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Industry November 17, 2017

EA has disabled Transactions in Star Wars Battlefront II after User Criticism

Electronic Arts Corporation temporarily disabled microtransactions in the online shooter Star Wars Battlefront II a few hours before the world release of the game after a scandal due to the presence of loot boxes and calls for a boycott of the game.
Industry November 17, 2017

THQ Nordic has bought the developers of a game about a mutant raccoon

The publishing house THQ Nordic has acquired the Swedish studio Experiment 101 and the rights to the Biomutant role-playing action being developed by the studio.
Marketing November 17, 2017

AppsFlyer: motivated downloads of mobile games for the year increased by 3.6%

Motivated mobile game installations have increased by 3.6% since the 3rd quarter of last year, according to the AppsFlyer marketing analytics platform.
Industry November 17, 2017

The lead developer of Clash of Clans has left Supercell

One of the company’s veterans, Lasse Louhento, who led the development of Clash of Clans, left the Finnish forge of Supercell hits.
Industry November 17, 2017

Vivendi will leave Ubisoft alone for at least six months

The French media corporation Vivendi will not try to absorb Ubisoft for at least the next 6 months. This is stated in Vivendi’s financial report for the 3rd quarter of 2017.
Editors' Choice November 17, 2017

Toon Blast and Death Candy Crush Saga: What future awaits match games?

King’s approach to match game development (three-in-a-row/two-in-a-row) outdated. Adam Telfer, co-founder of Chatterbox Games, told what is replacing the usual Saga-model for the genre on the pages of his blog Mobile Free to Play. We offer a Russian translation of the material.
Conferences November 17, 2017

White Nights Moscow 2017: AppFollow about ASO for games

A report by Anatoly Sharifulin from AppFollow. The speaker spoke about the types of ASO optimization, considered the differences between games and applications, modern practices and approaches, and also analyzed several game cases.
Industry November 16, 2017

Development history of Shadow Fight 3

In November 2017, the world release of the mobile fighting game Shadow Fight 3 by the Russian Nekki took place. The company’s founder Dmitry Terekhin and Business Development Director Nikita Korzhavin spoke about the key stages of Shadow Fight 3 development.
Money November 16, 2017

The creators of PayDay closed the quarter with a loss of $ 4.1 million

Swedish studio Starbreeze Studios closed the 3rd quarter of this year with a loss of $4.1 million before taxes. The company’s management says that the decline is temporary and is associated with business expansion.
Marketing November 16, 2017

Movie studios have started using VR games to promote movies

VR games can start to be used as advertising. Lionsgate studio together with Unity Technologies has released an interactive VR scene for the new “Saw”. The results of the campaign were very high.
Industry November 16, 2017

Belgium May Recognize Star Wars Battlefront 2 and Overwatch as Gambling Games Due to Loot Boxes

The Gaming Commission of the Belgian government has launched an investigation into the online shooters Star Wars Battlefront 2 and Overwatch. She can equate both titles to gambling because of the presence of loot boxes in them.
Industry November 16, 2017

Kickstarter has created a competitor to Patreon

The Kickstarter platform has launched an offshoot of Drip, which is positioned as a rival to the crowdfunding service Patreon.
Conferences November 16, 2017

White Nights Moscow 2017: devtodev on how to make a player loyal

Report by Vasily Sabirov from devtodev. The speaker told what loyalty is and who is a loyal user: what distinguishes him from disloyal, what characteristics he has, how he behaves in the game. Also, the examples were considered “hooks” on which you can catch the user and leave in the game for a long time.
Games November 15, 2017

The world release of Lineage 2: Revolution took place

One of the highest-grossing mobile games of 2017 has finally become available outside of Asia. Lineage 2: Revolution has appeared in mobile stores in 54 countries, including Russia and the USA.
Industry November 15, 2017

iCandy Interactive has bought a gaming portfolio with an audience of 325 million people

Hong Kong-based mobile game developer and publisher Animoca Brands has sold its portfolio of 318 casual games to Australian mobile publisher iCandy Interactive for $3.8 million. The audience of Animoca Brands titles exceeds 325 million people.
Development November 15, 2017

YoYo Games offered a one-year subscription to GameMaker Studio 2 for $39

YoYo Games has introduced GameMaker Studio 2 Creator Edition – access to the GameMaker Studio 2 game engine and resource store for $39 per year.
Money November 15, 2017

In August-September, Tencent earned $4 billion on games

The Chinese know how to monetize online entertainment. Tencent reported for the third quarter of 2017, during which it earned $4 billion (¥ 27 billion) on online games.
Conferences November 15, 2017

White Nights Moscow 2017: Blockchain in the Gaming Industry

A round table about blockchain in the gaming industry. The speakers discussed how esports and cryptocurrencies are changing the market and the gaming industry, as well as how cryptocurrencies fall on game currencies, how to integrate them into the gaming economy, why and how to create your own cryptocurrency for games.
Industry November 15, 2017

GDC has got a film festival

Gaming Conference Game Developers Conference took up the cinema. As part of the event, a festival of films dedicated to the games will now be held.
Vacancies November 14, 2017

Vacancies of the week (November 14)

Wanted: the leading Unity developer in Interactive Stories, the head of the game design department at PlayFlock and many, many developers at G5.
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