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Industry July 11, 2016

Nordeus: the introduction of associations has increased the average number of sessions to 30%

In June, Nordeus introduced a new functionality – associations – into its Top Eleven football hit. We asked the developers how this affected the project’s performance.
Localization July 11, 2016

Localization of the game: a look from the translator

What is a good localization of the game, why do translators need a guideline and what things can be left in the original language – in your diary on App2Top.ru told the company All Correct Games.
Industry July 11, 2016

Study: Small discounts don’t attract users

Small (up to 23%) discounts on IAP do not have a significant impact on users and revenue. Unlike large discounts on bundles. This became known according to the results of a study conducted by economists at the University of Chicago.
Digests July 11, 2016

The main thing for the working week (04.07.2016 — 08.07.2016)

How much to make a discount on your game on Steam, why it is important to have a portfolio of games, how the Heroes and Puzzles battler was made – we tell about this and much more in our selection of the main materials of the week.
Digests July 8, 2016

One line (Friday — July 8)

The world release of the role-playing slasher Heroes of Incredible Tales took place, the natives of Rovio and Nokia will publish their debut project in China, and Sensor Tower published a cheat sheet on localization of keywords for the App Store.
Money July 8, 2016

During the six months of 2016, there were absolutely $18.6 billion worth of transactions on the M&A gaming market

In the first half of 2016, there were absolutely $18.6 billion worth of mergers and acquisitions in the gaming industry.
Money July 8, 2016

Prison Architect Sales reach $25 million

Non-standard projects of independent teams can also earn millions. The British studio Introversion Software announced that its prison simulator Prison Architect sold 2 million copies, earning $ 25 million.
Industry July 8, 2016

Chinese developers are dissatisfied with the new censorship

From July 1, all mobile games published in China must obtain permission from the State Administration of the People’s Republic of China for Press, Publishing, Broadcasting, Cinematography and Television (SAPPRFT) before entering the market. The Chinese developer community turned out to be dissatisfied with the innovation. We tell you why.
Games July 8, 2016

White Nights St.Petersburg 2016: Deconstruction of games

We are starting to upload videos from the White Nights St.Petersburg 2016 conference. The first in line is with a public discussion of five games: Nonstop Knight, Heroes and Puzzles, Evilibrium II, Mushrooms Wars 2 and Highfleet.
Industry July 8, 2016

The value of Nintendo has risen by $ 5.8 billion after the release of Pokemon Go

The value of Nintendo shares on the Tokyo Stock Exchange increased after the release of Pokemon Go. The company’s capitalization increased by $5.8 billion and amounted to $22.8 billion.
Games July 8, 2016

Pokémon GO topped the American box office chart of the App Store

Geolocation game with augmented reality from the American studio Niantic on the third day of release took first place in the box office top of the App Store applications in the USA.
Digests July 7, 2016

One line (Thursday — July 7)

A promo video of the hardcore 2D platformer Splasher was released, an interactive graphic novel Out There Chronicles appeared in the stores, and the Pokemon Go title was launched in America (and will be released in Europe soon).
Money July 7, 2016

The summer sale on Steam generated about $240 million

As part of the almost two-week summer Steam sale, users spent almost $ 80 million more on games than during the winter sale, despite the fact that discounts have become less.
Marketing July 7, 2016

From 70% to 90% of page views in the App Store do not generate downloads

In the context of the rising cost of traffic, more and more developers are turning to ASO and A/B testing. Evangelists of these practices claim that these are one of the most important tools to reduce advertising costs.
Money July 7, 2016

Netmarble is ready to pay $4.3 billion for Playtika

South Korean Netmarble Games is going to acquire Israeli slot developers Playtika for the sum of several billion dollars.
Industry July 7, 2016

SGN announced the purchase of TinyCo

The authors of Cookie Jam announced the acquisition of TinyCo, known for such games as Tiny Monsters, Marvel Avengers Academy and Family Guy: The Quest for Stuff.
Industry July 7, 2016

Nintendo needs to sell 2 million copies of games to Recover development costs

To cope with the growing development costs, Nintendo needs to sell 2 million copies of console projects. This was told by one of the company’s executives Shigeru Miyamoto (Shigeru Miyamoto) at an event for investors.
Industry July 6, 2016

Jobs: Nevosoft is looking for a visual effects artist

The authors of “Planet of Gems” and “Sorcerers” are looking for a visual effects artist for a new project in the genre of “slots”.
Other July 6, 2016

Jobs: Nevosoft is looking for a visual effects artist

The authors of “Planet of Gems” and “Sorcerers” are looking for a visual effects artist for their new project in the genre of “slots”.
Industry July 6, 2016

Chartboost: Three new ways to acquire users

Chartboost blogged about three new (and controversial) ways of promotion that will help you attract users. Or just spend a lot of money. We share a retelling.
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