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Industry November 7, 2016

Facebook Messenger will have games (including from King)

Messengers will become a new gaming platform. Facebook is preparing to launch the Instant Games platform, which will allow you to launch third-party games directly in Facebook Messenger.
Industry November 7, 2016

The authors of Payday and The Darkness have launched an indie publishing house

Swedish studio Starbreeze has opened a publishing division Starbreeze IndieLabs, focused on financing and publishing small projects.
Industry November 7, 2016

Gardenscapes entered the world Top 10 games by downloads for September

The Gardenscapes mobile game from the Russian company Playrix ranked 9th in the world among games by total downloads from the App Store and Google Play.
Platforms November 7, 2016

Google Play offers a new subscription tool: introductory prices

Subscriptions are the fastest growing type of monetization on Google Play. Over the past three years, user spending on subscriptions has increased 10-fold. Google has decided to accelerate this pace with the help of new functionality.
Industry November 7, 2016

Casual Connect Tel Aviv: what is the difference between an Asian player and a Western one?

Why a puppy will be easily “killed” in Asia to upgrade a character, why auto—play is needed and what else is important to remember when making a game for the eastern market – Ohad Barzilay, producer and game designer at Sidekick Games, told the Casual Connect Tel Aviv conference. We share a retelling of the speech.
Industry November 4, 2016

The closed beta test of GameMaker Studio 2 has begun

The announcement and release into closed beta of a new version of the game engine for the development of two—dimensional games GameMaker – Studio 2 took place.
Marketing November 4, 2016

During the holidays, the number of payments in games increases by 85%

The fourth quarter is a time of holidays and sales. These days, the number of payments inside iOS games can jump up to 85% in the United States.
Conferences November 3, 2016

White Nights Moscow 2016: Nordeus on preventing the outflow of users in the early stages

App2Top.ru continues to post videos from the White Nights Moscow 2016 conference. Next up is the performance of Milos Milosevic from Nordeus. In his speech, he talked about what early churn is (the outflow of users in the early stages) and how to prevent it.
Conferences November 3, 2016

White Nights Moscow 2016: Pixonic on how to grow fast

App2Top.ru continues to post videos from the White Nights Moscow 2016 conference. Next up is the performance of Philip Gladkov from Pixonic. In his speech, he spoke about the concept that the company’s management adheres to during its development.
Marketing November 3, 2016

Vasily Sabirov: “To be an analyst, you need to work as an analyst or producer”

In mid-November, devtodev starts a course on game analytics. We talked with the organizer of the course and the leading analyst of the company Vasily Sabirov about why devtodev is engaged in education, what it takes to become an analyst, as well as about the course itself.
Money November 3, 2016

Grand Theft Auto: San Andreas – the highest-grossing paid mobile game without IAP

The classic saga from Rockstar North about the misadventures of CJ in California continues to enjoy success 12 years after its release. According to the results of the first half of 2016, Grand Theft Auto: San Andreas turned out to be one of the leaders in revenue among paid applications in the App Store and Google Play.
Marketing November 3, 2016

A rare exception: in Russia, shooters love more than action games

In most countries, the most popular genre is action. In Russia, the most popular shooter games. Our PC players are also characterized by impulsiveness when buying games and high monthly spending on them.
Industry November 3, 2016

Unity Technologies has chosen the best games of the year

The Unity Awards ceremony was held at the Unity Los Angeles conference. Awards were presented to the best Unity projects according to the authors of the engine and the Unity developer community.
Games November 3, 2016

Civilization VI is the fastest selling game in the series

Turn-based strategies are in great demand. Shipments of the retail version of Sid Meier’s Civilization VI exceeded publishers’ expectations, exceeding 1 million boxes.
Conferences November 2, 2016

White Nights Moscow 2016: VK.com about the news and prospects of the platform

App2Top.ru continues to post videos from the White Nights Moscow 2016 conference. Next up is the performance of Maxim Babichev from VK.com . In his speech, he spoke about the news and plans of the platform.
Conferences November 2, 2016

White Nights Moscow 2016: Nevosoft about the gaming industry

App2Top.ru continues to post videos from the White Nights Moscow 2016 conference. Pavel Ryakkonen from Nevosoft is next in line. In his speech, he spoke about what the gaming industry represents in numbers today.
Industry November 2, 2016

Nordeus is working on a midcore project

Studio Nordeus, known for the mobile football manager Top Eleven, said App2Top.ru about the fact that he will soon release a new project that will be far from a football theme.
Conferences November 2, 2016

Casual Connect Tel Aviv 2016: the author of Pirate Kings told how to make prototypes correctly

How much time to spend on creating a prototype, what graphics to use and how to playtest it, – he told Ron Rejwan, Co-founder and CEO at Jelly Button, at the Casual Connect Tel Aviv 2016 conference.
Conferences November 2, 2016

Casual Connect Tel Aviv 2016: Tencent spoke about the situation in the Chinese market

During the Casual Connect Tel Aviv conference, Jex Li from Tencent told what the Chinese market of PC games, mobile games and applications looks like. And he shared what projects need to be done to achieve success on this market.
Industry November 2, 2016

Unity has launched its own labor exchange

Finding a Unity developer will soon become very easy. The authors of the engine have launched an open beta of Unity Connect, a search service for Unity specialists, as well as developers of games and VR/AR projects.
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