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Blogs January 31, 2014

Pixonic: The train is leaving

Is the situation on the market of mobile and social games as cloudless as the representatives of the platforms claim, Igor Klyukin, the leading analyst of Pixonic, analyzes in his article “The Departing Train”.  
Industry January 31, 2014

Game Analytics: Getting started with analytics. Key terms

Game Analytics in the material about analytics distinguishes two basic concepts – telemetry and metric. Sometimes they are used as synonyms, but this is not entirely justified.
Other January 31, 2014

Zynga buys NaturalMotion

At a press conference dedicated to the Zynga development strategy for 2014 (about it in a separate article), it became known: Zynga buys the British publisher and developer of mobile games NaturalMotion for $ 527 million.
Other January 31, 2014

Say Goodnight – interactive bedtime story on iPad and iPhone

Industry January 31, 2014

Game Analytics: Getting started with analytics. The basics

Game Analytics publishes articles on game analytics issues. The new material deals with the basics of this process and the sources of information.
Industry January 30, 2014

Broken Sword 5 is coming to iOS soon

The British company Revolution has sent the game Broken Sword – the Serpent’s Curse: Episode 1 to Apple for consideration. If everything goes well, then the game will appear in the App Store very soon. Previously, the project has already been released on PC and PS Vita.
Other January 30, 2014

The UK has introduced rules for free-to-play games

The Office for the Organization of Fair Trade in the UK has issued standards for projects with in-game payments. Will free-to-play survive after their introduction? 
Industry January 30, 2014

Up to 20 million Unity games are downloaded from the App Store every day

From 15 to 20 million mobile games built on the Unity cross-platform engine are installed on iOS devices every day.
Other January 30, 2014

MERC – Free economic trading game

Other January 30, 2014

Box office hits in China earn $1.5 million a month

China’s application market is characterized not only by extensive, but also by intensive growth. Chukong (formerly CocoaChina) and Wandoujia told about how much games earn in China.
Other January 29, 2014

Mobile App Store Guide (Part One)

The low visibility of apps on the App Store and Google Play has long been no secret to anyone. What to do when there is no money for traffic, but I want to promote the application? Go to smaller stores – say analysts mobyaffiliates.
Industry January 29, 2014

The first games for Google Glass are presented

The developers of the device demonstrated what it will be possible to play with virtual reality glasses. 
Other January 29, 2014

[Games][Puzzles] Riddles, Tasks, Puzzles 2. Check your IQ

Industry January 29, 2014

Amazon calls game developers for Google Play

Amazon came up with an interesting strategy to expand the library of games in its own app store: the company began making “cold calls” to successful developers of projects for Google Play. 
Industry January 29, 2014

Disney has announced another battler based on Star Wars

After the successful launch of the budget Star Wars Force Collection, Disney decided to release another card battler for the popular universe. 
Industry January 29, 2014

Gameloft earned €233.3 million last year

The annual revenue of the French publishing house increased by 12% compared to 2012. Most of the sales – 33% – came from EMEA (Europe, the Middle East and Africa).
Industry January 29, 2014

EA Mobile sales for the last quarter amounted to $97 million

This is 13% more than the company earned in the same quarter a year ago. The main sales driver was The Simpsons: Tapped Out.
Other January 28, 2014

American Google Play Gaming Tops (3rd week of 2014)

Supercell and King have captured the free and cash tops of Google Play, and in the paid one you can find far more than one game two years (or more) ago – this and much more in the weekly review of the American Google Play games market.
Other January 28, 2014

American App Store Games Market (3rd week of 2014)

Flappy Bird is the leader of the US free chart, Joe Danger Infinity knocked out a place in the paid top with a discount, King has three games in the box office top ten – this and much more in the weekly review of the American App Store games market.
Industry January 28, 2014

Mobile CPI has grown by 288 in the US in two years%

If in January 2012 the average cost of an installation in the States was $1.30, then in December 2013 it reached $4.36, Superdata said.
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