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Money May 5, 2016

Glu Mobile’s revenues are falling, 100 people have been laid off

Glu Mobile failed to improve financial performance: the game with the next socialites “did not shoot.” The company fires employees to get out of the minus.
Industry May 5, 2016

What platform, genre and setting should I choose for the game?

Which platforms should games be developed for, as well as which genre, setting and monetization to choose for a future hit, were discussed at a round table at the Higher School of Business Informatics by representatives of the Russian gaming industry.
Industry May 4, 2016

Free analytics has appeared in the Unreal Engine

Epic Games has entered into a partnership agreement with GameAnalytics. The company’s free analytical service is integrated into the Unreal Engine.
Money May 4, 2016

The average payment of the “whale” is $20

Paying players prefer not to make very large payments at a time.
Industry May 4, 2016

Newzoo has published an overview of the Chinese mobile games market

China is one of the three largest mobile game markets in the world. The companies of China are among the largest gaming investors. Projects of Chinese developers are increasingly at the very top of Western box office tops. Newzoo recently told about how the Chinese market looks in numbers from the inside in a joint study with TalkingData. We offer a brief summary of it in Russian.
Digests May 4, 2016

The main thing for the working week (25.04.2016 — 02.05.2016)

Why it is not necessary to make games for everyone, what is the difference between the children’s games market and the usual gaming market, how the Russian PC and console market has changed in 2015 – read about this and much more in our traditional digest of the beginning of the week.
Industry May 2, 2016

Why you need to target a new audience, and not make games for everyone

Sergey Galenkin in his blog on Medium told why you should not focus on the “typical” gamer when developing. We offer the Russian version of the material.
Conferences April 29, 2016

A conference for mobile developers Mobius 2016 has been announced

On June 4, the Mobius 2016 conference dedicated to the technical aspects of mobile application development will be held in St. Petersburg.
Platforms April 29, 2016

Google Play has started notifying about the content of ads in apps

Notes about the content of advertising in programs and games began to appear in the Google Play mobile app store.
Industry April 29, 2016

4.2 billion downloads are generated per quarter by Unity games

In the first three months of 2016, the total downloads of games made on Unity reached 4.2 billion.
Money April 28, 2016

In March, Clash of Clans and Clash Royale earned $251 million

Supercell blockbusters individually earn more per month than the digital console version of Tom Clancy’s The Division.
Industry April 28, 2016

Samsung: mobile will overtake PS4 in power by 2020

Samsung predicts that mobile devices will overtake the PS4 in terms of technical characteristics. This will happen by 2020. The company shared the information at its own Samsung Developer Conference in San Francisco.
Games April 28, 2016

Angry Birds Action has been released!

The Finnish company Rovio, not long before the release of its film “Angry Birds in the cinema”, released a new game with original mechanics in the universe of the same name.
Money April 28, 2016

Sales of indie games on Steam are falling

Against the background of the growing number of games from independent developers on Steam, the number of their sales is declining.
Industry April 28, 2016

Andrey Ivashentsev: I will build relationships with platforms

In mid-April, the head of Microsoft’s technology evangelism department in Russia, Andrey Ivashentsev, left his post and joined Game Insight. We talked with Andrey about why this happened and what he will do in his new place.
Industry April 27, 2016

Gaming PC retail in Russia fell by 45%

The Russian retail market of PC games decreased by almost half in 2015, as, indeed, the domestic console market.
Money April 27, 2016

HTC has launched a business incubator for VR developers

Taiwanese mobile device manufacturer HTC is going to invest $100 million in its own business incubator for developers of virtual reality software.
Games April 27, 2016

Mobile games based on Fire Emblem and Animal Crossing will be released this fall

The Fire Emblem turn-based role-playing strategy and Animal Crossing sim, which are among the central titles on Nintendo portable devices, will receive an official mobile incarnation.
Games April 27, 2016

Nexon makes Final Fantasy XI on Unreal Engine 4

Nexon and Square Enix are preparing to relaunch the cult MMO Final Fantasy XI on mobile platforms.
Industry April 27, 2016

Oleg Pridyuk about Defold: “This is the technology with which we make games ourselves”

At the end of March, King Studio introduced its own free Defold engine. At the same time, it became known that the company hired Oleg Pridyuk as an evangelist. We asked him to tell us more about Defold – about the pitfalls, the features of the technology, and, most importantly, about why King has its own engine at all.
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