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Industry February 13, 2013

The WildTangent store will appear on smartphones from Sony

The platform for the promotion of casual games WildTangent has agreed with Sony to integrate its own app store on smartphones and tablets of the Japanese company. 
Other February 13, 2013

Big Fish’s income from the web is 3 times more than from mobile

Despite its strong position in the mobile market, Big Fish claims that it still earns much more on its web portal. 
Other February 13, 2013

A service for testing monetization has appeared

GamesAnalytics has launched a free service designed to help developers evaluate monetization and retention levels in f2p games.
Industry February 13, 2013

App Store earns more than $1 billion a month

Tim Cook said at the Goldman Sachs conference that his company has paid more than $8 billion to developers over the entire existence of the App Store. This is $1 billion more than last January.
Other February 12, 2013

Rovio to build amusement parks in Russia

Peter Vesterbaka, Marketing Director of Rovio, announced at a press conference in RIA Novosti that several Angry Birds amusement parks will open in Russia in 2013. 
Other February 12, 2013

Real Racing 3 will be free (UPDATE)

Electronic Arts has announced that the third part of one of the most popular racing series will be distributed on a free-2-play model. 
Other February 12, 2013

Marmalade SDK speeds up game development thanks to Marmalade Quick

 
Industry February 12, 2013

GREE: top developers began to earn more

The revenues of leading mobile game developers have quadrupled over the past year, said Anil Dharni, one of the vice presidents of GREE.
Statistics February 11, 2013

Box office hits (11/02/2013)

We are returning to the weekly releases of reports on the situation in the American mobile application market. There are no unfamiliar or new names here, but there is a fierce struggle for users’ wallets.
Statistics February 11, 2013

There are three Chinese companies in the top five smartphone manufacturers

Judging by the worldwide shipments of smartphones for the 4th quarter of 2012, the devices of Chinese vendors are beginning to enjoy great popularity. So far, only Apple and Samsung are ahead of them, according to Canalys. 
Statistics February 11, 2013

The most profitable game genres

The analytical company Apsalar has found out which genres of mobile games are best monetized through micropayments, and which projects should not even be taken up.
Other February 11, 2013

Results of the Winter Nights Conference: Mobile Games Conference

Last week, on February 8-9, the Winter Nights: Mobile Games Conference was held in St. Petersburg, dedicated to the development and promotion of mobile games. 
Industry February 11, 2013

Epic Games has closed Impossible Studios

It’s not worth waiting for Infinity Blade: Dungeons. The studio that was preparing a mobile role-playing hack & slash game on the Unreal engine was closed. The official reason is not completely clear.
Other February 11, 2013

The main news of the past week (04.02 – 08.02)

The most significant events of the mobile market last week: Apple introduces domain registration AppStore.com Google is changing the payment scheme, Amazon is announcing its own currency, and Zynga is summing up the results of the year.
Other February 8, 2013

New Oyua – annually

CEO of the company Ouya Julie Urman (Julie Uhrman) in an interview with the famous resource Engadget said that new versions of the eponymous portable game console based on Android will be released every year.
Other February 8, 2013

The Tamagotchi are coming back

Namco Bandai has announced work on an updated version of the main mobile game of the early 90s – Tamagotchi – for iOS and Android.
Other February 8, 2013

Successful DeNA Quarter

DeNa reported on the results of the quarter ended December 31, 2012. Both revenue and profit increased by 50% compared to the same period of the previous year and amounted to $558.6 million and $212.5 million, respectively. 
Other February 7, 2013

Winter Nights: Mobile Games Conference is tomorrow!

Winter Nights: Mobile Games Conference, an international conference about games for mobile platforms, will start tomorrow. You will be able to follow what is happening there in real time on our Twitter: subscribe!
Other February 7, 2013

Interview with HandyGames: “A game is a living being”

Last January, the German HandyGames released three games on iOS at once. After getting acquainted with the projects, we decided to contact the company’s management and talk to them about f2p and cartoon style.
Other February 7, 2013

Glu Mobile will help third-party companies

Glu Mobile has announced the opening of a new publishing division that will specialize in helping third-party developers port iOS games to Android and Windows Phone. 
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