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Industry March 28, 2017

Facebook has hired Apple’s chief designer to work on Oculus

Former Apple lead designer Michael Hillman has headed the Oculus VR hardware development department.
Industry March 28, 2017

12 years in development: interview with Faeria authors

In early March, the release of KKI Faeria from the Belgian studio Abrakam took place. The game has been in development for 12 years. We talked about the project with Corin Cole, the studio’s business development director.
Industry March 28, 2017

Silicon Studio has learned how to predict how quickly you will get bored of the game

Silicon Studio has created a mathematical model that determines how soon a user will get bored in a mobile game.
Money March 28, 2017

Overwatch Esports League predicted revenue of $100 million in the first year

According to research by investment management company Morgan Stanley, the Blizzard esports league can receive from $100 million annually.
Games March 28, 2017

Shooter Playerunknown’s Battlegrounds earned $11 million in three days

The multiplayer survival simulator Playerunknown’s Battlegrounds has collected more than $ 11 million in three days after its release on Steam.
Platforms March 28, 2017

The “free app of the week” section has appeared on Google Play

Google has added a new feature to its app store. It’s called Free App of the Week.
Conferences March 27, 2017

Creative Mobile announced GameDev Days 2017

Estonian game developer and publisher Creative Mobile has announced the dates of the fifth conference for game developers GameDev Days.
Games March 27, 2017

Critical Ops mobile shooter downloaded 15 million times

The esports shooter for Critical Ops mobile platforms has reached 15 million downloads in 18 months in softlonch mode.
Industry March 27, 2017

Gamers spend up to $500 million annually on “cyberdoping”

The development of esports around the world is accompanied by an increase in demand for ways to gain an unfair advantage in the virtual arena.
Money March 27, 2017

Lords Mobile brought IGG almost $130 million last year

Thanks to the success of the Lords Mobile game, the Chinese developer I Got Games increased its revenue by 59% to $321.9 million last year.
Development March 27, 2017

Locations in HITMAN were created thanks to YouTube and Google Maps

The designers of IO Interactive told how they managed to develop most of the game levels using remote collection of information about places.
Conferences March 27, 2017

White Nights Prague 2017: A conversation with 6waves

Interview with the head of the publishing division of 6Waves Stephen Lee. He talks about how his company operates in the mobile market.
Conferences March 27, 2017

White Nights Prague 2017: King on the role of data in decision-making

A report by Sabrina Carmona from King. She talks about how data affects the producer during pre-production and after.
Industry March 27, 2017

The main thing for the last week (March 20 – 26, 2017)

About the central materials and news for the past week in our digest, which has returned to service.
Industry March 27, 2017

Chris Avellon advised game writers to learn from Doctor Who

Game designer Chris Avellone said that the presentation of the plot in the Doctor Who series is great for computer game scenarios.
Platforms March 27, 2017

10 thousand games have been successfully funded on Kickstarter

The crowdfunding platform Kickstarter marked the milestone of 10 thousand sponsored gaming projects.
Industry March 27, 2017

“We do not make insurmountable paywalls”: “Kefir!” about the development of Forge of Glory

On March 27, after a year of softlonch, Kefir! studio released the Forge of Glory buttler on Google Play. About the project App2Top.ru I talked to the game’s leading game designer, Yuri Lyashenko.
Games March 26, 2017

Blizzard has announced a remaster of StarCraft

Irvine Forge of Hits announced the release of an updated version of Starcraft in the summer of 2017. The game will get new graphics and sound. Mechanics and balance will remain the same.
Money March 24, 2017

Nintendo Disappointed with revenue from Super Mario Run

The president of Nintendo Tatsumi Kimishima (Tatsumi Kimishima) said that the revenue from sales of Super Mario Run on iOS “did not meet their expectations.”
Conferences March 24, 2017

White Nights Prague 2017: Perforce Software management version for game developers

Report by Sven Erik Knop, system architect at Perforce Software. He talks about working with game resources.
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