Industry March 27, 2013 King.com announced the rebranding Company King.com celebrating its 10th anniversary, it announced a rebranding. Now it will be called simply King. The MAU of the company’s mobile products has grown to 49 million.
Other March 27, 2013 GDC: Kabam on the creation of Kingdoms of Camelot The founder of Kabam at GDC 2013 told how the company ported the box office hit Kingdoms of Camelot from PC to mobile platforms.
Industry March 27, 2013 Tanks attack mobile Yesterday, at the GDC 2013 conference, the company Wargaming.net announced a new project – mobile MMO World of Tanks Blitz for smartphones and tablets running iOS and Android.
Other March 26, 2013 If the game has become a hit… What to do next? Marianna Polyakova, Director of Product Management, told about how PlayFirst uses metrics obtained from hit games to continuously improve them using concrete examples at the Winter Nights conference.
Industry March 26, 2013 Ouya will support games for SNES The console sells games, even if this console is built on Android and costs $99. Apparently, the developers of Ouya understand this perfectly well: the other day it became known that it will be possible to play games with NES, SNES and Nintendo 64 on their console.
Industry March 26, 2013 Apple warns about IAP Apple has added warnings about the presence of IAP in the description of applications on the App Store. But will this help parents avoid “unexpected” embezzlement in the future?
Industry March 26, 2013 GDC: Ludei has added 3D support to HTML5 Ludei has announced that its HTML5 platform of the same name now supports 3D.
Industry March 26, 2013 Dungeons & Dragons will appear on iOS A series of high-profile announcements continues. This time the Wizard of the Coast company was pleased. At the Boston PAX East 2013, she announced the transfer of Dungeons & Dragons board games to iOS.
Statistics March 25, 2013 Trademob compared iOS and Android The marketing company Trademob decided to find out which platform is better for promoting applications: the one from Apple, or the one from Google?
Other March 25, 2013 The Power of the Facebook platform Akin Babayigit, Strategic Partnership Manager at Facebook, at the Winter Nights: Mobile Games Conference, spoke about the strength of the platform, its significance for developers and focused on its capabilities for mobile games.
Industry March 25, 2013 Rage of Bahamut has 10 million users The Japanese card hit recently turned one year old. Despite his young age, he managed, in fact, to reshape the global mobile games market, remaining a mystery game for most.
Industry March 25, 2013 XCOM: Enemy Unknown ported to iOS At the Penny Arcade Expo festival, Firaxis Games announced that it is working hard to transfer its last year’s hit XCOM: Enemy Unknown to the Apple mobile platform.
Other March 25, 2013 The main materials of the last week (18.03 – 22.03) First results of Real Racing 3; monetization tips from the authors Ridiculous Fishing; Ron Gilbert is making a new game about pirates; Tatem Games reports good downloads; interviews with the creators of Beach Dirl Aloha, as well as much more, read in our digest.
Other March 25, 2013 Heyzap has launched an advertising SDK The company Heyzap, which owns the gaming social network of the same name, announced the official launch of the Ads SDK. The new toolkit integrates advertising modules with an interesting feature into applications.
Industry March 23, 2013 Blizzard announced the game for iPad At the Penny Arcade Expo game festival, the authors of World of Warcraft, Diablo and Starcraft announced the development of a collectible card game with role-playing elements Hearthstone: Heroes of Warcraft.
Industry March 22, 2013 Apple finally bans UDID From May 1, the App Store will no longer support applications that use UDID (a unique device identifier). Anyone who does not have time to abandon it and switch to an alternative solution will have a “path ordered” in iTunes.
Industry March 22, 2013 Another mobile Warhammer 40k Recently, announcements of mobile games based on the Warhammer 40,000 universe have been increasingly appearing. So yesterday it became known that the Vancouver studio Roadhouse Interactive is developing a side-scroller under the license of Games Workshop for iOS.
Other March 22, 2013 Games, art, and censorship in the App Store Are games art or not? In disputes on this topic, many copies have been broken. Moreover, many, arguing about this, come to a different, indeed, philosophical question: what is art?
Other March 22, 2013 Kiip will invest $100 thousand in independent developers Kiip, a mobile network that allows companies to reward users for virtual achievements with real prizes, has launched a fund for independent developers. The size of the fund is $100 thousand.
Industry March 22, 2013 Quantcast has introduced a free installation monitoring service The advertising company Quantcast has launched a new service Measure for Mobile Apps, which collects data on the use of iOS and Android applications.