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Digests April 25, 2016

One line (Monday – April 25)

Gameloft is closing another office, Steam will start accepting payment in bitcoin, and the creator of Five Nights at Freddy’s is announcing either a spin-off, or another continuation of his horror.
Platforms April 25, 2016

Google has announced that it will hold a Google Oscar

The search giant has decided to take up the practice of awarding the best Android applications – Google Play Awards. The first ceremony will take place on May 19 as part of Google I/O.
Industry April 25, 2016

Toca Boca was sold to a manufacturer of real toys

The developers of Toca Boca children’s games were acquired by Spin Master, a manufacturer of physical toys from Canada.
Industry April 25, 2016

GameDev Days 2016 – Vladimir Funtikov: “There are not so many good games on mobile”

Vladimir Funtikov, CEO of Creative Mobile, told us at the GameDev Days 2016 conference about how Creative Mobile works, how much customization of cars brings to Nitro Nation Online and why Clash Royale is not the best game in the world.
Digests April 25, 2016

The main thing for the working week (18.04 – 21.04)

A new kind of monetization, Rovio’s thoughts on UA, 1500 contacts of game streamers, the history of the launch of Shadow Fight 2 in China – this and much more in our digest for the past week.
Industry April 22, 2016

Newzoo: the volume of the mobile games market by the end of 2016 will be $36.9 billion

The volume of the gaming segment in mobile will reach $36.9 billion by the end of this year. The forecasts were shared by the analytical company Newzoo.
Development April 22, 2016

The history of porting and launching Shadow Fight 2 on the WeChat and MobileQQ gaming platforms

How Nekki managed to release Shadow Fight 2 in the app store of such popular messengers as WeChat and MobileQQ, – App2Top.ru the project manager of the company Sergey Sorokin told.
Digests April 21, 2016

One line (Thursday – April 21)

Spending on video advertising on Facebook increased by 122% year-on-year, the Monster Hunter Explore softlonch took place in Canada, and Snail Games released the Russian version of the MMORPG about kung fu.
Marketing April 21, 2016

CPM on Android has grown by 147 over the year%

Prices for advertising inventory in Android apps have increased by 147% over the year. The cost of advertising on iOS is growing much slower.
Industry April 21, 2016

Former heads of Remedy, Seriously and Crytek founded a mobile studio

Seven veterans of the gaming industry have launched a new mobile game development studio Armada Interactive in Helsinki and have already managed to attract $3 million in investments.
Industry April 21, 2016

The authors of Brave Frontier have closed a studio in Vancouver

The company Gumi, which fired the Brave Frontier buttler a couple of years ago, announced the closure of the Canadian studio, created less than two years ago, as well as the termination of operations in a number of regions.
Industry April 21, 2016

The audience of Armored Warfare is 19 times smaller than the audience of World of Tanks

Russian Internet giant Mail.ru Group spoke about the financial results of the first quarter of this year, and at the same time revealed a couple of interesting details of its social and gaming projects.
Industry April 21, 2016

Alex St. John: to create games is not to roll bags, so don’t complain about crunches

At the beginning of the week, one of the authors of DirectX said that the creators of games do not have such a hard job. And in general, game dev is an art. And if you don’t like it, then get out of the profession. We tell you what reaction it caused.
Digests April 20, 2016

One line (Wednesday – April 20)

Microsoft is stopping production of the Xbox 360, the hardcore game Lost Sock will launch (hopefully) on Steam, and the Alchemic Maze puzzle by HeroCraft studio has appeared in the App Store.
Games April 20, 2016

Creative Mobile has taken up the development of games with celebrities

It is possible that in the near future every celebrity will have their own game. Following Glu Mobile, the Estonian Creative Mobile took over the creation of projects with stars.
Industry April 20, 2016

Unity was used when shooting the “Jungle Book”

The Unity game engine was actively used by the team of director Jon Favreau during the filming of the latest Disney blockbuster about Mowgli.
Industry April 20, 2016

GSN Games bought backend developers from Spain

GSN Games, a company specializing in the development and publication of gambling mobile games, has acquired the Spanish studio Gamedonia.
Industry April 20, 2016

China surpassed Japan in revenue with iOS

In the first quarter of 2016, China surpassed Japan in terms of money collected from iOS users (including money from games).
Marketing April 20, 2016

Contact list of top YouTube streamers

On Gamasutra, game marketer Albert Palka published a list of more than 1,400 contacts of streamers interested in video game reviews.
Industry April 20, 2016

GameDev Days 2016: Eric Sefert talked about the pitfalls of UA

At GameDev Days 2016, which was held by Creative Mobile, we discussed with Eric Seufert, vice president for acquisition and user engagement at Rovio, how much it actually costs to acquire users, how to properly apply cross-promotion and what are the pros and cons of video advertising.
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