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Other August 29, 2013

Autodesk has launched a lite version of Maya for mobile developers

The “lightweight” package costs four times less than the full version. All its key features for creating game models are preserved. 
Other August 29, 2013

Terraria is out on iOS

The mobile version of the indie hit Terraria has finally appeared in the App Store. 
Other August 29, 2013

Will it become easier to develop indie games with GameBrain?

GameBrain has launched a beta version of a new platform to help independent developers.
Other August 29, 2013

Facebook has released a new SDK for Unity

Another news from Unity 2013. Facebook has launched a new SDK that solves a number of problems of porting Unity games to the social platform.
Other August 29, 2013

Unity will publish games

Unity will soon become a publisher of games, and will also launch its own cross-advertising grid. 
Other August 28, 2013

White Nights 2013: MoPub about Real Time Bidding

The head of the European branch of MoPub, Paul Childs, at the White Nights: Mobile Games Conference, told how to increase revenue with the help of Real Time Bidding.
Other August 28, 2013

The announcement of Frosty Forest Days took place

On August 31, a conference on the development of mobile games Frosty Forest Days will open in Novosibirsk Akademgorodok.
Other August 28, 2013

Google invests in Kabam

Kevin Cho’s company found high patrons: the names of venture funds that bought part of its shares last July became known. Google Ventures is one of them. 
Other August 28, 2013

Dead souls of mobile stores

Most applications are dead souls. They are remembered only when they count the number of programs available in the stores. 
Other August 28, 2013

King sued 6waves

The authors of Candy Crush Saga accuse competitors of copying two of their extremely popular games.
Other August 28, 2013

Amazon offers to sell its products inside apps

The American retail giant Amazon has introduced a new method of monetization of applications – Amazon Mobile Associates API.
Other August 27, 2013

White Nights 2013: Fish Labs about console games on mobile platforms

At the White Nights: Mobile Games Conference, the executive director of FishLabs, Michael Schade, spoke about whether it is worth porting console games to mobile platforms.
Industry August 27, 2013

Jelly Splash downloaded 1 million times in 6 days

In six days since the launch of Jelly Splash on iPhone and iPad, the game has been downloaded more than 1 million times. This is the best result in the entire history of Wooga.
Other August 27, 2013

Google has banned encouraging users for rating

The new rules for publishing applications prohibit advertising in notifications, and also prohibit encouraging users with virtual currency for rating. 
Other August 27, 2013

Qihoo 360 boasted quarterly revenue

Qihoo 360, which owns one of China’s largest Android app stores, earned almost $152 million in the second quarter.
Other August 27, 2013

Where’s My Water? will it get a sequel?

Creator of Where’s My Water? Tim Fitz Randolph posted on Twitter a photo of a cookie with the logo of the game and the number two. Now the network is wondering what this could mean. 
Other August 26, 2013

Features of China’s #2 Gaming Market

At the end of July, Unity technical evangelist Oleg Pridyuk at habrahabr.ru He opened a series of publications about the mobile games market in China. With Oleg’s permission, today we are publishing the second part of his story on App2Top.
Other August 26, 2013

White Nights 2013: Gamevil on the differences between markets

At the White Nights: Mobile Games Conference, Vice President of the American division of Gamevil, Kyu Lee, spoke about the differences between the western and eastern mobile application markets.
Other August 26, 2013

Guide to Android consoles

Interesting material has appeared on Gamasutra dedicated to small consoles running on the Android operating system. We present a brief retelling of it in Russian.
Other August 26, 2013

Mobile content in Russia is paid for in the evening and at night

The peak of mobile and media sales in the Russian Federation falls on the periods from eight to nine in the evening and from one to two in the morning.
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