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Platforms October 20, 2017

Wasteland Creators will be able to make games for Nintendo Switch

Independent studio inXile Entertainment has received a developer license for the Nintendo Switch platform.
Industry October 20, 2017

Ruzzle developer bought FEO Media Studio

Swedish indie studio MAG Interactive has acquired a local developer FEO Media, specializing in educational and social games.
Industry October 20, 2017

The director of God of War stood up for the singleplayer

The director of the God of War game series, Cory Barlog, defended games with a linear plot and a single-player campaign after news of the closure of the Visceral Games studio by Electronic Arts Corporation.
Marketing October 20, 2017

Tapjoy has come up with a new video advertising format

The Tapjoy mobile advertising platform has introduced a new format of mobile video ads called Interactive End Cards — interactive slides embedded in the video with additional information.
Industry October 20, 2017

Developer Hill Climb Racing has launched a mobile publishing house

Finnish studio Fingersoft has opened a data-oriented publishing label for mobile games Round Zero.
Money October 20, 2017

The head of Valve was included in the list of the hundred richest people in America

Forbes business magazine has included Valve CEO Gabe Newell in the top hundred richest Americans. Newell’s fortune is estimated at $5.5 billion.
Platforms October 20, 2017

Facebook has taken up the introduction of advertising and IAP in Instant Games

Testing of monetization in games has started on the HTML5 platform Instant Games. Facebook debugs advertising and microtransactions.
Industry October 20, 2017

Guitar Hero developer has reduced staff for the second time in a year

The creator of the music games Harmonix fired 14 people. The company explained this by the need to reduce overhead costs. This is the second reduction in the studio staff this year.
Industry October 19, 2017

The creators of LawBreakers: “There is no right time for a release”

We talked about the situation around LawBreakers with Dan Nanni, BossKey’s lead designer.
Games October 19, 2017

The mobile strategy for Final Fantasy XV has been downloaded 20 million times

The mobile strategy of Final Fantasy XV: A New Empire by MZ studio and Square Enix has crossed the milestone of 20 million downloads.
Industry October 19, 2017

Nintendo Switch sales in the US exceeded 2 million

Nintendo has announced the sale of more than 2 million units of the Nintendo Switch console in the United States.
Industry October 19, 2017

Details about the launch of Wargaming Moscow

A week ago, Wargaming announced the launch of a development studio in Moscow. We took a short interview about her from the head of the new office, Andrey Zimenko.
Development October 19, 2017

The European indie developers competition from Google has started

Google has opened the acceptance of works for the competition for developers of Android games Google Play Indie Games Contest. This year, for the first time, game creators from Russia and 27 other European countries will be able to participate in it.
Money October 19, 2017

Ex-Visceral employee: Dead Space 2 cost at least $60 million

Former Visceral Games studio level designer Zach Wilson called the cost of developing a sequel to the sci-fi horror Dead Space — $ 60 million.
Industry October 19, 2017

Obsidian to Publish Digital Novel by Pillars of Eternity

Obsidian will release a novel and a series of short stories about the Pillars of Eternity role-playing game universe on the Bound mobile platform for literary works.
Games October 19, 2017

Capcom has delivered 4 million copies of Resident Evil VII

Capcom announced the delivery of 4 million copies of Resident Evil VII horror to stores 10 months after the launch of the game.
Development October 18, 2017

There is a selection of requirements for game trailers

Game trailer editor Derek Lieu has compiled a selection of specifications for creating game trailers for various platforms.
Industry October 18, 2017

The story of Shadow Fight 2 SE: Why did Nekki make a paid version of her hit?

How was the work on the paid version of Shadow Fight 2 going and how much she was able to earn, – Nikita Korzhavin, director of business Development at Nekki, told on his Facebook page. With the permission of the author, we publish the material on our pages.
Money October 18, 2017

Nitro Games earned $3 million on the sale of shares

The Finnish mobile studio Nitro Games has generated $3.1 million by selling 500 thousand new shares.
Industry October 18, 2017

Activision has received a patent for a system that encourages in-game purchases

The U.S. Patent and Trademark Office granted Activision a patent for using the method of “stimulating [making] microtransactions in multiplayer games.”
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