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Money March 11, 2019

Honor of Kings revenue for February may be more than $1 billion

Last February may have ended exceptionally successfully for Tencent. The Japanese analytical company Nomura believes that the earnings of its Honor of Kings mobile mobs in one month could amount to more than 7 billion Chinese yuan. This is about $1 billion.
Industry March 11, 2019

Octopath Traveler shipments reached 1.5 million copies

The game is exclusive to the Nintendo Switch, released last July.
Money March 11, 2019

The annual turnover of the Turkish gaming industry is $853 million

What the Turkish gaming market looks like today, was told by Gaming in Turkey, a gaming agency engaged in marketing gaming and esports teams in the region.
Industry March 11, 2019

In February, Apex Legends became the most popular game on Twitch

Fortnite lost the lead to the new battle royale.
Industry March 11, 2019

Dancers Who Accused Epic Games of Plagiarism Temporarily Withdrew Lawsuits

Several plaintiffs temporarily abandoned their legal claims against Epic Games. Rapper 2 Milly, actor Alfonso Ribeiro (Alfonso Ribeiro), as well as Internet celebrities Backpack Kid and Orange Shirt Kid took a break to resolve the issue of copyrights to dances that got into Fortnite.
Industry March 7, 2019

The first Diablo appeared on sale in GOG

The first two parts of Warcraft are next in line.
Industry March 7, 2019

Google proposed to introduce rewarded advertising “out of the box”

We are talking about a form of monetization with rewards for watching promotional videos.
Industry March 7, 2019

Nintendo will release a cardboard VR headset for Switch

Nintendo has introduced a new set of cardboard designer Labo. With it, the Switch turns into a VR headset.
Money March 6, 2019

Dmitry Grishin’s Fund invested $1.25 million in the American mobile publisher Rogue Games

Rogue Games, a small American publisher of mobile games, received $1.25 million from Grishin Robotics as part of a seed funding round. Last launched Dmitry Grishin, Chairman of the Board of Directors and Co-founder Mail.ru Group.
Industry March 6, 2019

Fornite on iOS earned over $44 million in February

In February, the iOS version of Fortnite earned $44.3 million. Its revenue for this month was 17% higher than in January.
Vacancies March 6, 2019

Vacancies of the week (March 6)

Wanted: Creative manager at MyTona, game designer at Belka Games and senior traffic buying manager at Social Quantum.
Industry March 6, 2019

Media: Nintendo does not want players to spend a lot in its mobile titles

Nintendo aims to reduce user costs in its mobile games. She convinces her partners of the need to change the game mechanics in such a way that players resort to donation less often.
Industry March 6, 2019

Apple will give software developers the opportunity to return subscribers with discounts

Apple will allow developers to reduce the cost of subscribing to games and apps for iOS, macOS and tvOS at any time and for all customers — including those who have canceled their subscription. So the creators of the software will be able to return the departed users and increase the customer base.
Bizdev March 6, 2019

How to work with publishers correctly — tips from ZeptoLab

At what stage of development is it worth coming to the publisher and whether it is worth doing it at all, — says Mikhail Sviblov, consultant of the publishing direction of ZeptoLab in Russia.
Money March 5, 2019

Revenue of the new Plarium game reached $1.7 million on the fourth day after release

On February 28, Plarium launched a new mobile game — RAID: Shadow Legends. By the fourth of March, the revenue of the project, excluding platform payments, exceeded the $1.7 million mark.
Industry March 5, 2019

Tele2 has launched CyberHero, a platform for game streaming

Mobile operator Tele2 has entered a new territory for itself and opened a streaming platform. It’s called CyberHero.
Industry March 5, 2019

Clash Royale’s revenue has exceeded $2.5 billion in three years

The mobile hit from Supercell — Clash Royale — has collected $2.5 billion in the App Store and Google Play by its third anniversary. Every day, players spent an average of $2.3 million on the game.
Industry March 5, 2019

EA’s Pain and Redemption: Apex Legends has 50 Million Players, and Anthem Breaks PS4

This week, Electronic Arts seems to be sitting on two chairs. Apex Legends has another victory, and Anthem has found itself in the center of a new scandal.
Game design March 4, 2019

Case study: how the authors of Epic Mine with devtodev improved the conversion of the tutorial from 29% to 65%

Nikita Belchak, a game designer at Black Temple Studio, and Vasily Sabirov, a leading analyst and cofounder at devtodev, told how they managed to double the conversion of the Epic Mine tutorial.
Industry March 4, 2019

Activision Blizzard assessed the possible consequences of massive cuts

The publisher, which laid off 800 employees last month, listed the risks in a document for the SEC.
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