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Industry February 7, 2017

Are indies running back to the big studios?

The story of several indie developers who have returned to work in large companies,” Gamasutra shared. We have prepared a version of the material in Russian. We share.
Marketing February 7, 2017

The average age of a paying player in Clash Of Clans is 33 years

The age of paying players differs little from project to project, but the gender differentiation of the paying audience strongly depends on the type of game.
Industry February 6, 2017

Every third mobile game on a smartphone is an action movie

30% of game downloads in 2016 were for projects in the action genre. Similar games also hold users much better than puzzles.
Money February 6, 2017

MZ, Top Games, Nintendo and Wargaming could spend $5 million each on advertising at the Super Bowl

MZ, Top Games, Nintendo and Wargaming, among others, promoted their projects at the final game for the title of champion of the US National Football League. Each of the companies could pay more than $5 million for airtime alone.
Money February 6, 2017

Starbreeze Studios invested $8 million in Psychonauts 2

The author of Payday became the publisher and the largest investor of Psychonauts 2, Timothy Schafer’s new game.
Money February 6, 2017

On the first day of sales, Fire Emblem Heroes earned more than Clash Royale

Nintendo’s first mobile release in 2017 proved to be very successful. The company’s new game, Fire Emblem Heroes, earned $2.9 million on its first day of sales. This is more than Clash Royale received on the day of release.
Marketing February 2, 2017

Case study: promotion of the game “Bablomet” using the Appbooster platform

Comprehensive promotion with the help of motivated traffic increases the visibility of the application in the store, which allows you to get additional organics. An example is the game “Bablomet”. Getting to the top of the category, to the first place of a search query and a query in Trending Searches allowed simultaneously attracting 10,000 organic users with a CPI of 14 rubles.
Development February 2, 2017

Google has introduced a certification program for novice Android developers

Google has started issuing an initial degree in Android development – an associate degree. You can take an exam for it on the Internet.
Industry February 2, 2017

1APP is working on a cloud-based Android system

Startup 1APP is developing OneOS, a cloud–based operating system that runs any application, including games, without installation.
Conferences February 1, 2017

Contest: ask DragonSoul publisher a question about working with developers and win a ticket to White Nights Prague

One of the guests of White Nights Prague 2017 will be Philipp Karstaedt from GREE. He will talk about the conflicts that arise between publishers and developers, as well as how they can be avoided. For the best questions to Philip, we give two premium tickets to the conference.
Industry February 1, 2017

During the year, the market of desktop MMO games grew in Russia by 4%

Russian players spent 4% more in online games in 2016 compared to the results of the previous year. The largest growth occurred in November-December.
Analysis of the mechanic January 31, 2017

Developer’s Library: Deconstructing Levels of the Super Mario Series

Mark Brown, an indie developer and editor for Pocket Gamer, discussed the unique aspects of level design in the Super Mario series within the Game Maker’s Toolkit video series. With the author’s permission, we have prepared a text version of the material in Russian. Enjoy.
Industry January 30, 2017

Olga Abashova on how the processes of creating games in G5 Entertainment are built

Why are there two producers on the project, what is wrong with product marketing and why a Wiki is needed during development, – App2Top.ru Olga Abashova, head of the Kaliningrad office of G5 Entertainment, told.
Industry January 27, 2017

The tax service has registered Google, Apple and Microsoft

In Russia, the Federal Tax Service (FTS) announced the registration of 18 companies. Including Google, Apple, Microsoft, Wargaming, Valve and Nintendo.
Industry January 27, 2017

The main advantage of the “family” development is the motivation of the team: an interview with the founder of Action Forms and Tatem Games

On January 23, an HD edition of the classic Carnivores: Dinosaur Hunter was released on Steam on Greenlight. On this occasion, we talked about the history of the game with Igor Karev, responsible for its creation and reissue.
Money January 27, 2017

$30.3 billion was spent on gaming companies in 2016

In the gaming industry, $30.3 billion worth of transactions were carried out in 2016. Most of them came from mergers and acquisitions, and the smaller part came from investments.
Platforms January 26, 2017

The game section will appear in the Windows settings

As part of a major Windows 10 update, Microsoft will introduce a number of new features aimed at gamers: a gaming section in the settings, streaming from the system, a game panel and a game mode that increases the performance of games.
Development January 26, 2017

Amazon has released a new version of the free Lumberyard game engine

The company has released the Lumberyard Beta 1.7 beta, which includes 403 improvements and fixes. The main focus in the updated version is on the UI and UX of the engine.
Industry January 26, 2017

King has acquired the Omniata analytical platform

The developer of Candy Crush Saga bought the analytical and marketing service Omniata for an undisclosed amount.
Industry January 26, 2017

Supercell decided to listen more carefully to the players

The authors of Clash of Clans and Clash Royale admitted that they underestimated the competition in the freeplay games market and worked incorrectly with the players.
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