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Industry October 3, 2019

Call of Duty: Mobile earned $2 million in 36 hours

Call of Duty: Mobile earnings reached $2 million. Activision and Tencent have installed the new game 20 million times.
Industry October 2, 2019

Destiny 2 entered the top 10 Steam peak online on the first day

Today, the PC version of Destiny 2 was released on Steam. The title from Bungie immediately got into the top 10 games of the store with the highest online. Its peak of simultaneous players is 220 thousand.
Industry October 2, 2019

How Blizzard chose the names for Warcraft and Starcraft

Blizzard‘s top managers told why such names were chosen for the Warcraft and Starcraft series.
Industry October 2, 2019

In the summer, Fortnite’s revenues in the US fell by 52% year-on-year

This summer, there was a sharp drop in interest in Fortnite among Twitch viewers. As it turned out, not only the views, but also the revenue of the game in the United States fell. In July, she earned 52% less than in the same month last year.
Industry October 1, 2019

Activision and Tencent launched Call of Duty: Mobile

Call of Duty: Mobile from Activision Blizzard and Tencent has been released. The game is now available on the App Store and Google Play worldwide, with the exception of mainland China, Vietnam and Belgium.
Business October 1, 2019

How can a Western publisher get a license to release a game in China?

Falko Becker, Senior Publishing Manager at JoyPac mobile publisher, spoke about the pitfalls of licensing Western games in China.
Numbers October 1, 2019

DataMagic: the most downloaded and highest-grossing mobile games of September 2019

By the end of September App2Top.ru Together with DataMagic, I have prepared a report on the most popular and earning mobile games in the world.
Industry October 1, 2019

Matt Piscatella: Destiny is the second best—selling shooter series in the USA

Destiny has become the second most popular shooter series on the American market. And there is also the seventh among the best—selling game franchises.
Industry October 1, 2019

Talking Tom authors’ games have been downloaded 10 billion times

Outfit7 Limited studio boasted 10 billion installations. Her flagship series Talking Tom and Friends just turned 10 years old.
HR October 1, 2019

How much are Unreal specialists willing to pay in Russia?

In recent years, teams from Russia have increasingly chosen Unreal Engine to work. We tried to figure out why this is happening, how great is the demand for Unreal developers, what kind of specialists the market needs and how much they are willing to pay.
Marketing September 30, 2019

Appodeal compared the eCPM value of Rewarded Videos, Interstitials and Banners

The only advertising format whose revenue is steadily growing from year to year is Rewarded Video. This conclusion can be drawn from the Appodeal study on eCPM in mobile applications.
Conferences September 30, 2019

Contest: ask a question about video advertising on TikTok and win a ticket to White Nights in Moscow

The White Nights gaming business Conference will be held in Moscow on October 16-17. A representative of the TikTok social network will speak at it. We propose to come up with a question for the speaker. For the best — we give you a premium ticket to the conference.
Development September 30, 2019

How to create a game character: tips from Blizzard and Naughty Dog

Many games are associated primarily with their heroes. Through the character design, you can show the setting, visual and narrative of the entire product. How to do it right, experts from Blizzard, Naughty Dog and two other studios tell.
Analytics September 30, 2019

myTracker analytics system has learned how to track subscriptions

Major update from myTracker. Free analytics system from Mail.Ru Group can now count subscriptions from mobile apps. Including trial ones.
Business September 30, 2019

Tencent acquired 29% of Norwegian Funcom

The Chinese corporation Tencent has made an investment in the Scandinavian game dev. She bought more than a quarter of the Norwegian publisher Funcom.
Industry September 30, 2019

Cuphead has sold 5 million copies in two years

The stylish platformer Cuphead is two years old. During this time, its sales reached the mark of 5 million copies.
Interview September 27, 2019

Hyperforma Porting history to Nintendo Switch — interview with HeroCraft

In early September, HeroCraft released the Hyperforma arcade game on the Nintendo Switch. This is one of the few Russian projects that have appeared on the site so far. We talked to the publisher about the history of the project, its porting from mobile and the difficulties the game faced during release.
Industry September 27, 2019

Teamfight Tactics autobattler is played by 33 million people every month

We haven’t heard much about autobuttlers lately. But they are still played by millions. For example, MAU in Teamfight Tactics from Riot Games has reached 33 million players.
Industry September 27, 2019

Sensor Tower: Mario Kart Tour downloads exceeded 20 million on the first day

Yesterday, Apptopia estimated Mario Kart Tour downloads for the first day at 10.1 million installs. However, Sensor Tower analysts estimated that there were twice as many installations of the game.
Industry September 27, 2019

Ubisoft has created a studio in Vietnam for mobile games for messengers

Ubisoft studio has opened in Da Nang, Vietnam. She will focus on developing messenger games.
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