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Games June 6, 2016

Release of the Day: Nonstop Knight

What is common between Tap Titants and Nonstop Knight, which has received 2 million downloads in the last 4 days, we will analyze in our latest review.
Marketing June 6, 2016

How to deal with advertising fraud in mobile?

What is advertising fraud in mobile and how to deal with it – says Eric Seufert, who previously worked as vice president for acquisition and user engagement at Rovio, and is now a partner of Heracles agency.
Digests June 6, 2016

One line (Monday — 06.06.2016)

A cute turn-based strategy Battleplans is launched on iOS, Telltale names the release date of Batman and the third season of The Walking Dead, and a blog for Android developers tells how setting prices for local markets helps to earn more money.
Industry June 6, 2016

The Chinese administration has taken up the regulation of the mobile games market

From July 1, all mobile games published in China will have to obtain a preliminary permission for publication from the State Administration of the People’s Republic of China for Press, Publishing, Broadcasting, Cinematography and Television (SAPPRFT).
Money June 6, 2016

SoftBank is going to sell its stake in Puzzle & Dragons developer

The Japanese media giant is rapidly leaving the gaming market. Along with plans to sell Supercell, SoftBank turned out to be interested in selling its stake in GungHo.
Digests June 6, 2016

The main thing for the working week (30.05.2016 — 04.06.2016)

What it takes for Russia to have its own “tanks”, how to work with voxels, what pitfalls video advertising has – we tell you in the top five materials of last week.
Other June 6, 2016

Unite Europe 2016: how to communicate with the community?

How to build relationships with the gaming community correctly – Sara Cecilia Lempiainen, Lena Viitanen and Kristyna Paskova shared at Unite Europe 2016. All three work as community managers at Unity Technologies.
Marketing June 6, 2016

Basics of operating online projects

You can find out how to operate online games in our material based on the motives of Vyacheslav Utochkin, who worked on Perfect World and Armored Warfare.
Games June 4, 2016

Release of the Day: Titan Quest

Why the mobile Titan Quest is good, we reveal in our small review.
Games June 3, 2016

The authors of Temple Run went the way of Subway Surfers

One of the reasons for the success of Subway Surfers runner is the regular visual updates of the game. The developers of Temple Run decided to finally adopt this approach.
Industry June 3, 2016

Minecraft sales amounted to more than 100 million copies

For seven years of existence, the game “about cubes” has sold a total circulation of 107 million versions sold.
Industry June 3, 2016

Klimenko and Matsanyuk will hold a round table on the problems of the Russian gaming industry

German Klimenko, adviser to the President of the Russian Federation on Internet issues, announced plans to convene a round table to try to answer the question “how can we grow our own tanks and Clans in Russia”.
Industry June 3, 2016

Paradox Interactive has entered the stock market

The other day, the Swedish publisher and game developer Paradox Interactive entered the stock exchange. The total valuation of the company was $420 million (approximately $4 per share).
Industry June 2, 2016

Unite Europe 2016: What do you need to know about the Chinese market?

Zoey Chen from the publishing house told about how the Chinese market looks now at Unite Europe 2016 4399.com .
Industry June 2, 2016

The head of Gameloft is going to leave: Vivendi owns 56% of the votes in the company

Gameloft founder and CEO Michel Guillemot plans to resign due to Vivendi receiving a controlling stake in his company.
Development June 2, 2016

The twelfth version of Unreal Engine 4 has been released

Epic Games has officially released the next update to Unreal Engine 4. The serial number of the new version is 12.
Conferences June 2, 2016

Experience of Russian teams’ trip to Casual Connect Asia 2016

At the end of May, Casual Connect Asia 2016 was held in Singapore. The Indie Prize exhibition was held as part of the event. Out of 340 games that applied for participation, 100 games were selected for the showcase. We talked to five Russian-speaking teams that took part in it.
Industry June 1, 2016

Unite Europe 2016: How to make a proper VR game?

Carl Callewaert, head of evangelism at Unity Technologies, told at Unite Europe 2016 how to make a VR game not cause seasickness in users.
Games June 1, 2016

The authors of Samurai Siege and Rival Kingdoms have released clashes about transformers

The main fans of Clash of Clans – developers from the Canadian Space Ape Games – are releasing the “ideological heir” of the Supercell game for the third time. This time in the Transformers universe.
Marketing June 1, 2016

A quarter of players buy virtual currency to accelerate progress

More than 25% of users usually purchase game currency to spend it on speeding up the level.
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