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Developer Diaries September 9, 2016

Developer Diaries: One Day in London #2

In the second issue of the development diaries, the OWL-studio team shares how they worked on one of the main characters of the visual novel One Day in London.
Platforms September 9, 2016

Odnoklassniki commented on the introduction of a 90% commission on payments made by Bonus Points (UPDATED)

Representatives of the Odnoklassniki social network answered the questions App2Top.ru concerning plans to pay developers only 10% of payments made by users made by Bonus OKS.
Conferences September 9, 2016

“Business in the gaming industry is when a developer makes a game not only for the sake of art, but also to make money on it”

Editor App2Top.ru I talked to the organizer of White Nights about the Moscow program of the conference. It turned out to be a sincere longrid.
Digests September 8, 2016

News release (Thursday – 08.09.2016)

All the main news of the day in one publication. Today’s release: There’s hope for a new Earthworm Jim, Hiro Kojima and Tom Schiffer are killing zombies and a lot of Nintendo.
Money September 8, 2016

Pokémon Go earned $500 million in 60 days

A mobile project about Pokemon earned half a billion dollars in 60 days. Previously, no game has earned such a sum in such a short period of time.
Platforms September 8, 2016

Developers’ reaction to the introduction of 10% payouts from Bonus Shackles by Odnoklassniki

Yesterday, on September 7, the Odnoklassniki social network announced that from November 1 it will pay developers only 10% of the game payments made by Bonus OKS. App2Top.ru I asked representatives of top Russian-speaking companies in the social games market about their attitude to the innovation.
Industry September 8, 2016

Why does an indie developer need a publisher?

An indie developer needs a publisher like an umbrella fish. Or is it still not? Brandon Sheffield, head of the indie studio Necrosoft Games, shared his opinion on the issue.
Industry September 8, 2016

Ratings: Top 10 most popular games GOG.com (08.09.2016)

With the support of GOG.com (entertainment platform and video game store, which is part of CD PROJEKT) website App2Top.ru continues to regularly analyze which PC games are in the greatest demand.
Industry September 8, 2016

To survive the indie apocalypse, you need at least 75 thousand euros for marketing

In order for the game to be noticed, at least 75 thousand euros are needed for marketing. This is the conclusion reached by Nick Parker, head of the Parker Consulting consulting agency.
Industry September 7, 2016

Sony unveils new PlayStation

As part of the PlayStation Meeting 2016, Sony introduced two new PlayStation family consoles.
Digests September 7, 2016

News release (Wednesday – 07.09.2016)

All the main news of the day in one publication. Today’s release: Supercell is considering working with external studios, the full version of GameMaker: Studio has entered the Humble Bundle, Molineux has released a new game without loud announcements.
Games September 7, 2016

The Pokémon Go version for Apple Watch will be released

For Apple Watch smartwatches, its own version of Pokémon Go will be released. The new version of the game was presented at the presentation of the iPhone 7 by the developer Niantic Labs.
Games September 7, 2016

Super Mario will be released on iOS

As part of the Apple presentation – Apple iPhone 7 Keynote – it became known that the Super Mario brand will appear on iOS devices.
Platforms September 7, 2016

Odnoklassniki will pay developers only 10% of purchases made by one of the currencies of the network

Odnoklassniki is going to pay developers only 10% of the Bonus Shackles spent by network users in games.
Industry September 7, 2016

Tanks from Valkyria Chronicles will appear in World of Tanks Blitz

Wargaming and Sony have announced a collaboration. In the game World of Tanks Blitz, tanks from Valkyria Chronicles will appear.
Industry September 6, 2016

Supercell CEO: “My worst nightmare is to wake up one day and realize that we haven’t been wrong for a whole year”

Ilkka Paananen, CEO of Supercell, told Games Industry in an interview what the corporate culture in the Finnish studio looks like. The main points: working in a company is not sugar, but no one is afraid to make mistakes.
Industry September 6, 2016

Forecast: 27% of apps in the App Store will be renamed

Due to Apple’s new guidelines, at least 27% of applications will have to be renamed. This is reported by the analytical company Sensor Tower.
Industry September 6, 2016

Ubisoft CEO buys shares of his own company

This Monday, 3.5% of Ubisoft shares became the property of Guillemot Brothers SE. The company belongs to the family of Ubisoft CEO Yves Guillemot. The purpose of the purchase is to protect against a hostile takeover by the Vivendi conglomerate.
Industry September 6, 2016

Sales of VR helmets have dropped to almost zero

Virtual reality headsets have almost ceased to be sold. This is reported in a study conducted by Valve Corporation.
Industry September 6, 2016

“Mysterious House” overcame the mark of 50 million users

The fritupley hidden “Mysterious House” was installed more than 50 million times. In honor of this event App2Top.ru I talked with Maxim Donskikh, president of Game Insight, about the history of the game and its genre.
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