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Industry May 13, 2019

Fig has introduced a new crowdfunding method. Now fundraising for games is not limited in time

The Fig crowdfunding platform has introduced a new Open Access financing program. It allows you to raise money for projects without time limits — unlike the program used, for example, Kickstarter.
Industry May 13, 2019

Newzoo: There are more than a billion female players in the world

More than a billion women around the world actively play video games. Moreover, the ratio of players among women and men is about the same: there are 46% of the former. These and other interesting facts were revealed by the Newzoo study.
Development May 13, 2019

Pixonic: “How we tested and tested our hypotheses”

About the importance of events and the experience of working on them, — says Vadim Charugin, game designer at Pixonic.
Industry May 13, 2019

Sensor Tower shared the top of the most downloaded Russian applications in the world

Sensor Tower mobile analytics service published a non-standard top following the results of the first quarter of 2019. It reveals which Russian mobile applications scored the largest number of downloads in the world in January-March. There was a place for games in this top.
Industry May 13, 2019

Revenue of the new battle royale from Tencent in China reached $14 million in three days

The “Battle Royale” Game for Peace was released in the Chinese App Store and earned $14 million in just three days. The publisher of the novelty is Tencent, which has actually replaced the Chinese version of PUBG Mobile with a new game.
Industry May 8, 2019

A US senator is going to introduce a law banning loot boxes and pay-to-win monetization

Senator Josh Hawley announced the preparation of a law that would ban the use of loot boxes and pay-to-win monetization in games in the United States.
Industry May 8, 2019

Google announced the winners of the Google Play Awards 2019

Google has selected the winners of the annual Play Awards from among the best games and applications presented on Google Play.
Industry May 8, 2019

Mordhau slasher sold 500 thousand copies in the first week

Half a million copies of the game Mordhau sold out in just a week after the release. This was announced by the developer studio Triternion on the official forum of the game.
Industry May 8, 2019

Tencent refused to publish PUBG Mobile in China

Tencent has closed PUBG Mobile in China. For a whole year, the shooter has not received permission from the local authorities to monetize.
Money May 8, 2019

Electronic Arts profit fell by 66% at the end of the fourth fiscal quarter

In March, Electronic Arts ended its financial year. And his last quarter was not easy for the company. Despite the growth of digital sales, EA’s profit has fallen several times.
Industry May 8, 2019

A bill has been proposed in Germany to protect children and adolescents from aggressive advertising in mobile games

The Bavarian authorities have proposed a bill concerning advertising and monetization in mobile games. The initiative is aimed at clarifying the provisions of the Interstate Treaty on the Protection of Minors in force in Germany.
Industry May 7, 2019

Hundreds of Riot Games employees went on strike against their own studio

About 200 Riot Games employees staged a strike in Los Angeles, publicly condemning the actions of their leadership.
Industry May 7, 2019

Apple has released the game for the first time in 10 years. It is free and dedicated to a multi-billionaire

Apple returned to publishing games after 10 years. The company has released a free game Warren Buffett’s Paper Wizard from Wildlife Designs studio in the App Store.
Vacancies May 7, 2019

Vacancies of the week (May 7)

Wanted: 2D artist at BERESNEV GAMES, Director of Game Design at Awem Games and Senior marketing analyst at Game Insight.
Money May 7, 2019

The turnover of the Chinese market of online games for PC decreased due to the cancellation of licensing last year

Last year’s freezing of game licensing in China made itself felt. According to Niko Partners, revenue from desktop online games in China in 2018 fell to $15.2 billion.
Industry May 7, 2019

Online games are named the main source of online threats to young people in the Russian Federation

Residents of Russia consider online games to be the main threat on the world Wide web. At least, that’s what the Youth Parliament at the State Duma says.
Money May 6, 2019

The monthly revenue of Clash of Clans after the introduction of the battle pass increased by 72%

The mechanics of battle passes work great not only in shooters. This proves the successful experience of Supercell.
Industry May 6, 2019

Forbes on how backers and developers lose faith in Star Citizen and its creator

For the gaming industry, cosmosim Star Citizen is a unique phenomenon. The game is being developed with the money of players who have invested as much as $242 million in Star Citizen. This made it the most expensive gaming project in the history of crowdfunding. However, in seven years she has not gone beyond the alpha stage.
Money May 6, 2019

Zynga ended the first quarter in the red. And this is with record earnings from mobile!

In early May, Zynga summed up the results of this year’s first fiscal quarter. The company reports revenue of $265 million. $246 million came from mobile. This is more than the company has ever earned in its history on mobile games. However, this happens against the background of financial losses.
Industry May 6, 2019

GameClub startup will update old premium games for modern mobile systems

Mobile startup GameClub Inc. intends to give a second life to old premium games. To do this, he has already raised $2.5 million. This money will be used for the official launch of the company at the end of 2019.
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