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Other March 22, 2013

Games, art, and censorship in the App Store

Are games art or not? In disputes on this topic, many copies have been broken. Moreover, many, arguing about this, come to a different, indeed, philosophical question: what is art?
Other March 22, 2013

Kiip will invest $100 thousand in independent developers

Kiip, a mobile network that allows companies to reward users for virtual achievements with real prizes, has launched a fund for independent developers. The size of the fund is $100 thousand.
Industry March 22, 2013

Quantcast has introduced a free installation monitoring service

The advertising company Quantcast has launched a new service Measure for Mobile Apps, which collects data on the use of iOS and Android applications.
Interview March 22, 2013

Interview with Dodo Games

On March 15, the Beach Girl Aloha game by Dodo Games studio appeared on the App Store. On March 20, she topped the Russian chart of free apps. We asked Artem Zemtsov, one of the studio’s founders, about the project and its promotion in Russia.      
Other March 22, 2013

Marmalade promises a revolution in porting

The creators of the Marmalade SDK cross-platform toolkit yesterday announced a new Marmalade Juice solution that simplifies porting iOS games to Android.
Other March 21, 2013

AntiGAI – Your legal safety on the road!

Industry March 21, 2013

The authors of XCOM: Enemy Unknown are making an iOS game

Firaxis Games, the studio responsible for the latest part of XCOM and the Civilization strategy series, today, March 21, announced a project for the iOS platform – Haunted Hollow. 
Other March 21, 2013

Corona Labs introduced Corona Cloud

Corona Labs has announced the launch of a set of Corona Cloud cloud services designed primarily for developers of mobile applications using the Corona SDK.
Other March 21, 2013

W3i has rebranded

W3i has changed its name to NativeX and launched a new native advertising platform, which, according to its management, will provide the best level of monetization in mobile games and applications.
Other March 21, 2013

Smartphones will kill the Smart TV Market

The creative director of Electronic Arts said that the future of Smart TV is behind the Android operating system.
Other March 21, 2013

Juggernaut: the experience of creating and launching a mobile game

Company Mail.Ru At the Winter Nights: Mobile Games Conference, the Group spoke about its experience of porting the browser role-playing game “Juggernaut” to mobile platforms and its promotion, including in eastern markets.
Industry March 21, 2013

Dinosaur hunting stimulates downloads

Good news came from Kiev last night. Without too much fanfare, Tatem Games announced that the number of downloads of its mobile games has surpassed the 20 million mark. 
Other March 20, 2013

What should an arcade puzzle be like to enjoy success?

What do Angry Birds, Cut the Rope, Where’s my Water, Starcraft and Mario have in common, or why didn’t Amazing Alex and Pudding Monsters go?
Other March 20, 2013

Wrong approach to monetization of Runaway

Developers from Pendulo Studios came up with an unexpected approach to porting their game Runaway: A Twist of Fate. Having discovered that its full passage would take about 12 hours, the guys sawed the iOS project into two parts. 
Other March 20, 2013

Digital Capital invested $5 million in wedding games

The investment company has invested as much as $5 million in its own Dream Weddings division, which creates games aimed at those who are going to get married. 
Industry March 20, 2013

The creators of Bastion announced a cyberpunk game

The new Supergiant game is called Transistor. She is the spiritual heir of Bastion, but strategic elements have appeared in her. It will be released no earlier than 2014. 
Other March 20, 2013

Features of the promotion of mobile games in the Chinese market

At the Winter Nights: Mobile Games Conference, i-Free company spoke about its experience in promoting mobile games in China, including how it fought piracy by promoting Pudding Monsters simultaneously in a dozen stores.
Other March 20, 2013

The author of Monkey Island makes Match 3 for iOS

The author of Monkey Island Ron Gilbert returned to the pirate theme in his first mobile game with a very long title Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG.
Other March 19, 2013

A new way of monetization from Placed

Placed offers developers a new way to monetize applications through the original Placed Affiliate service, which collects information about the location of mobile devices.
Other March 19, 2013

Flash GAMM is scheduled for May 14

The announcement of Flash GAMM Moscow 2013 took place. The conference of developers and publishers of flash, social and mobile games will be held as always the day before the CRI, this time on May 14.
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