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Industry December 13, 2016

Senior designer of The Witcher 3 left for Techland

The lead designer of GWENT and senior designer of Witcher 3: Wild Hunt and Cyberpunk 2077 left CD Projekt RED for another Polish company – Techland.
Conferences December 13, 2016

GDC will no longer be held in Europe

The conference for game developers GDC Europe is closing. Now the GDC will be held only in the USA.
Industry December 12, 2016

Accountant from California spent $1 million employer on Game of War

The head of the financial service of Holt of California appropriated $4.9 million to his company. He spent $1 million of them on the game Game of War (MZ).
Industry December 12, 2016

Crytek does not pay salaries and is going to sell studios

The German company Crytek, famous for the CryEngine engine and the Crysis series of games, delays the salaries of its employees.
Industry December 12, 2016

The authors of Futurama are shooting a series on Clash of Clans

Supercell continues to develop the brand of its Clash series. Last week, the first two ten-minute episodes of the animated series Clash-A-Rama were released on YouTube. The writers and producers of Futurama and Simpson are responsible for the creation.
Industry December 9, 2016

Mail.Ru Group transfers part of Armored Warfare development to Moscow

Obsidian dismisses some of the employees who worked on Armored Warfare. This is related to the solution Mail.Ru Group to move part of the development to Moscow.
Industry December 9, 2016

“The cost of localization of our game is more than $ 20 thousand”: Double Dice Games about himself and work on Willy-Nilly Knight

We tell you about the studios whose games are or have been Greenlighted on Steam. The first material is about the Double Dice Games team and its Willy–Nilly Knight project. The project is a role–playing game with a turn-based combat system and a plot of 40 thousand words.
Conferences December 8, 2016

Lectures on launching games on Android from Google

Google shared recordings of lectures on game development and launch from its own Playtime conferences. Speakers include Space Ape Games, Seriously and Kabam.
Industry December 8, 2016

Vivendi brought its stake in Ubisoft to 25%

French media giant Vivendi continues to increase its stake in Ubisoft. The company already owns 25% of the developer of the Assassin’s Creed and Far Cry series.
Games December 7, 2016

HeroCraft Launches Warhammer 40,000: Space Wolf in Early Access on Steam

After 3.6 million downloads on mobile, HeroCraft is porting a tactical strategy with elements of the Warhammer 40,000: Space Wolf card battler to PC and changing its monetization.
Industry December 7, 2016

Sony has announced an interactive board for board games

Sony will release Project Field, an interactive whiteboard for board card games. The device is designed to “change the approach to card games.”
Industry December 7, 2016

Apple has chosen Clash Royale game of the year

Apple has named the best games and apps of 2016 in the Russian App Store. The first place in the “Games” category was taken by Clash Royale.
Industry December 7, 2016

The official game based on the cartoon “Moana” from Disney is made by Game Insight

For the three-dimensional cartoon “Moana”, Disney has released a mobile farm “Moana: Paradise Island“. The project was developed by Game Insight.
Industry December 6, 2016

The game Agar.io downloaded 113 million times

Minimalistic game Agar.io Miniclip has received 113 million downloads from the publisher.
Industry December 6, 2016

Tim Cook: “Apple Watch has a week of record sales”

Sales of Apple Watch smartwatches on the eve of the holidays have grown and reached record values. This is the best week in the history of the product,” Apple CEO Tim Cook told Reuters in an interview.
Industry December 6, 2016

Android Nougat installed on 0.4% of devices

The prevalence of the seventh Android OS in the three months since its release reached 0.4%. The information was shared by Google.
Industry December 6, 2016

800 games are published in the App Store every day

In November of this year, an average of 792 new games were published in the App Store every day. Such data was shared by the Pocket Gamer resource.
Industry December 5, 2016

Native ads generate 40% more clicks

Users are 30-40% more likely to click on native ads than on any other. This was announced by the startup YouAppi based on the results of data from user acquisition campaigns on its own OneRun platform.
Industry December 5, 2016

Facebook has added a division by time zones and time of day to analytics for applications

In Facebook analytics for applications, statistics on the time of day and the division into time zones have appeared.
Development December 5, 2016

Developer Library: when creating puzzles, you need to be inspired by coding

Mark Brown, indie developer and editor of Pocket Gamer resource, told how coding inspires the creation of non-banal puzzle games as part of the video cycle Game Maker’s Toolkit. With the author’s permission, we have prepared a printed version of the material. We share.
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