Industry January 15, 2016 Shadow Fight 2 has reached the 100 million downloads mark Moscow-based game developer and publisher Nekki announced that today, January 15, the total number of installations of the Shadow Fight 2 mobile fighting game amounted to 100 million.
Industry January 14, 2016 Plarium opens an office in London The game company Plarium, the creator of Nords: Heroes of the North, is launching a studio in London. The new branch will be headed by the ex-head of the gaming department at Goodgame Studios, Olliver Heins.
Industry January 14, 2016 Bobby the Cat was named the most influential person in the gaming industry Activision Blizzard CEO Bobby Kotick is recognized as the most influential person in the industry. The title was awarded to the Cat by the marketing company ScribbleLive during the CES 2016 exhibition.
Industry January 14, 2016 Orc Work: On Apple TV, UX will be the main problem for most projects The St. Petersburg studio Orc Work is currently working on its second game – the role-playing battler Evilibrium II. A closed alpha testing of the project has recently started. In this regard, we talked with the producer of the team about preparing the game for release.
Industry January 14, 2016 An application for creating mobile games Gamelooper is being prepared for release A team of developers from Ankara has announced an application for creating mobile games. The project called Gamelooper will launch on January 22.
Industry January 13, 2016 Study: Asian kids are more likely to play mobile games than US kids Children from Southeast Asia spend more time playing mobile games than children from the United States. This is the conclusion reached by the startup from the USA SuperAwesome according to the results of the study.
Industry January 13, 2016 The producer of the “Disgusting Eight” will release a film adaptation of Diablo The post of co-president of Activision Blizzard Studios was taken by a producer with 20 years of experience Stacey Sher (Stacey Sher). Cher will work on film and TV adaptations of the company’s main franchises.
Industry January 12, 2016 Tim Schafer: you need to hire those who are smarter than you The author of the Monkey Island series of games, the Grim Fandango quest and the Psychonauts platformer, Tim Schafer, shared tips on managing the game development team.
Industry January 12, 2016 What should a game designer read? About what should (or should not) read if you decide to become a game designer, App2Top.ru told by Artur Ostapenko, Svyatoslav Torik, Andrey “Krank” Kuzmin, Leonid Sirotin, Ilya Yeremeev and Dmitry Nozhnin.
Industry January 11, 2016 Monument Valley downloads increased 10-fold in 2015 Over the past year, the number of downloads of the paid Monument Valley adventure game from ustwo has increased 10 times.
Industry January 11, 2016 Elements of “Game of War” will be removed from Empire Z The authors of Empire Z apologized for copying Game of War and in the future will “remove game elements” from their own project. This will be the end of the conflict between Machine Zone studios and Ember Entertainment.
Industry January 11, 2016 Kabam sells “old” mobile games Kabam fulfills its promise to focus only on the most successful titles. The company sells some of its own mobile games to the Chinese publisher Gaea Mobile.
Industry January 11, 2016 Gameloft about Gods Of Rome: “first we wanted to make a game about gladiators” At the end of December, Gameloft released the mobile fighting game Gods Of Rome. We talked about the game economy and asynchronous PvP with project manager Eduardo Oriza Seral.
Industry January 11, 2016 In 2015, users spent $20 billion in the App Store Over the past year, users have left $20 billion in the App Store. This became known from the official press release of Apple.
Industry December 31, 2015 Results of 2015: Alexander Enin from My.com (Mail.Ru Games) about “Star Wars”, mobile MMORPG and Heroes of Charge Head of the mobile direction My.com Alexander Enin shared with App2Top.ru their thoughts, including why mobile developers now need to take up the creation of MMORPGs.
Industry December 31, 2015 2015 results: Sergey Bruy from Vizor Interactive that “you can come to Facebook and earn” Sergey Bruy , co-founder and Managing Partner of Vizor Interactive , told App2Top.ru about the state of the social games market and the company’s plans.
Industry December 31, 2015 Results of 2015: Pavel Ryakkonen from Nevosoft about the events of the year Executive Director of Nevosoft Pavel Ryakkonen shared with App2Top.ru he remembered the events of 2015.
Industry December 30, 2015 2015 results: Dmitry Terekhin from Nekki about letsplay and Shadow Fight 3 Nekki CEO Dmitry Terekhin in his material for App2Top.ru he told not only about the trends of the outgoing year, but also brought news about the company’s physics engine, which may become available to everyone next year.
Industry December 30, 2015 Results of 2015: Andrey Pryakhin from Kefir!” about the events of the year Andrey Pryakhin, CEO of Kefir, shared with App2Top.ru thoughts about the most important events of the year.
Industry December 30, 2015 Results of 2015: Leonid Sirotin on the “caput” of games in social networks The former general producer of Game Insight Leonid Sirotin said App2Top.ru about what interested and disappointed him in the outgoing year.