Industry February 8, 2017 The most popular game on PlayStation 4 by the end of January was ARK: Survivor’s Pack Sony has published the tops of the most downloaded and sold games on PlayStation consoles for January. ARK: Survivor’s Pack from Studio Wildcard was in the greatest demand last month.
Industry February 7, 2017 Are indies running back to the big studios? The story of several indie developers who have returned to work in large companies,” Gamasutra shared. We have prepared a version of the material in Russian. We share.
Industry February 6, 2017 Every third mobile game on a smartphone is an action movie 30% of game downloads in 2016 were for projects in the action genre. Similar games also hold users much better than puzzles.
Industry February 2, 2017 1APP is working on a cloud-based Android system Startup 1APP is developing OneOS, a cloud–based operating system that runs any application, including games, without installation.
Industry February 1, 2017 During the year, the market of desktop MMO games grew in Russia by 4% Russian players spent 4% more in online games in 2016 compared to the results of the previous year. The largest growth occurred in November-December.
Industry January 30, 2017 Olga Abashova on how the processes of creating games in G5 Entertainment are built Why are there two producers on the project, what is wrong with product marketing and why a Wiki is needed during development, – App2Top.ru Olga Abashova, head of the Kaliningrad office of G5 Entertainment, told.
Industry January 27, 2017 The tax service has registered Google, Apple and Microsoft In Russia, the Federal Tax Service (FTS) announced the registration of 18 companies. Including Google, Apple, Microsoft, Wargaming, Valve and Nintendo.
Industry January 27, 2017 The main advantage of the “family” development is the motivation of the team: an interview with the founder of Action Forms and Tatem Games On January 23, an HD edition of the classic Carnivores: Dinosaur Hunter was released on Steam on Greenlight. On this occasion, we talked about the history of the game with Igor Karev, responsible for its creation and reissue.
Industry January 26, 2017 King has acquired the Omniata analytical platform The developer of Candy Crush Saga bought the analytical and marketing service Omniata for an undisclosed amount.
Industry January 26, 2017 Supercell decided to listen more carefully to the players The authors of Clash of Clans and Clash Royale admitted that they underestimated the competition in the freeplay games market and worked incorrectly with the players.
Industry January 25, 2017 The share of PlayStation 4 in the Russian turnover of consoles is higher than that of Xbox One In Russia, the latest generation of Sony consoles is the leader in sales. But the Xbox One game console has recently been showing great growth rates.
Industry January 25, 2017 Goodgame Studios fires 200 employees “because of competition” Hamburg-based company Goodgame Studios will lay off 200 people. The company explains the decision by increasing competition in the market of free-play games.
Industry January 25, 2017 “At Toy Defense, we mastered fritupley from scratch”: founder of Melsoft about the history of the studio Melsoft founder Alexey Meleshkevich told Pavel Ryakkonen in an interview about the history of the studio, its best projects and internal processes.
Industry January 24, 2017 The authors of Hill Climb Racing founded a gaming incubator on 5,000 square meters In the center of the Finnish city of Oulu, Fingersoft has launched the Oulu Game Campus, a giant incubator that will collect everything necessary for the development of gaming teams and their creation of projects.
Industry January 23, 2017 The producer of the Grand Theft Auto series of games has founded five new companies The former president of Rockstar North Leslie Benzies (Leslie Benzies), after being fired from the developer studio Grand Theft Auto, launched several businesses at once.
Industry January 23, 2017 Mobile game revenues increased by 70 over the year% In the fourth quarter of 2016, the total earnings of mobile games were 70% more than in the fourth quarter of 2015.
Industry January 20, 2017 HeroCraft’s Publishing director has left the company Sergey Kopov, who headed the publishing division of HeroCraft, announced his departure from the company.
Industry January 20, 2017 The path from action-MMO to mobile strategy: the history of Navy Power development At the end of December, the hardcore mobile strategy Navy Power: Warships from ONI Studio was released on the App Store as part of the softlonch. We talked with the producer of the project, Pyotr Prokhorenko, about the history of game development and about the features of the genre.
Industry January 19, 2017 A global feature on Google Play brought War Robots a million installations During the week of global promotion on Google Play, the game from the Russian developer Pixonic received a million downloads.
Industry January 19, 2017 The Witcher and Dying Light developers have launched a new development studio Former employees of Techland, CD Projekt Red and IO Interactive founded the studio Strange New Things in Poland.