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Industry August 6, 2019

Epic Games: Massive Threats to Ooblets Creators are a Wake—up call for the Entire Industry

In the situation with the harassment of the authors of Ooblets, the creators of Epic Games Store did not stand aside. They defended the Glumberland studio and at the same time noted an “alarming trend”.
Marketing August 6, 2019

Captain Evidence Recommends: Voodoo’s Experience in hyper-casual advertising Monetization

Sim He, head of the publisher department at Mintegral, talks about how Voodoo monetizes its hyper-casual with the help of effective mobile advertising. App2Top.ru gives an excerpt from the Pocket Gamer material.
Industry August 5, 2019

Ooblets developers were hounded because of a deal with Epic Games Store

A new drama has arrived related to the exclusivity of games in the Epic Games Store. Indie studio Glumberland, which created Ooblets, was bullied because of a deal with “epics”.
Games August 5, 2019

Slitherine acquired the rights to the Master of Magic franchise

Specializing in the publication of wargames, Slitherine announced another high-profile purchase. The company has acquired a full package of rights to the iconic turn-based strategy Master of Magic.
Industry August 5, 2019

Roblox has increased its MAU to 100 million players

100 million users play Roblox every month. Perhaps now this children’s social MMO is more popular than Minecraft.
Money August 5, 2019

Auto Chess became the first mobile autobattler to earn more than $1 million

At the end of spring, there was a hype around a new genre — the autobattler. The new mechanics originated initially as a mod for Dota 2. Thanks to it, the audience of the Valve game increased by a quarter. But how interesting this genre is in isolation from the “mother game”, it becomes clear only now.
Industry August 5, 2019

Sony introduced Genshin Impact, which Zelda’s fans immediately hated

Cloning in the mobile games market has long been treated as an unavoidable evil. But hints of tracing paper with popular AAA, such as The Legend of Zelda: Breath of the Wild is a sure cause for scandal. Sony learned this from its own experience, which presented the action-adventure game Genshin Impact this weekend.
Industry August 2, 2019

Wargames publisher Slitherine has signed a $1.8 million contract with the UK Defense Department

Based on the strategies of the publisher Slitherine, military simulators will be created. For this, the UK Defense Science and Technology Laboratory (Dstl) will pay him $1.8 million.
Industry August 2, 2019

Autodesk introduced indie licenses for Maya and 3ds Max

The Autodesk toolkit has become available at a reduced price in a number of regions for a limited period.
Industry August 2, 2019

User spending in Peak Games exceeded $ 1 billion 98% of the amount — for Toy Blast and Toon Blast

In the games of the Turkish Peak Games, users spent over $ 1 billion. Almost all of the revenue came from two match-3s: Toy Blast and Toon Blast.
Industry August 2, 2019

Android developers will be able to find out the number of users who have returned to their game

Google Play has updated its Developer Console, including adding a new metric. Now developers will be able to see how many users have returned to their games.
Industry August 2, 2019

16% of Russians confessed their love for game streaming

More than 16% of Russians like to watch game streams. Twitch turned out to be the most popular platform for viewing them.
Industry August 2, 2019

In China, 61% of mobile players prefer frituplay

In China, they like fritupley more. According to surveys, 61% of Chinese players choose free games, not premium.
Esports August 1, 2019

Fortnite World Cup brought the finalists $30 million in prize money. What does this mean for the esports market?

On July 28, the first ever Fortnite World Cup was held. His prize fund was a fabulous $ 30 million. We are figuring out how this will affect the world of esports, together with Roman Dvoryankin, the general manager of the team Virtus.pro .
Games August 1, 2019

Playrix announced the release date of the new game and shared its metrics

In April, the Wildscapes soft launch, a new match-3 from Playrix, began. Today, the company announced its release date, and at the same time told what the new product’s retention level is.
Platforms August 1, 2019

Google Play is testing a subscription service

Google is preparing to release a mobile service that will allow you to play premium games by subscription. It will be called Google Play Pass and will cost $4.99 per month.
Analytics August 1, 2019

DataMagic has learned to segment applications by audience similarity

Which applications and games are preferred by users of a particular mobile program — now you can find out with the help of the analytical service DataMagic.
Industry August 1, 2019

What indie developers dream about and what they fear: thoughts of the creator of The Witness

Difficulties in creating games should not stop indie developers, – says the creator of Braid and The Witness, Jonathan Blow.
Conferences August 1, 2019

White Nights Moscow 2019: “Participants of the developer exhibition will receive a free ticket to the conference”

The next White Nights will be held in Moscow on October 16-17. By tradition, an exhibition of developers will be held within its framework. Acceptance of applications for participation is already open. An important innovation: it is not necessary for exhibition participants to buy tickets to the conference. They will be given them.
Industry August 1, 2019

MY.GAMES has become a partner of the Chinese publisher iDreamSky

Russian MY.GAMES has entered into partnership with iDreamSky. The main goal of cooperation is mutual promotion and support of game projects.
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