In the gaming industry, $30.3 billion worth of transactions were carried out in 2016. Most of them came from mergers and acquisitions, and the smaller part came from investments.

$30 млрд было потрачено на игровые компании в 2016 году

This is what the analytical company Digi-Capital reports in its Games Report 2017 report.

In the 12 months of last year, $28.4 billion was spent on mergers and acquisitions of gaming companies in the world. The remaining $1.9 billion came from investments.

Both indicators are record–breaking for the industry.

Most of the acquisitions were in the mobile games market (about 80%). About 10% more accounted for MMO and MOBA projects.

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The biggest purchases of the year:

  • Tencent buys Supercell for $8.6 billion;
  • Activision Blizzard buys King for $5.9 billion (deal announced in 2015, closed in 2016);
  • Giant and Co. buy Playtika for $4.4 billion.

Investors preferred to invest in technology, but they did not ignore mobile.

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The biggest investment deals of the year:

  • Huayi Brothers invested $288 million in Hero Entertainment: $288 million
  • Tencent and Co. invested $226 million in Douyu TV
  • DFJ and Co. invested $181 million in Unity

A short version of the report, the full version of which costs $1,499, can be read here.

A source: Digi-Capital

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