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Industry January 14, 2015

Kabam buys up game studios in Hollywood

The American company Kabam has acquired TapZen and Magic Pixel Games, two mobile game studios in Los Angeles. 
Industry January 14, 2015

Crossy Road earned more than $1 million from advertising

Hipster Whale studio, which developed Crossy Road, announced that the iOS version of the game with Unity Ads raised a significant amount – $ 1 million.
Conferences January 13, 2015

Gaming Conferences – January 2015 (updated)

We bring to your attention a list of the most important January events dedicated to the gaming industry.
Games January 13, 2015

Releases of the day — Tuesday (13.01.2015)

In the game selection for Tuesday, we have three projects: Veloz, Hadron Wars and Instant Hero.
Industry January 13, 2015

Behavior Interactive is going to become a publisher of mobile games

Canadian gaming company Behavior Interactive has announced the purchase of a “significant number of mobile projects” from the owners of Zombie Farm. 
Industry January 13, 2015

Heroes Charge has become the highest-grossing Android game in China

The original version of Heroes Charge turned out to be a real box office blockbuster in the Middle Kingdom last November. The game has overtaken both the Asian hit Pop Star and all the products of the giant Tencent in financial terms.
Games January 13, 2015

Minecraft: Pocket Edition downloaded 30 million times

Industry January 13, 2015

MAU Subway Surfers Bigger Than League of Legends

The number of active users of the endless runner from Kiloo is a little more than two times more than that of the most profitable PC MMO of 2014.
Marketing January 13, 2015

Newzoo: Gaming revenues in the Southeast Asian region will double by 2017

Gaming market revenues in Southeast Asia have already reached $1.1 billion and will double by 2017, Newzoo claims.
Marketing January 13, 2015

In 2014, the number of marketing companies doubled

The number of companies engaged in IT marketing doubled in 2014. To date, their number has reached about two thousand.
Games January 12, 2015

Releases of the day — Monday (12.01.2015)

We came out of the holidays, and with us – the heading “Releases of the day”. In today’s selection: Hero Pop, “Dictator: Revolution”, Stormfall: Rise of Balur and I Hate Fish.
Platforms January 12, 2015

Epic fail: Apple’s new refund terms allow EU residents to download any games for free

On the territory of the EU, it became possible to return money for paid iTunes or App Store content – and continue to use it. 
Money January 12, 2015

Apple has changed the price tags on apps in Europe, Russia and Canada

Last week, Apple conducted a major revision of price tags in a number of regional App Stores. The changes affected not only Russia.
Industry January 12, 2015

YouTube: women are more interested in gaming videos than men

Industry January 12, 2015

Nekki: Shadow Fight 2 on Windows Phone earns $1,500 – $1,700 a day

How much a game on Windows Phone can earn, why it is better not to use the Russian market for a “soft launch”, what you should pay attention to when porting the game to WP, and many other things were told to us by Sergey Babaev, director of business development at Nekki.
Platforms January 12, 2015

App Store: the total revenue of developers in 2014 amounted to $ 10 billion

The joint revenue of App Store developers for 2014 amounted to a record $10 billion, – reports Develop-online.
Games January 12, 2015

Nintendo together with GungHo will release the game Puzzle & Dragons: Super Mario Bros

Nintendo, together with GungHo Online Entertainment, will release a special edition of the Puzzle & Dragons game for its 3DS consoles featuring characters from the Super Mario Bros. franchise. 
Industry January 12, 2015

Resource extraction company acquired Animoca Brands game studio

The mobile games market is increasingly attracting the attention of non-core companies for the industry. Animoca Brands studio was bought by Black Fire Minerals (BFE), specializing in the exploration and production of gold, copper and valuable minerals.
Industry January 9, 2015

Infographics: the history of mobile games

The organizers of the Mobile Games Forum presented a small e-book History Of Mobile Gaming. As a brief squeeze, they published an infographic on the history of mobile games.
Blogs January 8, 2015

The main feature of the mobile app economy is “Winner takes all” in one chart

Eric Benjamin Seufert, a leading marketer at Wooga, shared his thoughts on the importance of Christmas for the mobile market and demonstrated the main feature of the mobile application market.
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