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Developer Diaries July 28, 2016

Developer Diaries: Warhammer 40,000: Space Wolf

Kaliningrad studio HeroCraft told App2Top.ru , how it works with Games Workshop and its community when operating a freeplay strategy for mobile devices Warhammer 40,000: Space Wolf.
Industry July 28, 2016

Rovio and WG Cells will get in-game social functions “out of the box”

Rovio and WG Cells have started collaborating with GetSocial, a platform with a set of solutions to attract users from social networks and messengers.
Industry July 28, 2016

Marmalade Platform 8.5 has received an updated set of tools for creating 2D games

A new release of the Marmalade cross-platform engine has been released. The Marmalade Platform 8.5 version has updated the set of tools for creating 2D games Marmalade 2D Kit. In addition, the engine received support for OpenAL and Windows Live Tiles.
Marketing July 28, 2016

Ratings: Top 10 most popular games GOG.com (28.07.2016)

With the support of GOG.com (entertainment platform and video game store, part of CD PROJEKT) website App2Top.ru he begins to regularly analyze which PC games are in the greatest demand.
Conferences July 27, 2016

White Nights St.Petersburg 2016: Round table with Nival and Game Insight about VR and AR future

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a round table with Andrey Ivashchentsev (Game Insight), Sergey Orlovsky (Nival), Dmitry Kirillov (VRARlab) and Nikolai Shalimov (EPAM).
Conferences July 27, 2016

White Nights St.Petersburg 2016: VK.com about gaming platforms

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is Maxim Babichev ‘s report from VK.com . In his speech, he spoke about the history and prospects of gaming platforms, as well as about the future of the VK gaming ecosystem.
Developer Diaries July 27, 2016

Developer Diaries: The Unknown (#2)

Within the framework of the “developer diaries” format, we publish the second note of the ComonGames team. In the new material, The manager of The Uncertain project Artem Netyagin talks about creating models for the game.
Industry July 27, 2016

App Annie: Game index for July 2016

The analytical company App Annie shared the results of June for the mobile gaming industry. Puzzle & Dragons suddenly came out in second place in terms of revenue – thanks to in-game events.
Marketing July 27, 2016

DigitalStar.Cards offers developers traffic in exchange for in-game currency

Pavel Ryakkonen, co-founder and CEO of Nevosoft, and Yulia Lebedeva, Business Development Director of Nevosoft, announced their readiness to connect partners to the closed beta of the DigitalStar loyalty program.Cards. Game developers who integrate the service among the first will be able to get traffic to their projects for free.
Industry July 27, 2016

The launch of the tournaments brought Clash Royale an additional $1.5 million in the first week

In early July, Supercell introduced new functionality to Clash Royale – esports tournaments. In the first week, this brought the owners of the project an additional $ 1.5 million.
Conferences July 27, 2016

At an internal conference, Playrix talked about user segmentation and IT games

The complexity curve in Fishdom and behavioral markers of employees are in the material about what Playrix specialists shared with each other at the company’s internal conference.
Conferences July 27, 2016

An open-air for game developers will be held near Novosibirsk

Game studios 7tons and DeusCraft together with the Gamedev Nsk community announced an outdoor event for game developers from Siberia – GameDev Weekend.
Digests July 26, 2016

One line (Tuesday — July 26)

The old-school Square Enix project has gained 5 million downloads in the first 30 days after the global release, the Leap of Fate cyberpunk action is being prepared for release on iOS, and the creators of League of Evil will launch the Journey Below pixel runner.
Conferences July 26, 2016

White Nights St.Petersburg 2016: Epic Games about Unreal Engine 4.12

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Alexey Savchenko from Epic Games. In his speech, he talked about the innovations in Unreal Engine 4.12.
Conferences July 26, 2016

White Nights St.Petersburg 2016: Intel about Graphics Performance Analyzer

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Evgeny Krasichkov from Intel. In his speech, he spoke about the tools of Graphics Performance Analyzer.
Industry July 26, 2016

Epic Games: Microsoft will “kill” Steam

Epic Games founder and Unreal Engine co-creator Tim Sweeney is confident that the upcoming Windows 10 update will slowly “kill” Steam.
Industry July 26, 2016

Rumors: Nintendo NX will be a portable console

The next Nintendo console may turn out to be a portable handheld device with removable controllers.
Money July 26, 2016

Developers of The Walking Dead: Road to Survival mobile “raised” $55 million

California-based studio Scopely received $55 million from venture capital companies during Investment Round B to support further growth.
Industry July 26, 2016

Vungle’s revenue in China has grown by 400% since 2015

The revenue of the Vungle mobile video advertising network from Chinese users has grown by 400% since the beginning of 2015. This was announced by the company’s executive director Zain Jaffer in an interview with VentureBeat.
Industry July 26, 2016

App Annie: Players spend more than $5 million a day on Pokémon GO

Niantic’s Pokemon game revenues have grown significantly since its release in Japan. The total downloads of the game have also grown seriously recently. According to various estimates, they range from 60 million to 75 million.
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