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Industry August 25, 2014

Japanese developer Gumi opens new studios in the USA and Europe

Japanese publisher and mobile game developer Gumi is opening four new studios in Europe and the USA. The company’s branches will be located in Austin, Vancouver, Stockholm and Kiev. Their goal will be the development of the Western market.The company also plans to open an office in San Francisco; the latter’s goal will be business development and public relations.
Marketing August 25, 2014

comScore: 7% of users are responsible for 50% of downloads

Industry August 25, 2014

Tinyloot will pay users for the time spent in games

Game manufacturers are sounding the alarm, because the established monetization schemes bring less and less profit, and intrusive advertising scares the buyer away rather than attracts. Tinyloot has found an unexpected solution to the problem. The service will pay users money for the time they spend in the game.
Platforms August 25, 2014

VKontakte is six times cheaper than WhatsApp

Industry August 25, 2014

Swing Copters copies were cleaned in the App Store and Google Play

The clones won’t pass. Leading app stores have “blocked the oxygen” to numerous copies of the new game by the creator of Flappy Bird.
Digests August 25, 2014

The best materials of last week (18.08. — 24.08.)

Games August 22, 2014

Legend of Grimrock will appear on iOS

The Finnish team Almost Human is developing a mobile version of Legend of Grimrock, a nostalgic “bagel” that was very warmly welcomed by the press and PC players two years ago.
Conferences August 22, 2014

i-Free cancelled its annual conference

Money August 22, 2014

Alice Chumachenko entered the top thirty richest women in Russia

The founder and former CEO of Game Insight, Alice Chumachenko, according to Forbes, was included in the list of the richest women in the Russian Federation with a fortune of $ 90 million.
Platforms August 22, 2014

Women from 25 to 34 are the largest cohort of mobile Vkontakte

Games August 22, 2014

The release date of the Angry Birds Stella game became known

The release date of the spin-off of the popular Angry Birds game has appeared on the official Rovio website. The game dedicated to the bird Stella will be released on September 4.
Games August 21, 2014

Release Thursday (issue #2)

It’s another Thursday outside the window, which means it’s time to see what interesting games appeared in the App Store this week.
Industry August 21, 2014

Rockstar Art Director will create mobile games

Ian Bowden, the former art director of Rockstar, left the company to join the development of mobile and social games in the German studio GameDuell.
Industry August 21, 2014

What does the Finnish gaming industry have in common with cycling?

No, we will not offer you an absurd riddle in the spirit of “what do a crow and a desk look like”. We will explain exactly how little Finland managed to become a significant figure in the global mobile market in a few years – and surprise the world with three hits in a row at once: Angry Birds, Hay Day and Clash of Clans.
Industry August 21, 2014

Adjust: There are only 80 thousand children’s apps in the App Store

The ideal way to entertain a child for many parents today is a mobile gadget. That’s just, according to the latest study by Adjust, applications for children’s audience are not all right today. There are few of them.
Money August 21, 2014

Metal Sales Company Bought Mobile Farm Developers for Almost $1 billion

China continues to excite the mobile games market with high-profile deals. Moreover, this time the amount of the agreement almost reached $1 mdr. A little less than this amount was laid out by Zhongji Holding for the authors of Family Farm and Barn Voyage.
Industry August 21, 2014

Unity shared the numbers and announced the discovery of part of the source code at Unity 2014

Development August 20, 2014

How to write a good design document?

Commercial director of the small British studio Strike Gamelabs Ella Romanos (Ella Romanos) spoke about how a modern design document should look like.
Industry August 20, 2014

Developers would rather work for Valve than open their own studio

The state of affairs in the game industry allows almost anyone to open their own studio. This is exactly what many artists, designers and programmers do – but some will still prefer to work for Valve if they are given the opportunity to choose.
Industry August 20, 2014

Alawar: Montezuma Blitz for Tango accounts for 30-40% of the total revenue of the game

Some time ago Novosibirsk Alawar published Montezuma Blitz for Tango. In this regard, we decided to ask Yulia Nabieva, the head of the mobile sales and marketing department of the company, about Tango in general and the experience of working with it in particular.
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