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Industry December 6, 2016

Tim Cook: “Apple Watch has a week of record sales”

Sales of Apple Watch smartwatches on the eve of the holidays have grown and reached record values. This is the best week in the history of the product,” Apple CEO Tim Cook told Reuters in an interview.
Industry December 6, 2016

Android Nougat installed on 0.4% of devices

The prevalence of the seventh Android OS in the three months since its release reached 0.4%. The information was shared by Google.
Industry December 6, 2016

800 games are published in the App Store every day

In November of this year, an average of 792 new games were published in the App Store every day. Such data was shared by the Pocket Gamer resource.
Industry December 5, 2016

Native ads generate 40% more clicks

Users are 30-40% more likely to click on native ads than on any other. This was announced by the startup YouAppi based on the results of data from user acquisition campaigns on its own OneRun platform.
Industry December 5, 2016

Facebook has added a division by time zones and time of day to analytics for applications

In Facebook analytics for applications, statistics on the time of day and the division into time zones have appeared.
Development December 5, 2016

Developer Library: when creating puzzles, you need to be inspired by coding

Mark Brown, indie developer and editor of Pocket Gamer resource, told how coding inspires the creation of non-banal puzzle games as part of the video cycle Game Maker’s Toolkit. With the author’s permission, we have prepared a printed version of the material. We share.
Industry December 2, 2016

The head of the Kiev office leaves Playrix for his own startup

Tanya Evdokimenko, who headed the Playrix office in Kiev, announced her departure from the company. Evdokimenko launches his own consulting firm.
Money December 2, 2016

“It takes $2 million to develop and launch a mobile strategy”: Friday’s Games on working on Gods & Glory

What is the difference between hardcore mobile strategies from each other, why and who plays them, as well as what difficulties their developers face, – said Stas Savvinykh, CEO of Novosibirsk Friday’s Games, in an interview with App2Top.
Industry December 2, 2016

Superdata: Digital games market earned $6.7 billion in October

Digital sales for October this year increased by 14%. The growth happened thanks to a series of AAA releases.
Industry December 2, 2016

Google Play named Clash Royale the game of the Year in Russia

The Google Play app store has published international and local lists of games that it considered the most popular in the outgoing 2016. In Russia, the main award went to Clash Royale.
Industry December 2, 2016

The Game of the Year according to The Game Awards was Overwatch

On the morning of December 2, Los Angeles hosted The Game Awards ceremony, an analogue of the Oscar in the gaming industry. The game of the year was named Overwatch, the best mobile game of the year – Pokémon GO.
Industry December 1, 2016

Prices for IAP and Google Play apps will rise in Russia

From January 1, Google Play pays value added tax (VAT) from payments in Russia. In this regard, prices for end users will increase.
Industry December 1, 2016

Wargaming acquired the Finnish studio Boomlagoon

The authors of World of Tanks bought the Boomlagoon studio and opened a mobile development office in Helsinki.
Money December 1, 2016

The turnover of the Russian market of MMO games in October increased by 25%

This October, the turnover of the Russian market of MMO games for PC increased by a quarter compared to the same month last year.
Industry December 1, 2016

Mobile fighting game topped the top-grossing mobile games App Store in the USA

The heroic fighting game MARVEL Contest of Champions (Kabam) turned out to be the highest-grossing iOS app in North America on November 28, ahead of Game of War (MZ) and Clash Royale (Supercell).
Marketing December 1, 2016

Google Play prohibits encouraging users for good grades

The policy regarding marketing companies and developers encouraging users to leave “false ratings and reviews” is being tightened.
Money December 1, 2016

Big Viking Games has opened a $10 million fund for developers under Instant Games

HTML5 developers interested in creating games for the new Facebook platform will be able to get money for it from Big Viking Games.
Industry December 1, 2016

38% of all Steam games were released in 2016

Over the current year, more than 4,000 games have been published in the Steam digital game store. This is more than a third of the total number of projects on Steam.
Development November 30, 2016

Unity 5.5 has been released

A new version of the Unity game engine – Unity 5.5 – has become available to developers. The key innovation is full support for HoloLens.
Industry November 30, 2016

Rovio’s daughter makes an analogue of Netflix for mobile games

The authors of Angry Birds have founded a startup that will release a Netflix analogue for mobile games early next year.
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