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Digests January 13, 2016

One line (Wednesday – December 13)

An interview with Nexon M, an adaptation of indie games for arcade games and the announcement of Google I/O 2016 in our daily selection.
Conferences January 13, 2016

Creative Mobile announced GameDev Days 2016

The authors of Nitro Nation, the Estonian Creative Mobile team, announced the dates of the next GameDev Days 2016, a conference for game developers and publishers, and told App2Top.ru about the details of the event.
Industry January 13, 2016

The producer of the “Disgusting Eight” will release a film adaptation of Diablo

The post of co-president of Activision Blizzard Studios was taken by a producer with 20 years of experience Stacey Sher (Stacey Sher). Cher will work on film and TV adaptations of the company’s main franchises.
Marketing January 13, 2016

Five types of games that the press loves

Experts of the Chartboost advertising network told what projects the press likes.
Games January 13, 2016

My.com announced her version of Heroes Charge

Daughter Mail.Ru The Group has officially announced Juggernaut Wars, a new mobile game inspired by one of the world’s major blockbusters of 2014 – Heroes Charge.
Games January 13, 2016

Best Fiends earned $3 million for the New Year holidays

The revenue of the Best Fiends game for December 2015 amounted to $ 3 million. In total, the project of the Finnish team Seriously has earned $25 million since its launch.
Digests January 12, 2016

One line (Tuesday – December 12)

Today we have two videos in the collection of “missed”. Fruit Ninja designer’s report on analytics (lots of jokes, you won’t fall asleep) and a trailer for Vector and Lemmings mix from Foursaken Media.
Industry January 12, 2016

Tim Schafer: you need to hire those who are smarter than you

The author of the Monkey Island series of games, the Grim Fandango quest and the Psychonauts platformer, Tim Schafer, shared tips on managing the game development team.
Conferences January 12, 2016

The first round of voting for the White Nights Game Industry Awards 2015 has begun

The organizers of White Nights have launched the first round of voting for the Game Industry Awards.
Games January 12, 2016

The author of Flappy Bird has announced a new game

Flappy Bird creator Dong Nguyen has signed a cooperation agreement with OBOKAIDEM. A Vietnamese developer together with a Japanese studio will release a title under the working title N Project.
Industry January 12, 2016

What should a game designer read?

About what should (or should not) read if you decide to become a game designer, App2Top.ru told by Artur Ostapenko, Svyatoslav Torik, Andrey “Krank” Kuzmin, Leonid Sirotin, Ilya Yeremeev and Dmitry Nozhnin.
Marketing January 12, 2016

In 2015, $630 million was spent on gaming TV advertising

Last year in the USA, developers spent $630 million on game advertising on TV. This is the conclusion reached by the analytical firm iSpot.tv based on the results of their own research.
Marketing January 11, 2016

The new game by the authors of Talking Tom has not yet fired?

The authors of Talking Tom decided to restart their failed Mars Pop project under the famous brand. What came out of it?
Industry January 11, 2016

Monument Valley downloads increased 10-fold in 2015

Over the past year, the number of downloads of the paid Monument Valley adventure game from ustwo has increased 10 times.
Industry January 11, 2016

Elements of “Game of War” will be removed from Empire Z

The authors of Empire Z apologized for copying Game of War and in the future will “remove game elements” from their own project. This will be the end of the conflict between Machine Zone studios and Ember Entertainment.
Games January 11, 2016

Clash Royale entered the box office Top 10 in five countries for the week

The latest Supercell game seven days after the soft lunch is already in the top ten of the most earning apps in Canada, New Zealand, Australia, Hong Kong and Finland.
Industry January 11, 2016

Kabam sells “old” mobile games

Kabam fulfills its promise to focus only on the most successful titles. The company sells some of its own mobile games to the Chinese publisher Gaea Mobile.
Industry January 11, 2016

Gameloft about Gods Of Rome: “first we wanted to make a game about gladiators”

At the end of December, Gameloft released the mobile fighting game Gods Of Rome. We talked about the game economy and asynchronous PvP with project manager Eduardo Oriza Seral.
Industry January 11, 2016

In 2015, users spent $20 billion in the App Store

Over the past year, users have left $20 billion in the App Store. This became known from the official press release of Apple.
Games January 4, 2016

Clash Royale – New Supercell game

The authors of Boom Beach and Hay Day started 2016 with a soft lunch of a mobile game in the MOBA genre.
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