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Digests March 22, 2016

One line (Tuesday — March 22)

Today’s issue: the authors of DarkOrbit were bought by the Chinese, Kingdom will appear on mobile, and the authors of Scribblenauts are parting with part of the team.
Conferences March 22, 2016

White Nights Helsinki 2016: a story VK.com about their gaming platforms

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is Maxim Babichev ‘s report from VK.com . In his speech, he shared a couple of interesting figures concerning both the web version of the social network and its mobile gaming platform.
Conferences March 22, 2016

White Nights Helsinki 2016: Odnoklassniki about their differences from Facebook

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Arthur Shakalis, who heads the gaming platform of the Odnoklassniki social network. In the presentation, he positions the network as one of the ways for a foreign company to enter the Russian market.
Industry March 22, 2016

Pirates downloaded Punch Club 1.6 million times

The Punch Club game was “spiraled” 1.6 million times, and only 300 thousand were bought. The numbers were shared by the publisher of the tinyBuild project.
Marketing March 22, 2016

Soft launch in 2016

Adam Telfer, product lead of Wooga, shared his experience of “soft launch” of his projects within the framework of the latest GDC. The Russian version of the report is on our pages.
Industry March 22, 2016

Opinion: Oculus Rift sales will make up half of the expected results

Too much is expected from virtual reality. This segment of the industry will develop, but not as rapidly as predicted, – says the expert of the analytical company Robert W. Baird & Co.
Blogs March 21, 2016

Editor’s column: Apple gave “socks”

Apple continues to be the only company in the mobile technology market whose presentations are waiting with bated breath. People believe in miracles. Only now more out of habit.
Digests March 21, 2016

One line (Monday — March 21)

A bird from Angry Birds became an honorary UN ambassador, Telltale shared details on a new project about Batman, and Nintendo is launching its first mobile project — the social application Miitomo.
Industry March 21, 2016

Unity has announced an affiliate program for Asset Store users

An affiliate program for developers who use the Unity asset store is being prepared for launch. This became known from the official blog of the company.
Industry March 21, 2016

IGDA: Half of the developers work 60 hours a week during the crunch

Half of the developers work more than 60 hours a week during the crunch. Experts of the IGDA Video Game Developers Association came to such conclusions based on the results of a two-year study.
Digests March 21, 2016

The main thing for the last working week (14.03 – 18.03)

What is the level of piracy in the Russian Google Play, why Smash Land was closed, how the Japanese catch “whales” – all this is in our selection of the main materials of the week.
Industry March 18, 2016

Sony: frame rate in VR games should not fall below 60

Restrictions have been announced on projects for PlayStation VR. Sony will not accept games in which the number of frames per second (frames per second) will be less than 60. The company announced this at the GDC conference.
Industry March 18, 2016

Five top gacha monetization mechanics for hunting “whales”

Dr. Serkan Toto, an analyst at Kantan Games studio, spoke about the varieties of gacha and how this mechanic helps Japanese developers hunt “whales”. We have translated the text, supplemented it – and we share it with you.
Money March 18, 2016

Tencent earned $15 billion in 2015

The Chinese corporation Tencent has published the financial results of 2015. During the reporting period, the company’s revenue reached $15.8 billion.
Conferences March 17, 2016

White Nights Helsinki 2016: Next Games on the development of The Walking Dead: No Man’s Land

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Next Games producer Sulka Haro. In his report, he talked about how the team transferred the TV series The Walking Dead to the format of a mobile game.
Conferences March 17, 2016

White Nights Helsinki 2016: Yandex on optimization of advertising campaigns

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Alexander Lukin from Yandex.
Industry March 17, 2016

Supercell killed the game after “beer and sauna”

Game lead Supercell told how the company closed Smash Land, the predecessor of Clash Royale.
Games March 17, 2016

A game based on Crossy Road with Disney characters is being prepared for release

Disney and Hipster Whale studio have announced a joint project. The companies will release a game in the spirit of Crossy Road with Disney characters. Hipster Whale representatives announced this at the GDC conference.
Development March 16, 2016

Post-mortem of the Card Crawl game

A year ago, the indie-KKI Card Crawl appeared in the stores. In honor of the anniversary of the release, the creators of the game shared figures and details about the project.
Industry March 16, 2016

CryEngine V is distributed according to the “pay as much as you want” model (or don’t pay at all)

The Frankfurt company Crytek timed the announcement and launch of the fifth version of its engine to the San Francisco Game Developers Conference, and at the same time told how it plans to distribute it.
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