Marketing April 14, 2017 Candy Crush Saga style was transferred to backpacks and swimwear King company together with the Italian brand Moschino has released a line of clothing and accessories in the Candy Crush Saga theme.
Marketing April 7, 2017 YouTube will disable advertising on unpopular channels The YouTube platform has introduced restrictions on the monetization of channels with less than 10 thousand views.
Marketing April 3, 2017 AppsFlyer has introduced a way to quickly analyze advertising campaigns AppsFlyer marketing company has presented a new tool for evaluating and analyzing data obtained from the promotion of mobile games and applications – Pivot.
Marketing March 31, 2017 20 YouTube stars have become characters of the new game Space Ape Games London-based company Space Ape Games has made 20 popular video bloggers with YouTube characters of its new game Fastlane: Road to Revenge, coming out this spring on iOS and Android.
Marketing March 24, 2017 5 tips for successfully launching apps and games from Google Play Electronic Arts (EA), Hutch Games, Nix Hydra, Space Ape Games and Omnidrone shared recommendations for the successful launch of applications on Google Play.
Marketing March 23, 2017 YouTube campaign increased mobile game downloads by 110% Organic downloads of the Build Away game! Futureplay studios grew by 110% after a YouTube campaign conducted by the Finnish firm Matchmade.
Marketing March 20, 2017 CPI-MobioNetwork network has released an online course on mobile arbitration The mobile traffic monetization network MobioNetwork has presented a video course on mobile traffic arbitration.
Marketing March 15, 2017 World of Tanks users were offered cashback in game “gold” for online shopping Company Wargaming.net signed an agreement with 74 online stores on the accrual of game currency in World of Tanks for purchases at these sites. Depending on the amount spent, WoT players will receive “gold” to their account.
Marketing March 15, 2017 Supercell has opened a digital merchandising store for its games The Finnish company Supercell has launched a website where you can buy real things from the universes of its games.
Marketing March 15, 2017 Why do games need predictive analytics? How a new direction in analytics – predictive – can help in creating a fritupley hit, – App2Top.ru devtodev specialists told us.
Marketing March 14, 2017 Wargaming.net entered the Top 5 gaming companies in terms of TV advertising costs in the USA Gaming companies in February spent on airtime in In the United States, $73.6 million, $5.4 million of them fell on the authors of World of Tanks.
Marketing March 13, 2017 Monthly audience coverage on the DeltaDNA platform exceeded 100 million gamers The analytical service DeltaDNA reported that the number of monthly audience coverage exceeded 100 million users. This indicator corresponds to the traffic of game publishers and developers receiving statistics from DeltaDNA.
Marketing March 7, 2017 Autodesk will increase service prices for some users The software developer Autodesk intends to increase the cost of servicing its products for holders of an indefinite license.
Marketing March 6, 2017 Push notifications with emojis are opened by users 85% more often According to Leanplum’s marketing research, push notifications containing ideograms are read 85% more readily.
Marketing March 3, 2017 The greatest retention in games is given by traffic from Twitter and Vungle The AppsFlyer platform has presented a rating of mobile gaming traffic sources. The company told which services generate the largest number of paid installations and whose traffic is the best in terms of retention.
Marketing March 2, 2017 Google has launched playable ads and auto-rotate videos on AdMob Google has added new tools and formats for developers of free-play games on the AdMob platform.
Marketing March 1, 2017 Google advised developers not to rely on feathering Matteo Vallone, head of business development at Google Play, recommends developers of mobile games and applications to rely on the quality of the product and promote it through social services.
Marketing February 28, 2017 Conan Exiles completed its annual sales plan in 28 days The online survival simulator in the Conan the Barbarian universe Conan Exiles took less than a month to sell 480 thousand copies.
Marketing February 28, 2017 How to conduct a marketing analysis? A guide from Ilya Eremeev from Game Insight Why conduct marketing research before the start of development, as well as how to choose the genre and setting of the future game, – Game Insight producer Ilya Eremeev tells on the pages of App2Top.
Marketing February 7, 2017 The average age of a paying player in Clash Of Clans is 33 years The age of paying players differs little from project to project, but the gender differentiation of the paying audience strongly depends on the type of game.