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Platforms March 29, 2017

Developers can now respond to user reviews in the App Store

In the latest versions of iOS and macOS, Apple has given developers the ability to directly respond to user reviews in the App Store.
Industry March 29, 2017

Mobile gaming revenues will account for half of the gaming market turnover by 2021

According to the latest research by the analytical company DFC Intelligence, by 2021 mobile games will bring in $ 48 billion dollars — almost half of the expected annual turnover of the video game market of $ 100 billion.
Industry March 29, 2017

Apple has banned developers from specifying the price in the names of applications

The Apple Store has started to reject applications that advertise their price in the name, icons, screenshots or previews.
Platforms March 29, 2017

Twitch will launch a digital store this week

The online streaming platform Twitch intends to open its digital store with games and downloadable content for PC this week.
Industry March 29, 2017

Fantasy Westward Journey Players Exchange $7.3 Million Worth of Goods Per Day

In the MMO Fantasy Westward Journey of the Chinese NetEase, goods are exchanged daily between players in the amount of $7.3 million.
Vacancies March 28, 2017

Vacancies of the week (March 28)

We continue the weekly publication of selected vacancies. Their selection makes for App2Top.ru Tanya Evdokimenko, HR and recruiting expert.
Money March 28, 2017

SuperData named the highest-grossing games of February

According to the analytical company SuperData, the leaders in digital sales in February 2017 were League of Legends, FIFA 17 and Lineage 2 Revolution.
Games March 28, 2017

Beamdog to Release Planescape Remaster: Torment

Beamdog studio is preparing to release a reissue of the role-playing game Planescape: Torment.
Industry March 28, 2017

Facebook has hired Apple’s chief designer to work on Oculus

Former Apple lead designer Michael Hillman has headed the Oculus VR hardware development department.
Industry March 28, 2017

12 years in development: interview with Faeria authors

In early March, the release of KKI Faeria from the Belgian studio Abrakam took place. The game has been in development for 12 years. We talked about the project with Corin Cole, the studio’s business development director.
Industry March 28, 2017

Silicon Studio has learned how to predict how quickly you will get bored of the game

Silicon Studio has created a mathematical model that determines how soon a user will get bored in a mobile game.
Money March 28, 2017

Overwatch Esports League predicted revenue of $100 million in the first year

According to research by investment management company Morgan Stanley, the Blizzard esports league can receive from $100 million annually.
Games March 28, 2017

Shooter Playerunknown’s Battlegrounds earned $11 million in three days

The multiplayer survival simulator Playerunknown’s Battlegrounds has collected more than $ 11 million in three days after its release on Steam.
Platforms March 28, 2017

The “free app of the week” section has appeared on Google Play

Google has added a new feature to its app store. It’s called Free App of the Week.
Conferences March 27, 2017

Creative Mobile announced GameDev Days 2017

Estonian game developer and publisher Creative Mobile has announced the dates of the fifth conference for game developers GameDev Days.
Games March 27, 2017

Critical Ops mobile shooter downloaded 15 million times

The esports shooter for Critical Ops mobile platforms has reached 15 million downloads in 18 months in softlonch mode.
Industry March 27, 2017

Gamers spend up to $500 million annually on “cyberdoping”

The development of esports around the world is accompanied by an increase in demand for ways to gain an unfair advantage in the virtual arena.
Money March 27, 2017

Lords Mobile brought IGG almost $130 million last year

Thanks to the success of the Lords Mobile game, the Chinese developer I Got Games increased its revenue by 59% to $321.9 million last year.
Development March 27, 2017

Locations in HITMAN were created thanks to YouTube and Google Maps

The designers of IO Interactive told how they managed to develop most of the game levels using remote collection of information about places.
Conferences March 27, 2017

White Nights Prague 2017: A conversation with 6waves

Interview with the head of the publishing division of 6Waves Stephen Lee. He talks about how his company operates in the mobile market.
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