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Editors' Choice April 12, 2017

Developer Library: Dotted lines are not needed

Mark Brown, an indie developer and editor of the Pocket Gamer resource, told why a too straightforward navigation system in games is evil, as part of the Game Maker’s Toolkit video cycle. With the author’s permission, we have prepared a text version of the material in Russian. We share.
Industry April 12, 2017

Ben Cousins advised mobile developers to go into frituplay

Ben Causins, a former employee of Electronic Arts, believes that premium mobile games should be distributed according to the freeplay model.
Games April 12, 2017

1 million physical copies of Rocket League have been sold worldwide

Psyonix company announced the sale of 1 million boxes with the game Rocket League.
Money April 12, 2017

Remedy earned €16.4 million in 2016

The revenues of the Finnish company Remedy Entertainment in 2016 reached €16.4 million, and operating profit amounted to €3.9 million.
Conferences April 12, 2017

White Nights Prague 2017: Google on monetization moments in games

Report by Rami Jawhar and Felipe Iregui from Google. They talk about building a “golden path” to monetize players using data on when they are happiest.
Conferences April 12, 2017

White Nights Prague 2017: VR Round Table

Virtual reality round table held at White Nights Prague 2017.
Industry April 12, 2017

Investors of “Eador” dissolved the development team (UPDATED)

Snowbird Games studio, noted for a series of strategies “Eador” and Blood & Gold: Caribbean! lost most of the employees.
Development April 12, 2017

Epic Games showed a photorealistic character in Unreal Engine 4

Epic Games presented a demo with an example of photorealistic graphics for displaying human appearance, created on the Unreal Engine 4 engine.
Money April 12, 2017

Germany has introduced paid licenses for streamers

The German State Commission for Admission and Supervision has obliged streamers to purchase broadcast licenses.
Industry April 12, 2017

Korean gamers spend 46 minutes a day playing mobile games

Mobile device users in South Korea mostly play on them for 46 minutes a day.
Industry April 12, 2017

Developer of Angry Birds Go! fired 60% of the employees in his studio

Oxford Exient, known for Angry Birds Go!, in March reduced 60% of the working staff in its studio in the town of Royal Leamington Spa (an hour by car from Oxford and two from London).
Vacancies April 11, 2017

Vacancies of the week (April 11)

We continue the weekly publication of selected vacancies. Their selection makes for App2Top.ru Tanya Evdokimenko, HR and recruiting expert.
Platforms April 11, 2017

Will Apple stop supporting 32-bit apps with the release of iOS 11?

Apple may abandon support for 32-bit applications with the release of iOS 11, which will take place this fall.
Games April 11, 2017

A documentary for the 15th anniversary of the MMORPG Runescape has been released

The documentary “RuneScape: 15 Years of Adventure” was posted on the official channel of the game on April 9. The release of the picture is timed to the 15th anniversary of the game.
Industry April 11, 2017

Hooked app downloads increased by 560% in 5 months

Downloads of the Hooked app in the App Store and Google Market increased from 336 thousand to 2.2 million in 5 months.
Platforms April 11, 2017

G2A responded to Gearbox Software’s Ultimatum

The platform for the sale of game keys G2A responded to the claims of Gearbox Software.
Industry April 11, 2017

Creative Director of XCOM urged to take risks and learn from mistakes

Creative Director and lead designer of XCOM tactical strategy Jake Solomon believes that failures in game development can bring future success closer.
Games April 11, 2017

Playerunknown’s Battlegrounds bought on Steam 1 million times

Sales of the multiplayer action game Playerunknown’s Battlegrounds have crossed the milestone of 1 million copies in just 16 days after the release of Steam early access.
Conferences April 11, 2017

White Nights Prague 2017: Yunoïa on how to pitch your project

Report by Yunoïa CEO Sebastian Pacetti at White Nights Prague 2017. He tells you when and how to show the game to publishers.
Conferences April 11, 2017

White Nights Prague 2017: Tilting Point about Seducing a Publisher

A report by Miikka Luotio from Tilting Point at White Nights Prague 2017. He talks about how to find and seduce a publisher with his game.
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