Today, April 4, the official release of the Japanese role-playing game Persona 5 from Atlus took place. We are looking closely at the project.

What?

Classic JRPG with a loose soundtrack and sometimes acid graphics.

How?

On the one hand, it is – in a good way – a traditional Japanese role-playing game. A lot of attention is devoted to the plot, there is a step-by-step combat system, a lot of battles, complex pumping and management of the local analogue of cards (persons).

On the other hand, the game – traditionally for the series – has a lot of anime series. You act as a Japanese schoolboy and a solid part of the gameplay is devoted to this side of life (including romantic relationships).

Why pay attention?

This is the central role-playing release of April. Major – AAA-level – RPG releases are no longer expected this month, so if you are disappointed with the new Mass Effect, you should try a radically different, but, judging by the first press estimates, a much better game (on Metacritic, the average critics score is 94, the average user score is 9.4).

What should I be ready for?

The project requires attention and concentration. It’s not only about the plot (you will have to communicate and read a lot), but also about mastering mechanics, as well as planning the day.

The main feature of the series is a limit on the virtual number of days that the game lasts, as well as a limit on the number of actions that a player can perform during each of them. This automatically blocks the opportunity to get acquainted with all the content at the first pass.

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