Money February 22, 2018 Colopl’s profit decreased due to payments in favor of Disney Japanese mobile publisher Colopl reported a drop in net profit in the first fiscal quarter of 2018 (lasted from October to December 2017). The main reason for the decline was the payment of royalties to Disney Corporation after the release of the puzzle Disney Tsum Tsum Land.
Games February 5, 2018 Monster Hunter ends up on Japanese shelves. Gamers have sold out 92% of the circulation In the first week after the release of the Monster Hunter: World role-playing action, 1.2 million physical copies of the game were bought in Japan. This is 92% of the initial batch of discs sent by the publisher Capcom to stores.
Games December 1, 2017 Persona 5 sales were the best in the history of the franchise The Japanese role-playing game Persona 5 sold over 2 million copies in a year. This is the best result among all the games in the Persona series, whose total sales amount to 8.9 million copies.
Industry November 29, 2017 The creator of Dead or Alive plans to open a gaming business in Italy Japanese game designer Tomonobu Itagaki wants to open a game studio in Rome. The author of the fighting game series Dead or Alive announced this at the GameRome game developers convention, Gamereactor reports.
Industry November 14, 2017 Monster Strike downloads have crossed the 40 million milestone after launching in China. The total number of downloads of the Monster Strike mobile battler by the Japanese Internet company mixi exceeded 40 million shortly after the title was launched in China.
Industry November 7, 2017 Bandai Namco to Invest More Money in Switch Games Japanese gaming giant Bandai Namco will allocate additional funds for the development of titles for the Nintendo Switch platform.
Money November 1, 2017 GREE’s quarterly profit fell by 84% Japanese mobile developer GREE has reported on the results of the last quarter. The company’s revenues grew by 45%, but profits fell by 84.2% compared to the same period last year.
Industry October 11, 2017 In Japan, almost 370 thousand SNES Mini were sold in 4 days Sales of Nintendo’s retro SNES Mini console in Japan in the first four days after the release reached 368.9 thousand copies, the Famitsu edition reports.
Money October 5, 2017 A mobile game about pop idols earned $10 million in three months in Japan Rhythm game The Idolmaster Million Live!: Theater Days (アイドルマスター ミリオンライブ! シアターデイズ) for iOS from the company Bandai Namco has earned $10 million for 90 days. The game was not released outside Japan.
Industry September 13, 2017 Bandai Namco is ready to sponsor and buy mobile developers The Japanese company Bandai Namco has announced its readiness to establish partnerships with developers of mobile games and applications, as well as to acquire them.
Esports August 30, 2017 Bloomberg: laws against Yakuza have become an obstacle for esports in Japan Laws against gambling activities of Japanese organized crime hinder the development of the esports competition industry in the Land of the Rising Sun.
Industry August 15, 2017 The creator of the Nier series saved the PlatinumGames studio The author of Resident Evil 2 and Bayonetta, Hideki Kamiya, called the director of the Nier game series Yoko Taro “the savior of the PlatinumGames studio.”
Industry August 9, 2017 82-year-old Japanese self-taught developer has released a mobile game An 82-year-old Japanese woman has developed and released a mobile game called Hinadan for the App Store.
Industry August 8, 2017 Monster Strike earned 93% of Mixi’s quarterly revenue The Japanese company Mixi reported an increase in sales and profit for the 2nd quarter of this year. The main source of financial income remains the mobile puzzle Monster Strike, released in 2013.
Money August 3, 2017 GREE lost 44% of its profit at the end of the year The profit of the Japanese mobile developer GREE for the 2017 fiscal year (ended June 30) fell by 44% to $72.5 million.
Industry July 31, 2017 After five years of success, Puzzle & Dragons is losing in MAU and revenue, despite a user base of 46 million players The Japanese company GungHo has published its financial results for the second quarter. The company loses both in revenue and profit. The main reason is the drop in interest in her main game – Puzzle & Dragons battler.
Industry July 24, 2017 10% of DeNA employees work on titles for Nintendo Every tenth employee of the Japanese company DeNA is engaged in creating mobile games for Nintendo as part of the Nintendo Alliance partnership program.
Platforms July 20, 2017 Yahoo Japan has launched a cloud gaming service with HTML5 Yahoo Japan has launched the Game Plus game portal for mobile platforms and PC. It supports HTML5 games and cloud streaming of games.
Marketing July 18, 2017 The creators of Dynasty Warriors will open a restaurant based on their games Japanese game developer and publisher Koei Tecmo will open a Koei Tecmo and Dining restaurant in Tokyo’s Ikebukuro district in August this year, Kotaku reports.
Money July 13, 2017 The development of a mobile game in Japan costs from $3.5 million Japanese mobile developers spend from $3.5 to $9 million to create one game. These costs do not include marketing and other items of expenditure.