• Home
  • News
  • Analytics
  • Interview
  • WN Academy
Other projects WN Media Group:
  • WN Events Business events for the gaming industry
  • WN Academy Training for gaming industry professionals
  • WN Game Finder Games catalog for publishers & investors
  • WN Talents Recruiting platform for the gaming industry
  • WN Hub Communication platform for the gaming industry
  • Game World Observer B2B media about the gaming industry in English
Subscribe to Premium
  • Home
  • News
  • Analytics
  • Interview
  • WN Academy
  • Developer glossary
Industry August 8, 2017

Monster Strike earned 93% of Mixi’s quarterly revenue

The Japanese company Mixi reported an increase in sales and profit for the 2nd quarter of this year. The main source of financial income remains the mobile puzzle Monster Strike, released in 2013.
Industry August 8, 2017

The authors of Subway Surfers were sued for transferring personal information of young gamers to advertising networks

In the US, a group of parents filed a class action lawsuit against Danish developers Kyloo and SYBO Games. They believe that the popular Subway Surfers game collects their children’s personal data for advertising networks without permission.
Money August 8, 2017

The success of Lineage M did not save NCsoft from falling profits

The popularity and revenue of the mobile role-playing MMO Lineage M did not help the Korean publisher NCsoft cope with a 66% decrease in the company’s profit in the second quarter of this year.
Industry August 8, 2017

A new Dropleaf indie game store has been launched

On August 8, the Dropleaf platform, which offers a subscription service for a library of games from independent developers, started working in beta testing mode.
Interview August 8, 2017

“Beholder did not change the company”: interview with Alawar

Why Alawar took up publishing an indie game for Steam, whether Beholder‘s success changed the approach to development within the company, why Creative Mobile was chosen to launch the mobile version – about this and much more App2Top.ru I asked the general director of the company Andrey Postnikov.
Conferences August 7, 2017

White Nights St. Petersburg 2017: SOFTGAMES about the possibilities of HTML5 games

A report by Andre Krug from SOFTGAMES. The speaker spoke about how the global HTML5 games market looks like in general, what are the opportunities of this market, who are the most significant players and what awaits this segment of the industry in 2018.
Industry August 7, 2017

According to the results of the first half of 2017, which games earned the most on PC, consoles and mobile?

Last week, Superdata published the document “Trends and Analysis of the Games and Interactive Media Market”. One of the slides of the 19-page presentation contains ratings of the most profitable games of this year.
Games August 7, 2017

DAU Rainbow Six Siege has grown to 2.3 million players thanks to the stable support of Ubisoft

More than 20 million people have registered in the Rainbow Six Siege tactical shooter for a year and a half of its existence, and the daily audience has grown to 2.3 million thanks to Ubisoft’s strategy for stable support of the project after release.
Marketing August 7, 2017

Women’s share: a selection of studies on the number of women among players

The audience of Honor of Kings, the new mobile MOBA from Tencent, is dominated by women. App2Top.ru together with the company Advertmobile decided to check if this is the order of things.
Conferences August 7, 2017

White Nights St. Petersburg 2017: IBCC on where it is better to open an IT company

A report by Indra Elisabete Priede from IBCC. She talked about how, when and where to open your IT business, in which country it is better to develop an existing business. Indra also spoke about the countries that are popular in the IT industry.
Industry August 5, 2017

Larian talked about how she conducts the Divinity playtest: Original Sin II

Before the release of Divinity: Original Sin II, which will take place on September 14, the developer company Larian is testing the project on real players in their offices. About how this happens and why it is necessary, – App2Top.ru Olga Timofeeva, the head of the Russian office of Larian, was questioned.
Platforms August 4, 2017

Odnoklassniki introduces new functionality for game developers

The Odnoklassniki social network is now introducing five new features aimed at improving the monetization of games. What are these tools App2Top.ru told one of the representatives of the network.
Conferences August 4, 2017

White Nights St. Petersburg 2017: AppsFlyer on how to deal with advertising fraud in mobile

A report by Alexander Grach from AppsFlyer. He talked about how to recognize and combat advertising fraud in mobile, which new metrics (useful in combating fraud) should be paid close attention to by game studios, as well as what can be learned from the example of developing products to combat advertising fraud.
Marketing August 4, 2017

Game performance indicators: k-factor (virality)

Is it possible to calculate the virality of the project and with the help of which formulas it is possible to do this, – Vera Karpova, an analyst at devtodev, tells on our pages.
Conferences August 4, 2017

White Nights St. Petersburg 2017: Epic Games about Unreal Engine 4

Report by Sjoerd De Jong from Epic Games. He talked about what Unreal Engine 4 is at the moment. The speaker also reviewed the latest updates and told how the engine can be useful to studios from a business point of view.
Industry August 4, 2017

7 years in development: the history of Steam Panic

On July 26, the Steam Panic game from Russian indie developer Kirill Zolovkin was released. We talked to the author of the game about how the work on the project was going on and why it lasted 7 years.
Conferences August 4, 2017

White Nights St. Petersburg 2017: Wargaming Mobile about signing an agreement with the publisher

A report by Andrey Zimenko from Wargaming. He spoke about those aspects that are important to take into account and prepare for the release of the project in the soft launch. He also shared recommendations that will significantly improve the effectiveness of the project in a short time.
Money August 4, 2017

The profitability of Activision Blizzard shares increased by 60% over the last quarter

According to the results of the second quarter of 2017, the profitability of Activision Blizzard shares increased by 60% to $ 0.32, and revenue (GAAP) rose by 14% to $1.63 billion.
Money August 3, 2017

GREE lost 44% of its profit at the end of the year

The profit of the Japanese mobile developer GREE for the 2017 fiscal year (ended June 30) fell by 44% to $72.5 million.
Games August 3, 2017

Over 5 million people have played HITMAN

More than 5 million unique users have played in the HITMAN stealth action of the Danish studio Io-Interactive since its release in 2016, the developer company said on Twitter.
Previous 1 … 730 731 732 733 734 … 1,155 Next

RoasUp
2 vacancies
0xGames
0 vacancies
1
0 vacancies
101 Universe
0 vacancies
101XP
0 vacancies
1D Games
0 vacancies
All vacancies Create resume Post a job
  • About
  • Advertising
  • WN Conference
  • User Agreement
© WN Media Group welcome@app2top.ru