts a crisis

“People have less money“: based on the sales figures of mobile electronics, the head of Euroset, Alexander Malis, reports on the beginning of the consumer crisis in Russia.
Other January 20, 2014

The main thing for the week (13.01.2014 – 19.01.2014)

What to learn from the authors of Candy Crush Saga, how much the mobile gaming market in Germany earned in 2013, how many smartphones Russians purchased last year – the answers to these and many other questions are in our traditional digest for the past week.  
Industry January 20, 2014

China to release its own mobile OS

The Chinese government has introduced its own operating system – China Operating System (COS). The new OS should compete with Android and iOS.
Industry January 20, 2014

Yodo1 has 100 million users in China

Yodo1, the publisher of Western games in the Chinese market, attracted 100 million users from China. In particular, the expansion of the user base was due to the release of Cut the Rope 2.
Industry January 17, 2014

iOS Releases of the Week #1

What to download this week from the App Store? Read about it in our note.
Industry January 17, 2014

Ninja Metrics will determine the most valuable users

Ninja Metrics has announced the launch of Katana Social Analytics Engine. The new service will help developers identify the most important users of a mobile application by measuring the “social value” of each user.
Industry January 17, 2014

In 2013, 18.5 million smartphones were sold in Russia

This is 51% more than in 2012, according to a study by the domestic retailer Svyaznoy. 75% of the gadgets sold work on Android.
Other January 17, 2014

GraviTire 3D super racing from Anuloid Games.

Other January 17, 2014

GraviTire 3D super racing from Anuloid Games.

Industry January 16, 2014

Agawi has turned banner ads into demos

Agawi has introduced the AppGlimpse streaming service, which transforms mobile advertising into trial versions of games. 
Industry January 16, 2014

Difficult times have come for Ouya

Today it became known about two difficult events for a startup at once: its vice president for product development left Ouya, and the company that created games for the platform closed. 
Other January 16, 2014

Mobile Present – Console Future

How much does it cost to develop a console game, why they don’t pay off, and also once again about why free-to-play (whether we want it or not) is the future, in our material.
Industry January 16, 2014

The mobile release of Final Fantasy VI took place

Square Enix breaks traditions. The company published the sixth part of Final Fantasy on Google Play before the release on the App Store. 
Other January 16, 2014

Infographics: US gaming market results for 2013 from SuperData

According to the results of last year, digital sales of games in the United States went twice ahead of retail, according to SuperData.
Industry January 16, 2014

A clone of Clash of Clans based on Attack on Titan is in development

Counting clones of Clash of Clans is pointless now. They come out on mobile markets almost every day. However, it makes sense to take a closer look at some of them.
Industry January 15, 2014

New details about Winter Nights 2014

The upcoming conference will feature presentations by Apple iOS 7, King, Gameloft, DeNA, Rovio, Warner Bros. and many others. Also, 1 million rubles will be raffled among game developers.
Industry January 15, 2014

41% of Android developers finish their apps in one month

The average application development time for iOS and WP platforms is longer than for Android, experts from Evans Data assure in the latest report.
Other January 15, 2014

DiCube: A new puzzle.

Industry January 15, 2014

Revenues from mobile and online games in 2017 will amount to $60 billion

Thanks to the growth of the mobile and online games market, the total revenue of the gaming industry could reach a shocking $100 billion in three years, according to Digi-Capital.
Industry January 15, 2014

Nonstop Games will release Heroes of Honor this week

The Finnish-Singaporean studio, founded by immigrants from Wooga and Nokia and raised $2.9 million last spring, is launching a hexagonal online RTS for iOS this week.
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