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HR January 9, 2020

TalentsInGames.com he told about the most popular game dev vacancies of 2019

Job search service in the gaming industry TalentsInGames.com published an infographic. It contains charts of the most popular vacancies, locations and the most active employers.
Industry January 9, 2020

Russian Escape From Tarkov topped the Twitch top all New Year’s holidays

At the end of 2019, Escape From Tarkov took over the top of the most popular games on Twitch. The success was followed by a scandal. What the developer did right and what is wrong — we tell in the squeeze with Polygon.
Money January 9, 2020

Clash of Clans earned $727 million in 2019. Her income has grown largely thanks to the battle pass

The past year has been great for Supercell. It not only entered the top 5 highest-grossing mobile publishers, but also increased Clash of Clans revenue by 27%. The game earned $727 million in a year.
Industry December 31, 2019

Editor’s column: “Happy New Year and let’s not look back!”

A story with a digression and congratulations.
Results of 2019 December 31, 2019

Results of 2019: Sergey Korolev from Dreamside Interactive about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Sergey Korolev, founder of the Dreamside Interactive studio (formerly Magisterion).
Results of 2019 December 31, 2019

Results of 2019: Alexey Morozov from HeroCraft about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Alexey Morozov, Marketing Director of HeroCraft.
Results of 2019 December 31, 2019

Results of 2019: Kirill Shabordin from W4 Game Creation Kit about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Kirill Shabordin, technical director of the W4 Game Creation Kit.
Results of 2019 December 31, 2019

Results of 2019: Alexander Harutyunyan from Innova about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Alexander Harutyunyan, CEO of Innova.
Results of 2019 December 31, 2019

Results of 2019: Anton Yudintsev from Gaijin Entertainment about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Anton Yudintsev, CEO of Gaijin Entertainment.
Industry December 30, 2019

The highest-grossing games of Russian-speaking developers on Steam 2019

Last week, a list of the highest-grossing novelties of 2019 on Steam was released. It’s time to highlight titles developed or published by companies from the Russian Federation from it.
Results of 2019 December 30, 2019

Results 2019: Justin Farren from Wargaming about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Justin Farren, an executive producer at the Wargaming mobile studio in Minsk.
Results of 2019 December 30, 2019

Results of 2019: Dmitry Ryabchikov from CreaGames about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Dmitry Ryabchikov, CEO of CreaGames.
Marketing December 30, 2019

Gamedev’s expenses for TV advertising of games in the USA amounted to $319.6 million in 2019

In incomplete 2019, the industry spent $319.6 million on gaming advertising on American television. In annual terms, the indicator fell by almost 15%.
Results of 2019 December 30, 2019

Results of 2019: Elena Grigoryan from MY.GAMES about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Elena Grigoryan, Marketing and Advertising Director of MY.GAMES.
Industry December 30, 2019

Just two games about the “Witcher” have reached a record peak online on Steam

The Witcher 3: Wild Hunt 4 years after its release beats its own popularity record. Its peak online on Steam exceeded 94 thousand players.
Industry December 27, 2019

Steam named the highest-grossing games by the end of 2019

Destiny 2 and Sekiro are among the highest—grossing games on the site in the outgoing year.
Results of 2019 December 27, 2019

Results of 2019: Jeanne Rousseau from Spiders about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Jeanne Rousseau, CEO of the French studio Spiders.
Results of 2019 December 27, 2019

Results of 2019: Elizaveta Zharkova from VKontakte about the main thing for the year

We continue to summarize the results of 2019 together with the managers of gaming companies and market experts. Next up is an interview with Elizaveta Zharkova, head of business Development at VKontakte Games.
Development December 26, 2019

Secrets of creating successful idle games from Kolibri Games — authors of Idle Miner Tycoon

How to develop an idle clicker using the Kolibri Games method,” says Nate Barker, Director of business Development at the studio.
Results of 2019 December 26, 2019

Results of 2019: Andrey Mikhlin from Gismart about the main thing for the year

We continue to summarize the results of 2019 together with the heads of gaming companies and market experts. Next up is an interview with Andrey Mikhlin, the head of the game dev direction at Gismart.
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