Industry August 2, 2013 Puzzle & Dragons: One million users in North America Japanese developer GungHo has finally revealed the download statistics of his super hit in North America.
Other July 29, 2013 Puzzle & Dragons helped GungHo earn $4.9 million a day GungHo Online has published a financial report for the first half of this year. It contains extremely interesting figures of Puzzle & Dragons financial indicators.
Industry July 29, 2013 Puzzle & Dragons developers have released a new game At the end of last week, GungHo Online, which earns hundreds of millions of dollars a month on the Puzzle & Dragons card battler, announced its second American release.
Industry July 29, 2013 Puzzle & Dragons has 17 million users According to GungHo, the number of Puzzle & Dragons users has reached 17 million. Statistics include Japanese App Store, Google Play and Kindle users.
Industry July 5, 2013 Puzzle & Dragons – the first million in Korea It’s been a long time since we wrote about the Japanese box office hit from GungHo. The project has no new figures from the Land of the Rising Sun, but it became known that it began to slowly conquer the South Korean market.
Interview June 19, 2013 Clash of Clans translated into Japanese Finnish studio Supercell has announced the full localization of Clash of Clans into Japanese. About this, as well as about whether the cross-promo with GungHo will help the game to rise in the box office top of Japan – in our material.
Industry June 17, 2013 The audience of Puzzle & Dragons has grown to 15 million users It feels like it will never end: Today, GungHo once again announced that its project managed to recruit another million Japanese users in less than three weeks.
Statistics June 13, 2013 Demographics of Clash of Clans and Candy Crush Saga In terms of cash, there are now three imitation objects on the market for mobile application developers, three players who were not even really present on the mobile market a year ago.
Other June 11, 2013 GungHo is thinking about the future Puzzle & Dragons is currently one of the most financially successful mobile products, but its creators do not take this success for granted and are thinking about the future.
Industry June 7, 2013 Supercell and GungHo will work together The authors of Clash of Clans and Puzzle & Dragons have agreed among themselves on a large cross-promotional campaign.
Other May 30, 2013 Puzzle & Dragons audience continues to grow Today, on May 30, GungHo announced that the Puzzle & Dragons user base has surpassed the mark of 14 million people in Japan alone.
Industry May 28, 2013 Supercell is hosting a free conference for developers On June 19, Helsinki will host the Free Your Play 13 event for the first time, which will bring together the leaders of the free games market – Supercell, King, GungHo and Wargaming.
Industry May 13, 2013 Puzzle & Dragons earns $3.76 million a day in Japan The other day, GungHo published its financial report for April. According to him, the company earned $113 million on Puzzle & Dragons in one month. After the publication of the report, the company’s value jumped to $15 billion.
Other May 8, 2013 Secrets of GungHo Success Recently, the Japanese company GungHo and its mega-hit Puzzle & Dragons have been constantly appearing in the headlines of news feeds. Yesterday Gamesindustry.biz published an interview with Kazuki Morishita, president of the company, in which he shared some secrets of success.
Industry April 30, 2013 10% of Japanese are registered in Puzzle & Dragons Every tenth inhabitant of the Land of the Rising Sun has at least once played the main game of this spring – Puzzle & Dragons from GungHo, says analyst Serkan Toto.
Industry April 25, 2013 The market value of GungHo has reached $9 billion The success of Puzzle & Dragons has made GungHo one of the richest gaming companies in the world. DeNA, Gree and Zynga can only bite their elbows, looking at the financial performance of a competitor.
Other April 16, 2013 Puzzle & Dragons will be released on Nintendo 3DS GungHo Online Entertainment has announced that it is porting its Puzzle & Dragons mobile megahit to the Nintendo DS handheld console.
Industry April 11, 2013 Puzzle & Dragons received 1 million users in 15 days The number of Puzzle & Dragons users continues to grow, but this applies only to Japan. Its downloads in the US do not show significant results, and revenues are falling.
Games April 5, 2013 Puzzle & Dragons Gameplay Analysis Mikhail Katkoff analyzed in detail the mechanics of Puzzle & Dragons, the highest-grossing game in the world, earning up to $86 million per month in the Japanese market alone.
Other April 2, 2013 Another Million Puzzle & Dragons The Japanese mobile super hit Puzzle & Dragons from GungHo does not reduce the growth rate of its audience. On March 25, it reached the mark of 11 million users. It took the game only 16 days to do this.