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News January 10, 2023

About 20 developers of The Callisto Protocol were not mentioned in the credits of the game

Former employees of the Striking Distance studio in a conversation with the GamesIndustry portal.biz was told that not all game developers were included in the credits of The Callisto Protocol. According to them, some of the key specialists who worked on the project for more than a year did not get into the credits.
News January 10, 2023

Media: Microsoft plans to invest $10 billion in the creators of the chatbot ChatGPT

Microsoft Corporation, together with a number of venture capital firms, is negotiating investments in OpenAI, Semafor reports, citing sources. If the deal goes through, the market value of AI developers will be $29 billion.
News January 9, 2023

Shares of Frontier Developments collapsed by 42 in a day%

The British publisher Frontier Developments is facing the biggest daily stock drop in the company’s history. This happened after he reported low sales of F1 Manager 2022 during the winter holidays.
Analytics January 9, 2023

AppMagic: the most downloaded and highest-grossing mobile games of December 2022

With the support of AppMagic, the editors of App2Top have prepared a report on the most popular and highest-grossing mobile games in December.
News January 9, 2023

Turkish puzzle Royal Match earns over $40 million a month

In February 2021, Turkish Dream Games released a match-3 Royal Match game. Almost two years after its release, the puzzle continues to earn well. As the MobileGamer portal noted, at the end of 2022, the monthly revenue of the game with IAP exceeded $ 40 million.
News January 9, 2023

Steam has updated the record for peak online — twice in the last two days

During the New Year holidays, Steam once again broke the record for the number of simultaneous users of the platform. According to SteamDB, on Saturday, January 7, the peak online platform exceeded a record 32 million people, and the next day it reached 33 million people.
News January 9, 2023

The main thing for the weekend (December 31 – January 8)

CD PROJEKT settled the conflict with investors due to the problematic release of Cyberpunk 2077, Microsoft stopped calling the FTC lawsuit due to the purchase of Activision Blizzard unconstitutional, NetEase acquired the studio involved in the development of Halo Infinite and Minecraft – we tell you what happened in the gaming industry this weekend.
Industry January 6, 2023

“This year we managed to complete 96,000 tasks, of which 53,000 are urgent — with a deadline in one day,” Pavel Tokarev from Inlingo about the main thing for the year

We summed up the results of the year together with Pavel Tokarev, the founder of Inlingo. He talked about moving to Dubai, a new methodology for localization of projects, the work of the art department and much more.
Industry January 6, 2023

“This year we have grown by 70% — from 100 to 170 employees,” Albert Zhiltsov from 1C Game Studios about the main thing for 2022

After the New Year, we continue to sum up the results of 2022 together with the top managers of the gaming industry. Next up is an interview with Albert Zhiltsov, director of 1C Game Studios.
Industry January 6, 2023

“Now there is a unique situation where there are opportunities for another growth, which is extremely rare,” Boris Sinitsky from Lesta Games about the main thing for 2022

We continue to sum up the results of 2022 together with top managers and experts of the gaming industry. Next up is an interview with Boris Sinitsky, the publishing director of the World of Tanks at Lesta Games.
Industry January 5, 2023

“The casual audience is fed up with mislid creatives,” Ivan Kozyev from Crazy Panda about the main thing for 2022

Summed up the results of the year together with Ivan Koziev, COO of Crazy Panda studio. He talked about how he managed to keep most of the team, shared a new challenge that faced the company, and noted a drop in coverage among mislid creatives.
Industry January 5, 2023

“The demand for education in the Russian gaming industry is growing noticeably,” — Ekaterina Cherkeszade from Scream School about the main thing for 2022

We talked about the results of the year in gaming education with Ekaterina Cherkeszade, Rector of the University of Creative Industries Universal University and Dean of the Faculty of Game Development Scream School. She spoke about the demand for education in the niche and who comes here first.
Industry January 4, 2023

“Our target audience has changed to producers and game designers,” Pavel Ignatov from Balance

We continue to summarize the results of last year. This time we are publishing an interview with Pavel Ignatov, CEO at Balance, a company specializing in gaming LiveOps.
Industry January 4, 2023

“The number of our clients has reached 600, and the audience coverage has grown by 30%,” Dmitry Kravtsov from devtodev about the main thing for 2022

We continue to summarize the results of 2022 together with top managers and experts of the gaming industry (and related ones). Next up is an interview with Dmitry Kravtsov, CEO and founder of devtodev.
Industry January 3, 2023

“In 2022, we grew by 25%, to a turnover of $7.5 million,” — Denis Hamin from Allcorrect about the main thing for the year

We continue to summarize the results of 2022 together with the heads of gaming companies and market experts. Next up is an interview with Denis Khamin, co-owner of the Allcorrect 2D and 3D art localization and outsourcing studio.
Industry January 3, 2023

“The UAE is just developing a game dev community. We are trying to help its formation,” Versus.legal about the main thing for 2022

We continue to sum up the results of 2022 together with the heads of gaming companies and market experts. Next up is an interview with Alexandra Kurdyumova and Bogdan Mikhailov, Senior partner and Head of Digital at Versus.legal, respectively.
Industry January 2, 2023

“Russian users had to look for alternatives,” Vasily Maguryan from VK Play about the main thing for 2022

Already in the new year, 2023, we continue to sum up the results of 2022 together with top managers and experts of the gaming industry. Next up is an interview with Vasily Maguryan, CEO of VK Play
Industry January 2, 2023

“There was a trend for deep narrative projects and simlife games,” Ilya Grabelnikov from META Publishing about the main thing for 2022

We continue the series of interviews in which we summarize the results of the year together with experts and top managers of the gaming industry (and related ones). This time we talked with Ilya Grabelnikov, Chief Distribution Officer of META Publishing.
Industry December 30, 2022

The holiday is coming to us. The editorial board of App2Top congratulates readers on the upcoming year 2023

The last publication this year.
HR December 30, 2022

The winners of the “Game Dev HR Awards 2022” were Playkot and MYTONA

Recruiting agency Talents In Games summed up the results of the open voting for the award “Game Dev HR Awards 2022“. The game studios Playkot and MYTONA turned out to be the winners by a large margin in terms of votes cast.
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