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Games January 18, 2016

ZeptoLab continues polishing the zombie game

The authors of Cut the Rope have been keeping Survivor Squad, an action movie about the destruction of hordes of zombies, in the soft lunch for the second year.
Marketing January 18, 2016

Rumor: Microsoft buys InMobi for $2 billion

According to unconfirmed reports, Bill Gates’ company is buying one of the world’s largest advertising platforms – InMobi.
Marketing January 18, 2016

7 key mistakes in UX design

Leading UX designer of ComboApp company Vadim Shcherbakov told App2Top.ru about typical mistakes made when creating a user interface.
Marketing January 18, 2016

Pocket Gems has released a book on one of its mobile games

Product promotion and work with the community sometimes take on bizarre forms in the mobile games market. Pocket Gems studio has published a book based on its blockbuster War Dragons.
Digests January 18, 2016

The main thing for the working week (January 11-15, 2016)

Gameloft told about its fighting game, what game designers need to read, what games the press likes – this and much more in our traditional digest.
Conferences January 15, 2016

Apply for the third Indie Game Cup Independent Games Competition

As part of White Nights Helsinki 2016, the third Indie Game Cup championship for independent teams will be held. There is still time to submit your application for participation.
Digests January 15, 2016

One line (Friday – January 15th)

Kickstarter games have raised almost $50 million over the year, Buka will once again try to restart the quest with Vasily Ivanovich and Petka, and the British channel Channel 4 is preparing 3 mobile games for release.
Industry January 15, 2016

ustwo expands and breaks up with the main artist

The authors of Monument Valley shared their plans for the next year. The ustwo team will become bigger and part with the main artist.
Marketing January 15, 2016

Aprenita: loans to developers up to $500 thousand

How exactly does the service of fast target credits for the release of Aprenita games work, – App2Top.ru the co-founder of the startup Sergey Kovalenko told.
Games January 15, 2016

The Plague Inc game was downloaded by 60 million people

The mobile version of the pandemic simulator Plague Inc “infected” 60 million people. This is reported by the authors of the project, Ndemic Creations studio.
Industry January 15, 2016

Shadow Fight 2 has reached the 100 million downloads mark

Moscow-based game developer and publisher Nekki announced that today, January 15, the total number of installations of the Shadow Fight 2 mobile fighting game amounted to 100 million.
Platforms January 15, 2016

Promo codes for games have appeared on Google Play

The “Promotions” tab has appeared in the Google Play developer console. Android developers will now be able to provide users with free access to applications or IAP using promo codes.
Digests January 14, 2016

One line (Thursday – December 14)

A good day – three releases (including the mobile Punch Club) and two messages about raising large sums. In particular, App Annie raised $63 million (let’s be happy for our favorite service, yes).
Industry January 14, 2016

Plarium opens an office in London

The game company Plarium, the creator of Nords: Heroes of the North, is launching a studio in London. The new branch will be headed by the ex-head of the gaming department at Goodgame Studios, Olliver Heins.
Industry January 14, 2016

Bobby the Cat was named the most influential person in the gaming industry

Activision Blizzard CEO Bobby Kotick is recognized as the most influential person in the industry. The title was awarded to the Cat by the marketing company ScribbleLive during the CES 2016 exhibition.
Games January 14, 2016

Gaijin has released an open-world mobile survival

The Russian company Gaijin Entertainment announced the release of The Abandoned, the first project created as part of inCubator, a program to support games from independent teams.
Development January 14, 2016

Details: how the authors of Candy Crush Jelly Saga implemented a hiking strategy in their game

A week ago, the world launch of the new three-in-a-row from King – Candy Crush Jelly Saga took place. The main surprise of the project is one of the mechanics that turns the game into a turn-based tactic.
Industry January 14, 2016

Orc Work: On Apple TV, UX will be the main problem for most projects

The St. Petersburg studio Orc Work is currently working on its second game – the role-playing battler Evilibrium II. A closed alpha testing of the project has recently started. In this regard, we talked with the producer of the team about preparing the game for release.
Industry January 14, 2016

An application for creating mobile games Gamelooper is being prepared for release

A team of developers from Ankara has announced an application for creating mobile games. The project called Gamelooper will launch on January 22.
Industry January 13, 2016

Study: Asian kids are more likely to play mobile games than US kids

Children from Southeast Asia spend more time playing mobile games than children from the United States. This is the conclusion reached by the startup from the USA SuperAwesome according to the results of the study.
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