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Industry May 25, 2017

Unreal Engine 4.16 was released

Epic Games company in the blog of the Unreal Engine game engine announced the release of its new version – 4.16. One of the key features of the update was support for Nintendo Switch.
Vacancies May 24, 2017

Vacancies of the week (May 24)

We continue the weekly publication of selected vacancies. Their selection makes for App2Top.ru Tanya Evdokimenko, HR and recruiting expert, founder of VALUES VALUE.
Money May 24, 2017

The developer of Top Gear Road Trip attracted $894k of investment

Finnish developer Motorious Entertainment received $894,000 investment to create a mobile game based on the car show Top Gear.
Industry May 24, 2017

Hitman Developer started firing employees

Danish studio IO Interactive has confirmed the layoffs of employees after news of the withdrawal from the Japanese company Square Enix.
Money May 24, 2017

Alisher Usmanov’s company has invested the Russian equivalent of Twitch

ESforce Holding, which received $100 million of investments from businessman Alisher Usmanov’s USM Holding company, launched the streaming service Looch TV.
Money May 24, 2017

Take-Two Interactive’s annual revenue increased by 26%

The revenues of Take-Two Interactive Software publishing house increased by 26% and amounted to $1.7 billion at the end of fiscal year 2017, according to the company’s report.
Industry May 24, 2017

Gaming celebrities began to curate content in the PlayStation Store

Sony has introduced The Creators initiative, in which well-known game developers recommend games to PlayStation Network (PSN) users.
Industry May 24, 2017

The founder of Kanobu has launched a recommendation service for games

The creator and owner of the gaming web publication “Kanobu” Haji Mahtiyev launched the RAWG service, combining the functions of a recommendation platform and a social network.
Industry May 24, 2017

Silver Lake invested $400 million in Unity Technologies

The private equity firm Silver Lake has invested $400 million in the developer of the Unity game engine, the California company Unity Technologies.
Industry May 24, 2017

Hatch: “We offer premium games a new way of monetization”

At the end of 2016, Hatch, a startup, was separated from Rovio into a separate company. He is developing a gaming Netflix for mobile devices. We talked about what exactly the service will be like with its co-founder Vesa Jutila.
Industry May 24, 2017

The GameMaker Studio engine is five years old

The other day, on May 22, the GameMaker Studio game engine celebrated five years since the release of the first version.
Money May 23, 2017

Supercell bought 62% of the company that makes Clash of Clans clones

The Finnish hit forge Supecell has acquired a large stake in the British Space Ape Games, known for such Clash of Clans clones as Samurai Siege and Rival Kingdoms.
Industry May 23, 2017

Two Companies are Suing Valve over the DOTA franchise

Lilith and uCool mobile studios intend to sue Valve for the right to use the DOTA name.
Industry May 23, 2017

Consumers will spend $40 billion on gaming PCs in 4 years

By 2021, users will spend $40 billion to buy gaming PCs and accessories for them, according to a study by the analytical company DFC Intelligence.
Games May 23, 2017

Alien Creeps TD has been downloaded more than 20 million times

The game of the Scottish studio Outplay in the genre of tower defense Alien Creeps TD has overcome the milestone of 20 million downloads.
Industry May 23, 2017

Hasbro admitted to Cloning Toy Blast

The American company Hasbro and its mobile games division Backflip Studios have settled a lawsuit over the copying of the Toy Blast game by the Turkish studio Peak Games.
Games May 23, 2017

Mobile action War Robots has been installed 50 million times

The Russian studio Pixonic presented statistics for the third anniversary of the mobile team action War Robots: the game was installed 50 million times on iOS and Android.
Interview May 23, 2017

Interview with Playkot: the history of mobile SuperCity development

The Playkot team is releasing a mobile version of the SuperCity builder to the world this summer. We talked with the authors of the project about how the work on the new game was going on and about the processes within the company.
Development May 23, 2017

GitHub has launched a tool store for developers

The GitHub hosting and development service has opened the GitHub Marketplace, a store of support programs for developers.
Games May 22, 2017

Paladins audience reached 11 million players

11 million people have registered in the free multiplayer shooter Paladins for 8 months, according to the game developer Hi-Rez Studios.
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