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Investments and transactions May 15, 2020

Keywords to raise $122 million to buy gaming Outsourcers affected by coronavirus

Keywords Studios group has conceived a massive purchase of gaming outsourcers affected by COVID-19. For this purpose, she needs to raise $122 million.
Money May 14, 2020

Digital Bros Predicts PC version of Death Stranding revenue of $53 million

Digital Bros has high hopes for the PC version of Death Stranding. The publisher expects to earn over $53 million on it.
Marketing May 14, 2020

Humanteq has learned to divide players by psychotypes. Thanks to this, the CPI decreased by 60%

Russian startup Humanteq is preparing a small revolution in mobile marketing. The company offered audience segmentation by psychotype. The first cases show that with this approach, the cost of users is radically reduced.
Investments and transactions May 14, 2020

AppLovin has agreed to purchase Machine Zone

The marketing company AppLovin has a fourth gaming deal since the beginning of 2020. Following investments in Redemption Games, Clipwire Games and Geewa, she announced the acquisition of Machine Zone, known for the strategy game Game of War.
Industry May 14, 2020

Finnish studio Ministry of Games declared bankruptcy

In Finland, the Ministry of Games, a gaming startup that once raised $1.9 million, went bankrupt. The company managed to create four mobile games in five years.
Conferences May 14, 2020

Wargaming arranges an online development meetup on Unreal Engine

On May 23, a free Unreal Meetup #2 developer meeting will be held on the WN Hub platform. There will be lectures on animation, narrative design, content management and prototyping.
Investments and transactions May 14, 2020

Developers of a tool for creating 3D characters have attracted $7 million in seed investments

Startup Ziva Dynamics has closed the seed round of financing. The authors of the tool for creating realistic characters raised $7 million.
Industry May 14, 2020

Phil Spencer: Game Dev will face the negative consequences of COVID-19 no earlier than 2021

Many gaming companies have increased revenue thanks to the pandemic. But the coronavirus can still negatively affect the gaming industry, according to the head of Xbox Phil Spencer (Phil Spencer). This impact will become noticeable by March 2021.
Partner material May 14, 2020

7 tips on how to prepare a mobile game for localization

Localization of the game is not only the translation of content into other languages, but also its integration into the product. Sometimes it takes no less time than working on the same text. How to make it so that the game can be easily and quickly localized for any market, — says the company Alconost.
Industry May 13, 2020

Unreal Engine will take royalties only from projects that have earned more than $ 1 million

As part of the announcement of Unreal Engine 5, Epic Games announced changes to the licensing policy. Now she will take royalties for using the engine exclusively from those games that have already earned their first million dollars.
Industry May 13, 2020

Unreal Engine 5 Announced

Epic Games has introduced the next generation of Unreal Engine. The developers will have access to the new numbered version of the engine in 2021.
Industry May 13, 2020

App Annie told which Chinese mobile games are most successful abroad

The analytical company App Annie presented the top Chinese mobile games, segmented by spending by foreign users for the first quarter of 2020.
Numbers May 13, 2020

Sensor Tower: downloads of all Playrix games reached 1.1 billion, and revenue — almost $ 5 billion

A little bit about the big numbers of Playrix. The company’s product downloads have crossed the 1 billion line. Most of the downloads came from the adventures of Austin the Butler. The Gardenscepes and Homescapes dilogy has collected about 600 million installations.
Vacancies May 13, 2020

Vacancies of the week (May 13)

Wanted: Game designer at MYTONA, lead tester at Axlebolt Publishing and senior 2D artist at Skytec Games.
Money May 13, 2020

Slitherine launched the K-Project initiative to finance and publish indie strategies

Publisher Slitherine has launched a fund to support indie developers and a publishing label. Their common name is K—Project.
Monetization May 13, 2020

A subscription service for free-play games will appear on Google Play

A new opportunity for monetization of frituplay will appear on the Google platform. Mobile publisher Multiscription has announced the Android application Unleashd. This is a catalog of free-to-play games distributed by subscription.
Industry May 12, 2020

Sony has merged internal game studios under the PlayStation Studios brand

Sony has introduced a new generic brand for its in-house game developers. Its name is PlayStation Studios.
HR May 12, 2020

How Gaming Companies Help Their Employees during Self-isolation

A difficult time. Today, game developers are forced not only to stay at home, but also to work in new conditions for themselves. The companies MYTONA, Belka Games, Frag Lab and Deus Craft told how they help employees in the circumstances.
Industry May 12, 2020

Stellaris has sold 3 million copies in less than 4 years

Space strategy Stellaris has sold 3 million copies on PC, PS4 and Xbox. This was announced by publisher Paradox Interactive in honor of the 4th anniversary of the game.
Industry May 12, 2020

Former Respawn Leads have launched a “remote studio” Gravity Well

Veterans Respawn and Infinity Ward have opened the AAA studio Gravity Well. At first, she will have to do without an office because of the COVID-19 pandemic.
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