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Money May 6, 2019

Activision Blizzard earned $1.8 billion in three months. The main drivers of sales are Call of Duty and Sekiro

Activision Blizzard summed up the results of the first financial quarter of this year. It ended for her on March 31. The company’s consolidated net revenue was $1.8 billion. This is $140 million less than in the same period a year earlier.
Industry May 6, 2019

Top 12 companies that specialize in hyper-casual

The analytical firm Apptopia has identified the most successful publishers in the hyper-casual market. To do this, she estimated the total downloads of hyper-casual games from October 2018 to March 2019.
Industry May 2, 2019

Epic Games Buys Psyonix Studio that developed Rocket League (UPDATED)

Tim Sweeney’s company has dealt one of the strongest blows to Valve. She acquired the authors of the Rocket League game. The latter is one of the most popular projects on Steam.
Industry May 1, 2019

Tim Cook: Apple Arcade is a service for players of all ages

The CEO of Apple made a statement about the new Arcade game service. According to him, games for him are suitable for the widest range of users.
Industry April 30, 2019

The number of Steam accounts has exceeded 1 billion

Steam Store has passed a new milestone. Over 16 years, more than 1 billion accounts have been created in it.
Industry April 30, 2019

Anthem doesn’t have enough players to recruit full-fledged teams

The troubles with Anthem don’t end there. While BioWare is trying to fix the systems in the game, user interest in it is steadily declining. Because of this, Anthem started having problems with the selection of teams to play together.
Industry April 30, 2019

Google Play banned almost 50 apps and games of a Chinese developer with 600 million installations

Google Play has removed part of the catalog of games and applications from the Chinese DO Global. 46 products of the studio, partially owned by the giant Baidu, have already disappeared from the store.
Industry April 30, 2019

Saber Interactive developer thanked Epic Games Store for good sales of World War Z on PC

Sales of World War Z on PC exceeded the expectations of Saber Interactive studio. Her management attributes the success of the game to its exclusivity for the Epic Games Store.
Industry April 30, 2019

The launch of Anno 1800 was the largest in the history of the series

Anno 1800 has become the fastest-selling project in the series. In the week since the launch of the game on April 16, its sales have four times exceeded the Anno 2205 result for the same period.
Industry April 29, 2019

Microsoft did not invite the creator of Minecraft to celebrate the 10th anniversary of the game

In May, the global phenomenon of Minecraft will be 10 years old. In honor of this event, Microsoft has planned a solemn anniversary, which, however, did not invite the creator of the game — Markus Persson (Markus Persson).
Industry April 29, 2019

PlayStation Now subscriber base has expanded to 700 thousand people

The PlayStation Now streaming service has overcome another milestone. The number of his subscribers exceeded 700 thousand.
Industry April 29, 2019

The game for detecting dementia Sea Hero Quest has saved scientists 15 thousand years of research

The game Sea Hero Quest is designed to save people suffering from dementia. And she more than copes with her task. Its authors received research material that would take 15 thousand years to collect under normal laboratory conditions.
ASO April 29, 2019

What practices are used when making screenshots for the App Store and Google Play

During the analysis of one hundred projects from the American gaming box office top, ASOdesk found out which practices of designing pages of mobile games are most popular among developers of top projects.
Industry April 29, 2019

Shovel Knight 2D platformer turned out to be three-dimensional

An unexpected fact about Shovel Knight: this 2D platformer was created on a three-dimensional engine. The secret of the game was revealed by the developers of Yacht Club Games for the popular YouTube project Boundary Break.
Conferences April 29, 2019

Yulia Lebedeva: “If everything breaks down without you, it’s time to learn how to set up processes”

On the eve of the CEO Summit, we talked with Yulia Lebedeva. She is the permanent head of the organizing committee of all conferences White Nights. Among the topics are the working regime, management and, of course, the future summit.
Industry April 29, 2019

The Elder Scrolls: Blades’ monthly revenue in the App Store reached $1.5 million

Mobile The Elder Scrolls: Blades earned $1.5 million dollars in a month. The game was released in limited access on the App Store.
Games April 26, 2019

NetEase launches a large-scale mobile battle royale. This time with references to Fortnite

“Battle Royale” as a genre is one of the three pillars of Chinese financial well—being NetEase. And the company is doing its best to strengthen its position within this niche. The novelty of Cyber Hunter is proof of that.
Money April 26, 2019

Microsoft: in the last quarter, sales of games from third-party developers were lower than expected

IT giant Microsoft is dissatisfied with gaming sales for January-March. They were lower than expected. This was announced by Amy Hood, CFO of the corporation.
QA April 26, 2019

Ubisoft rewards players for detecting bugs. So far only in Rainbow Six Siege

Ubisoft has announced the Bug Hunter Program in the Rainbow Six Siege team shooter. As part of this initiative, users receive in-game content for detecting errors inside the game.
Money April 25, 2019

Rovio’s quarterly revenue from games jumped by 16%. The main driver of growth is Dream Blast

Affairs at Rovio are on the mend. The company reported an increase in gaming sales in the first quarter of this year, a successful launch of a new product, and also shared the ARPDAU of its projects.
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