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Other June 24, 2013

The main thing for the week (17.06 – 23.06)

Will Clash of Clans advertising in Puzzle & Dragons help, what should you test your Android apps on in Russia, why do you need a children’s category of apps in the App Store? Read about this and much more in our traditional digest.
Interview June 24, 2013

Interview with KamaGames: “we want to become a publisher with a human face”

Two weeks ago, the domestic KamaGames team, well-known for the Texas Poker project, announced the opening of a publishing division. In this regard, we contacted the developers and found out the details. 
Industry June 24, 2013

Microsoft is trying to bribe developers

According to rumors, the Redmonds are offering $ 100 thousand to eminent developers to port applications to Windows Phone 8.
Other June 24, 2013

Gamevil goes to China

Korean publisher Gamevil has signed a contract with the 360 mobile app store. The company plans to bring the Cartoon Blade Wars game to the Chinese market.
Other June 21, 2013

93% of iOS users use the sixth version of the platform

Apple has published data on the penetration of iOS 6 on its mobile devices. According to the figures, the level of fragmentation of the platform is extremely low. 
Other June 21, 2013

Puzzle & Dragons is no longer the leader in the Japanese box office top

The Japanese gaming bestseller of the company GungHo, which has 15 million users and earns more than $ 100 million a month, lost the palm in the box office top of Japan to the messenger LINE.
Other June 21, 2013

Seven Steps to Efficiency

The head of GamesAnalytics tells about the main mistakes of developers when working with analytics, as well as what, first of all, should be paid attention to when arranging key events. 
Other June 21, 2013

Chartboost has improved Direct Deals

The Chartboost advertising platform has a major update: the company has announced a revolutionary change Direct Deal, seriously expanding marketing opportunities.
Industry June 21, 2013

Nvidia Shield will go on sale on June 27 for $ 299

The price of Shield dropped by $50 on the way to release. 
Other June 21, 2013

Com2us’ MAU has tripled in a year

Korean game publisher Com2us has announced an almost threefold increase in users of its mobile games since July 2012, with 28 million players connecting to its mobile platform every month.
Other June 21, 2013

Closing of the Silkroad project in Russia

On May 30, 2013, Digital Worlds announced the closure of the popular MMORPG “Silkroad”. The reason was the termination of support for the project by its developer – the Korean company “Joymax”.
Other June 20, 2013

More than 10,000 Windows Phone 8 users have installed the Inflexiball app

A novelty from the mobile game publisher Renatus called Inflexiball managed to win a good audience in just 10 days – it was downloaded by 10 thousand Windows Phone users!
Other June 20, 2013

Zynga Bought Spooky Cool Labs to Create Gambling Games (UPDATE)

After laying off 520 employees just at the beginning of this month, Zynga is once again “going back to its old ways.” Today it became known about the new purchase of the “dog” company.
Industry June 20, 2013

Fast and Furious 6 has gained 17 million downloads in a month

The latest Kabam game turned out to be one of the brightest debuts on the mobile market for the entire time of its existence, as well as the most successful start of Kevin Cho’s company. 
Interview June 20, 2013

Exclusive: interview with the authors of Gloomy Hollow

The rogue project Gloomy Hollow from Finnish developers from Skyrocks Games has appeared in the App Store today. We contacted the team and asked them about the game development in Suomi and about their new game.
Industry June 20, 2013

The most striking performances of Free Your Play 2013

As planned, the Free Your Play 2013 developers conference was held in Helsinki for the first time yesterday, where such luminaries of the shareware games market as Supercell, King, GungHo and Wargaming gathered together. We decided to tell you about the most interesting speeches made during the event.
Other June 20, 2013

Tapjoy customers have earned more than $200 million in three years

Tapjoy, a company providing services in the field of monetization and distribution of applications, has published indicators of its business network over the past few years of its existence. So, for the period from 2010 to 2012, developers earned more than $200 million using Tapjoy.
Other June 20, 2013

King is going to enter the securities market

The developer and publisher of the mobile hit Candy Crush Saga has announced its plans for an IPO. Moreover, King has already managed to negotiate with several banks for assistance in the initial placement of its shares in the US markets. 
Other June 19, 2013

Skillz “raised” investments by $4 million

Investors have invested $4 million in the Skillz platform, which allows playing non-gambling games for real money.
Interview June 19, 2013

Clash of Clans translated into Japanese

Finnish studio Supercell has announced the full localization of Clash of Clans into Japanese. About this, as well as about whether the cross-promo with GungHo will help the game to rise in the box office top of Japan – in our material.
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