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Other May 15, 2012

Zynga has done it again (UPDATE)

The social giant recently bought Wild Needle studio for an unknown amount, which developed games for a casual female audience. 
Other May 14, 2012

To Moscow, at the conference

Two big events of the Russian gaming industry will take place this week: Flash GAMM! Moscow 2012 and the main conference of domestic developers of computer and video games KRI 2012.
Other May 14, 2012

PopCap Games: “Android is far from the best business for most players on the market”

The high level of fragmentation on Android prevents developers from making money on their own applications, says David Roberts, executive director of PopCap Games. 
Other May 14, 2012

White nights in just a month!

The countdown to the mobile gaming conference – White Nights: Mobile Games Conference, which will be held in St. Petersburg on June 14-15 during the St. Petersburg White Nights, has begun. At the event, it will be possible to communicate with representatives of Rovio, Disney, Google, Microsoft, Flurry Analytics, Big Fish Games, Nevosoft, Social Quantum, Alawar and more.
Other May 14, 2012

iPhone is the number one in Japan

The most popular smartphone in the land of the rising sun turned out to be a gadget from Apple. It has 30% of the Japanese market. 
Other May 12, 2012

The secret of GetJar’s success

Just a few days ago it became known that GameDuell, one of the central players in the German mobile software market, and Vostu, Brazil’s largest social gaming company, announced support for GetJar’s new virtual currency – GetJar Gold. Read below about why they decided to support an independent Android app store.    
Other May 12, 2012

Jetpack Joyride has flown on Facebook

Facebook seems to have passed the time when projects were ported to iOS from Facebook, now they are porting to Facebook from iOS. At least that’s exactly what the developers from the Halfbrick studio did when their unpretentious, but extremely popular arcade game Jetpack Joyride in the iOS version scored more than 25 million downloads. 
Other May 11, 2012

Hardcore on iOS

The expected shooter N.O.V.A. 3, despite the high price and a relatively small target audience for this platform, turned out to be at the top of the world charts the very next day after the release.  
Other May 11, 2012

Google is preparing its gaming service

There was information that the search corporation is developing a single gaming hub that will connect all gamers on the Android platform. There is also an opinion that the new service will be an analogue of the Facebook App Center announced recently.  
Other May 11, 2012

Rovio has announced a new game (UPDATE)

The creators of Angry Birds, the most downloaded mobile game and, there is such a suspicion, the most popular game of the last five years in general, announced that their new project will be a remake of the popular puzzle, and not the original title. 
Other May 10, 2012

Box office hits 02.05.2012 – 09.05.2012

Kingdoms of Camelot, after a two-week pause, once again leads the top of the most profitable games on the iPhone; Angry Birds Space is descending down the “standings” lower and lower, while managing to gain 1 billion downloads; Smurfs’ Village after the update is in the top ten on all leading digital platforms.
Other May 10, 2012

Facebook introduced the App Center

The world’s largest social network has announced an extremely unusual service that risks becoming one of the leading app stores in the future. With its help, users will be able to download applications to their own, including mobile devices, and developers will be able to promote their own projects more successfully. 
Other May 10, 2012

Free games are only fashion!

Every day there are fewer and fewer companies in the mobile games market that firmly adhere to the paid distribution model. Most of them have either already transferred, or are transferring their projects to the “shareware” type of monetization. However, one of the authors of Ticket to Ride claims that this is nothing more than a fashion that will soon pass. 
Other May 5, 2012

Why do I need a publisher?

The founder of Electronic Arts, 3DO and Digital Chocolate clearly explains why in today’s mobile platform market you can’t do without a publisher, and states that 30% of Apple and Facebook’s deductions are too much. 
Other May 5, 2012

99% of mobile market revenues go into the pockets of Apple and Samsung

According to the results of the first quarter of 2012, it turned out that only three vendors receive profit from the sale of mobile phones (including smartphones). Moreover, most of them – 99% – are shared between Apple and Samsung. HTC accounts for the remaining 1%. 
Other May 4, 2012

How $2 deprived the company of $100 thousand

Developers from a small studio Tiger Style told why they earned $ 100 thousand less on their second project in two months than on the first. It turns out that it’s all about the price. Their last game cost $ 2 more in the market than the debut project. 
Other May 4, 2012

Samsung has introduced a new flagship

Yesterday in London, the world’s largest manufacturer of mobile phones and smartphones presented its new flagship Samsung Galaxy S III: a totally new design, four processors, a 4.8-inch screen and 1 GB of RAM on board. Will he be able, following his predecessors, to blow up the mobile device market?
Other May 3, 2012

Box office hits 26.04.2012 – 02.05.2012

Slotomania goes into absolute box office hits on iOS, and Draw Something retains its previous positions. Marvel vs. Capcom 2 shows excellent box office figures for the single, but does not stay in the lead for a long time. On Android, Rage of Bahamut is still at the top of the top, at the same time, projects such as Airport City and Tiny Village.
Other May 3, 2012

Most mobile apps are unprofitable

According to the latest marketing research by App Promo, about 60% of applications do not pay off. Moreover, 80% of developers developing for mobile platforms do not have enough income to support and develop their own business.  
Other May 3, 2012

Draw Something – a soap bubble

Zynga lost with the most important game project of the spring. OMGPOP’s hit numbers are plummeting along with Zynga’s stock price.   
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