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Industry August 22, 2016

How to increase the creative potential of the team?

As part of the GamesBeat 2016 conference, veterans of the game dev gave advice on how to encourage and develop creativity among employees.
Money August 22, 2016

Clash Royale’s revenues have halved since March

The latest game of the Finnish company Supercell – Clash Royale – has been losing revenue since May. In August, the project earned $62 million. This is two times less than the game received in March.
Money August 22, 2016

The Japanese mobile games market earns more than $9 billion a year

Games for smartphones and tablets earn from $9.3 billion to $9.5 billion a year in Japan.
Games August 22, 2016

Rovio is preparing another battler in the Angry Birds universe

Angry Birds Evolution from the Finnish Rovio has been released on the App Store in Hong Kong. The novelty is another attempt by the company to strengthen itself within the battler genre.
Industry August 20, 2016

Ratings: Top 10 most Trending Steam games (08/19/2016)

About the most trending Steam games this week in our weekly report. This time the top is again (!) headed by Kingdom: New Lands. As for the editorial board, we recommend paying attention to Reigns and Overcooked.
Blogs August 19, 2016

How did you come up with the idea of a new War Robots logo? – Igor Klyukin’s story

Igor Klyukin, Pixonic‘s executive director, shared his experience working on the logo for War Robots on his Facebook page. App2Top.ru publishes a post on its pages with the permission of the author.
Money August 19, 2016

Earnings of public gaming companies (April – June 2016)

Based on open sources App2Top.ru I collected in one material information about the gaming earnings of leading public companies based on the results of the recently ended second calendar quarter of this year.
Industry August 18, 2016

Ratings: Top 10 most popular games GOG.com (18.08.2016)

With the support of GOG.com (entertainment platform and video game store, which is part of CD PROJEKT) website App2Top.ru continues to regularly analyze which PC games are in the greatest demand.
Industry August 18, 2016

Microsoft: in the future, our consoles will not have generations

The authors of Xbox reject the idea of generations in the console market. Apparently, they are just going to release more and more devices.
Industry August 18, 2016

Newzoo: the highest-grossing iOS games of July in the USA, Europe and China

Where Pokémon GO was released, in July it also turned out to be the leader among games in terms of revenue and downloads on the Apple mobile platform, according to analysts at Newzoo.
Money August 18, 2016

Mail.Ru Group earned 4.5 billion rubles on MMO games in the first half of 2016

Russian Internet company Mail.Ru The Group has published financial statements for the first six months of 2016. Of the 18.8 billion rubles earned by the company, about 23% came from MMO games.
Games August 17, 2016

Release of the Day: Deus Ex GO (UPDATED)

On the eve of the launch of the role-playing action Deus Ex: Mankind Divided on “big” platforms, the Japanese publisher Square Enix has released a mobile puzzle Deus Ex GO.
Conferences August 17, 2016

All reports from Finnish Game Day 16

What is the Finnish gaming industry today, what difficulties its developers face and how difficult it is for Russian teams to launch their own business in this country – this and many other things were told during Finnish Game Day. All reports from the event can now be seen on App2Top.ru .
Games August 17, 2016

The game for mobile VR has gained 700 thousand downloads

The Bait! project, developed for Gear VR, has been downloaded more than 700 thousand times in five months since its release.
Marketing August 17, 2016

Gaming video accounts for 33.4% of all YouTube traffic

Videos dedicated to video games are the most popular content on YouTube, both in terms of the total time spent on them and the number of views.
Development August 17, 2016

Theory of balancing free-to-play games on three charts

Alexander Shtachenko, the leading product manager of iLogos, told about the most important variables – time, scarcity and frequency in his blog. With the author’s permission App2Top.ru publishes material on its pages.
Developer Diaries August 16, 2016

Developer Diaries: Evilibrium: Soul Hunters (#2)

ORC WORK producer Sergey Himmelreich continues to share the history of the development of Evilibrium: Soul Hunters on the pages App2Top.ru . In the second issue of the diaries, he talks about working on the narrative of the game.
Money August 16, 2016

GDC Europe 16: Space Ape Games on Clash of Clans clones earned more than $56 million

The British studio Space Ape Games in the framework of GDC Europe 16 told how much money its strategies inspired by the Supercell project received.
Industry August 16, 2016

1C: the retail market in Russia is a huge segment with a volume of hundreds of millions of dollars

About the Russian retail market and what 1C gaming division is doing today – App2Top.ru I talked with Nikolai Baryshnikov, the head of the 1C Company gaming department.
Industry August 16, 2016

73.9 million Americans play casino games on social and mobile platforms

How big is the audience of casino games (poker, slots, bingo, and so on), as well as who and how actively pays in them in English-speaking countries, Newzoo company said in its latest report.
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