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Money September 16, 2016

The average check in MMO games in Russia increased by 84 rubles over the year

In August, the total turnover of payments in online multiplayer games in Russia increased by 20%, and the receipt – by 13% compared to the same indicators a year earlier.
Art September 16, 2016

Where can a game artist sell art?

If you don’t have a soul for office work, and you don’t want to waste your nerves on the freelance exchange, then you can sell your art on special markets for game dev artists. We made a selection of the top 5 resources where game art is sold. We share.
Development September 15, 2016

Types of fights in modern battlers

The analytical company Playliner has released a study on the types of battles and character development in mobile games of the battler genre. We publish part of this study with the permission of the authors.
Industry September 15, 2016

The art of game design cannot be measured by anything

Discworld Noir and Ghost Master designer Chris Bateman laments that the gaming industry has “turned the wrong way” in his blog on Gamasutra. SoftPressRelease translated the material into Russian specifically for App2Top.ru .
Industry September 15, 2016

“It took us about two years to develop”: Extreme Developers on the development of Hybrid Wars

About the history of Hybrid Wars development, the project itself, as well as working with WG Labs, – App2Top.ru I talked to the Extreme Developers team.
Industry September 14, 2016

“We expect indie projects of a larger caliber at the end of this year”: King on when to expect hits on Defold

So many games have already been released on Defold, which studios inside King use it and how big is the engine community in Russia, – App2Top.ru Oleg Pridyuk, an evangelist at King, told us.
Digests September 13, 2016

News release (Tuesday – 13.09.2016)

Today is a day of sad news. Marmalad will no longer develop its engine, Blizzard’s senior vice president of creative development is retiring, Pokemon GO has lost 79% of paying players in a month.
Industry September 13, 2016

The author of the game Abzu: “The power of video games is that they can take you to another world”

The author of the meditative games Flower and Journey told the Gamasutra resource about the creation of the game Abzu. We have translated the interview and are sharing it with you.
Industry September 13, 2016

“These are not tanks, but flying ships”: interview with the head of “Pirates: Allods Online”

On the eve of the second wave of closed beta testing of action-MMO “Pirates: Allods Online“, which starts on September 15, we talked with the project manager Alexey Kornev about the history of the game and the specifics of its development.
Industry September 13, 2016

The Steam rating no longer takes into account the rating of users who received the game for free or not through the platform

The ratings given by users to games on Steam are no longer taken into account if access to projects was obtained through a digital key.
Industry September 13, 2016

ZeptoLab: looking for a mobile fritupley game

The author of Cut the Rope and King of Thieves, the Moscow company ZeptoLab, is looking for new games to publish. About what ZeptoLab expects from projects and what it is ready to offer to developers, App2Top.ru Mikhail Sviblov, the head of the company’s publishing direction, told the audience.
Digests September 12, 2016

News release (Monday – 12.09.2016)

All the main business news and development of the gaming industry for the day in one publication.
Industry September 12, 2016

The former World of Warcraft designer will start releasing “creating a strong connection between people” games

Rob Pardo, Blizzard’s creative director and World of Warcraft designer, founded the Bonfire gaming startup. The studio has raised $25 million and will start releasing online multiplayer.
Money September 12, 2016

Infographics: dynamics of monthly incomes of three Candy Crush, two Clash and a couple of Pokémon projects

Superdata compared the dynamics of monthly earnings of seven popular mobile games with each other.
Marketing September 12, 2016

Tune: 90% of the world’s mobile installations are organic

Of the total number of downloaded applications in the world, paid installations account for only 10%. Most of the downloads are organic,” the marketing company Tune assures in its research.
Industry September 12, 2016

Expert opinion: the most paying gamers are in Hong Kong

Jennifer Chan, Head of Business Development at Google Play Apps & Games, believes that mobile publishers need to pay attention to Hong Kong in search of high profits.
Digests September 12, 2016

The main thing for the working week (05.09.2016 — 09.09.2016)

How did Russian developers react to the introduction of 10% payouts from Bonus Shackles by Odnoklassniki, does the position in the top in downloads affect the cashier, do Supercell celebrate failures with a champagne party – in our selection of the most interesting materials of the week.
Industry September 12, 2016

“We need to look at things more soberly”: Magisterion about leaving mobile and abandoning Unity

Sergey Korolev, CEO of the Russian Magisterion studio, announced the closure of the mobile direction and the abandonment of Unity. Sergey told about the reasons for leaving App2Top.ru .
Digests September 9, 2016

News release (Friday – 09.09.2016)

All the main news of the day in one publication. Today’s issue: slots are being changed to three-in-a-row, the authors 1010! they go to midcore, Kabam tells how he conquered China, and much more.
Industry September 9, 2016

Ratings: Top 10 most trending Steam games (09.09.2016)

About the most trending Steam games – in our weekly report. This time the top is headed by Seasons after Fall. In second place is the domestic development – The Final Station.
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