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Industry April 14, 2017

The MAU of the Facebook Messenger service has reached 1.2 billion

The monthly active audience of the Facebook Messenger messaging service has reached 1.2 billion,” said the head of the project, David Marcus.
Games April 13, 2017

Release of the Day: Planescape: Torment: Enhanced Edition

On April 12, a reissue of the cult RPG by Chris Avellone was released on Steam, GOG, as well as on the App Store and Google Play platforms.
Development April 13, 2017

Autodesk unveiled 3ds MAX 2018

Autodesk has released a new version of the editor for 3D modeling 3ds MAX 2018.
Platforms April 13, 2017

Mobile VR app downloads increased by 276 in 2016%

Downloads of VR games and apps from the App Store and Google Play in 2016 reached 226 million, which is 276% more than in 2015.
Conferences April 13, 2017

White Nights Prague 2017: Digital Star on Increasing Engagement

A report by Yulia Lebedeva from Nevosoft at White Nights Prague 2017. She talked about how the Digital Star tool works.
Platforms April 13, 2017

VKontakte has launched live broadcasts

The VKontakte social network allowed all users to broadcast from desktop computers and mobile devices .
Conferences April 13, 2017

White Nights Prague 2017: round table on game analytics

A round table on in-game economics and analytics, which was held at White Nights Prague 2017.
Esports April 13, 2017

Sweden surpassed Russia in the esports market in 2016

In 2016, the market volume of esports competitions in Sweden amounted to $40 million, while Russia earned $35.4 million.
Industry April 13, 2017

In the first 10 days on Instant Games, the game received 1.2 users

The developer of three-in-a-row Smiley Cubes on the Facebook Instant Games platform received 1.2 million new users in the first 10 days. The game has a positive retension dynamics.
Industry April 13, 2017

The Binding of Isaac publisher bought two game studios

Nicalis Inc. has acquired two developer studios: California-based SuperVillain Studios and Cowboy Color, located in Eugene, Oregon.
Platforms April 13, 2017

Nintendo has updated the line of games for Switch and 3DS

Nintendo revealed details of new releases for the Nintendo Switch and Nintendo 3DS platforms during the Nintendo Direct video presentation.
Industry April 13, 2017

The authors of Bingo Showdown were bought by a manufacturer of slot machines

The manufacturer of slot machines and their components Scientific Games has acquired the mobile developer Spicerack, specializing in bingo and social casinos.
Editors' Choice April 12, 2017

Developer Library: Dotted lines are not needed

Mark Brown, an indie developer and editor of the Pocket Gamer resource, told why a too straightforward navigation system in games is evil, as part of the Game Maker’s Toolkit video cycle. With the author’s permission, we have prepared a text version of the material in Russian. We share.
Industry April 12, 2017

Ben Cousins advised mobile developers to go into frituplay

Ben Causins, a former employee of Electronic Arts, believes that premium mobile games should be distributed according to the freeplay model.
Games April 12, 2017

1 million physical copies of Rocket League have been sold worldwide

Psyonix company announced the sale of 1 million boxes with the game Rocket League.
Money April 12, 2017

Remedy earned €16.4 million in 2016

The revenues of the Finnish company Remedy Entertainment in 2016 reached €16.4 million, and operating profit amounted to €3.9 million.
Conferences April 12, 2017

White Nights Prague 2017: Google on monetization moments in games

Report by Rami Jawhar and Felipe Iregui from Google. They talk about building a “golden path” to monetize players using data on when they are happiest.
Conferences April 12, 2017

White Nights Prague 2017: VR Round Table

Virtual reality round table held at White Nights Prague 2017.
Industry April 12, 2017

Investors of “Eador” dissolved the development team (UPDATED)

Snowbird Games studio, noted for a series of strategies “Eador” and Blood & Gold: Caribbean! lost most of the employees.
Development April 12, 2017

Epic Games showed a photorealistic character in Unreal Engine 4

Epic Games presented a demo with an example of photorealistic graphics for displaying human appearance, created on the Unreal Engine 4 engine.
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